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  1. 1

    inferno reckless + bth

    i'm building a new deck idea around inferno reckless and would like a little clarification. Inferno Reckless Summon Quick-Play Spell You can only activate this card when 1 monster with an ATK of 1500 points or less is Special Summoned to your side of the field while there is a face-up monster...
  2. 1

    ultimate offering question

    re: maruno DJ is responding to i believe DJ is saying that since jinzo would be trib summoned outside the owner's main 1/2, it'd be a special summon. that by using UO's effect during the opponent's turn, it allows for an out-of-turn trib summon ...i think
  3. 1

    priority

    re: trigger effects i see your point. that's why tp can trib for mobius, target a fd torrenial, and ntp can chain it. re: who has priority well, i meant it as: if i want to use this monster, i have the option of using priority. e.g. -normal summon exiled, priority to pop a monster -normal...
  4. 1

    priority

    i'm a little fuzzy on the nuances of ygo. as turn player i can normal summon and use priority on all ignition effects, and certain trigger effects (ones that pertain to "when you successfully summon....") correct? i wouldn't be suprised if there were certain ignition effects that aren't able...
  5. 1

    de-fusion

    if fusion material monsters used in a successful fusion summon are removed from play while in the grave, then returned to the grave, would they still be elegible to be re-summoned to the field via de-fusion? example: 1. poly + 3 blue-eyes white dragons(bewd) to get blue-eyes ultimate...
  6. 1

    fake hero

    you're right. it does follow spirits. dunno why i didn't think of that comparison. but that nagging part of my mind says that since the card doesn't restrict the card from where it returns to the hand from, it keeps thinking that it'll just *poof* appear. maybe there's just a game mechanic...
  7. 1

    fake hero

    so let's pretend that e-heros don't have a ridiculous amount of support and take this card at face value. Fake Hero Normal Spell Special Summon 1 "Elemental Hero" monster from your hand. This turn, that monster cannot attack, and returns to its owner's hand during the End Phase. this isn't...
  8. 1

    forced req + appropriate

    turn player has an active forced requisition on his field. non-turn has an active appropriate on his. turn player activates card destruction. if it were card destruct => forced req, non-turn discards, draws, then discards again for forced req. but since there is an active appropriate, i was...
  9. 1

    guard penalty + self-FD

    aw, crap. overlooked. sorry for the waste!
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