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    Ocean of Clutter

    End Normal Spell Send all Monster Cards you control to the Graveyard. Halve your opponent's life points. You lose the duel during your next Standby Phase. Chaos ( 10 Stars / LIGHT / Fairy / Effect Monster ) 0 / 0 This card is unaffected by the effects of Spell and Trap cards. As long as this...
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    Defensive Stall

    You can expend those cards on discarding costs. Toon Table of Contents is actually one of the better deck-thinning cards, as once you get one, you can throw them all out in the same turn. The general idea is to use 3X Table of Contents and 1 toon card, like Toon Cannon Soldier (for the 500...
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    Ocean of Clutter

    Dragonfire Cannon Continuous Spell Once per turn, inflict 15000 damage to your own life points to inflict 10000 damage to your opponent. ^ lol life-gain decks. End Normal Spell Halve your opponent's life points. You lose the duel during your next Standby Phase. ^ may need balancing...
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    Twisted exodia

    You could probably make use of Emissary of the Afterlife, since you have lots of stuff 3 or lower. I don't really know what to say. Heart of the Underdog becomes a dead draw after the 1st one - you may want to recycle it. I'm thinking you need Backup Soldier and Dark Factory of Mass...
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    Premium Pack 2 (TCG)

    You're cool, drzero7. I really hated those E-Hero cards in the DS game, especially Knopse, because it was so weak. I don't want them to come out in English... Ever! And... Goodie... More Fusion monsters for E-Hero decks. And on another note, Bloom and Lady of Fire are going to make...
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    Defensive Stall

    As it stands now, your deck only has one real way to defeat your opponent - and that's Final Countdown. You have 1 copy of that in a 48 card deck with no card cycle or deck-thinning, so it becomes hard to draw it. Then, even after you've drawn it, you need to wait 20 more turns. It's best to...
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    Defensive Stall

    First, you need to find a way to actually -win- a duel. Defending for a long time isn't going to win... It will just slow your defeat. It seems the best thing in this deck to meet that goal is Final Countdown. We want 3X of those, then. A good card to use with this win method is Pyro Clock of...
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    Ocean of Clutter

    Update: Volatile Doom-Spawn I thought these changes would make sense because the first two effects were eerily similar to Cloudian monsters... And the card also shared the usage of Counters. It is now called "Volatile Doom-Cloud" and is "WATER." Considering making the damage 100x because Fog...
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    Ocean of Clutter

    lol, Thanks. I see you made a counter there :P I updated my post with some new... Risk-taker cards. But alot of them cheat, so I'm not sure.
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    Ocean of Clutter

    Volatile Doom-Spawn ( 8 Stars / FIRE / Fiend / Effect Monster ) 0 / 0 If this card is in face-up Defense Position, destroy this card. This Monster cannot be destroyed by battle. Each time this Monster battles, roll a six-sided die, after applying damage calculation, put a number of counters on...
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    Ocean of Clutter

    Desert Field Spell Decrease the ATK and DEF of all non-Insect, non-Machine, non-Pyro, and non-Rock Monsters by 450 points. Card Blizzard! Normal Spell Reveal the top 5 cards of your Deck. For each Spell Card revealed, inflict 500 damage to your opponent. For each Trap Card revealed, inflict...
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    Ocean of Clutter

    Last Words Normal Trap You can only activate this card when 1 or more of your Monster Cards are destroyed and sent from the field to the Graveyard. Inflict 500 damage to your opponent for each Monster destroyed. The Pit and the Pendulum Field Spell When this card comes into play, destroy all...
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    Ocean of Clutter

    ( Name this Card! ) Normal Spell Inflict damage to your opponent equal to the year. You can not play this card if your opponent's Life Points are less than half the damage they would take. After the effect of this card resolves, remove all copies of this card from your hand, deck, and graveyard...
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    Ocean of Clutter

    Emerald's Favorite Number Continuous Spell Card Each time you pay 2000 life points for a card effect, draw 2 cards. Sacrifice to the Wombat Deity Normal Spell Card Pay 2000 life points. Once per turn, during your Main Phase, you may discard 2 cards and pay 2000 life points to return this card...
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    Norse World cards? Yes please.

    That is amazing. I wish I paid more attention to the show.
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    The Official Create-A-Card Thread.

    Chaos Fire Normal Trap Choose 2 of the following effects and resolve them in any order. You may choose the same effect twice: Discard 1 FIRE-type monster. Add 1 FIRE-type monster from your deck to your hand. Send 1 FIRE-type monster from your field to the graveyard. Special summon 1 FIRE-type...
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    Norse World cards? Yes please.

    Ygdrassil - The World Tree Field Spell Increase the ATK and DEF of all monsters by 200 for each other monster that does not share a Type with it. When this card is removed from the field, send all cards on the field and in each player's hand to their respective graveyards, then each player draws...
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    The Official Create-A-Card Thread.

    Past Blaster Continuous Spell Every time a monster is sent to the graveyard, you may pay 500 life points to remove 2 cards from either player's graveyard. Crummy card. Next Card: Batteryman AAA
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    Kuriboh Kingdom

    LOL, Raving Kuriboh. I can imagine how many uses that card could have. The only downside is if you trap it in the left-hand corner and stuff is added to your field...
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    The Official Create-A-Card Thread.

    OCG Quick-Play Spell You lose 2000 life points. Pick one card on your field or your opponent's. It can't be face-down. If there is a duplicate card anywhere on the playing area, including in Fusion decks, but not in the main deck, AND they have different texts or pictures, send the cards to the...
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