Blockman's Countdown v.1.0

Jathro

New Member
This is an early test version of a Final Countdown deck. I will be using lots of stall and Blockman to fill up my field so that my opponent would have to break through it all to get to me. This is a far cry from the style of play I'm used to, but I think I can outlast my opponent. Please feel free to offer suggestions though since this is all new to me.

Deck Name: Blockman's Countdown
Author: Jeremy Johnson
Count: 43

Monsters: 15
Tribute:

Non-Tribute:
Blockman
Blockman
Blockman
Giant Rat
Legendary Jujitsu Master
Legendary Jujitsu Master
Magician of Faith
Magician of Faith
Morphing Jar
Neko Mane King
Neko Mane King
Sangan
Spirit Reaper
Spirit Reaper
Spirit Reaper

Spells: 20
Book of Moon
Card Destruction
Final Countdown
Final Countdown
Graceful Charity
Heavy Storm
Level Limit - Area B
Mystical Space Typhoon
Nightmare's Steelcage
Nightmare's Steelcage
Nightmare's Steelcage
Nobleman of Crossout
Premature Burial
Scapegoat
Smashing Ground
Smashing Ground
Snatch Steal
Swords of Revealing Light
Wave-Motion Cannon
Wave-Motion Cannon

Traps: 8
Call of the Haunted
Dust Tornado
Dust Tornado
Gravity Bind
Gravity Bind
Mirror Force
Sakuretsu Armor
Torrential Tribute

Side Deck: 15
Big Shield Gardna
Cannon Soldier
Cannon Soldier
D.D. Warrior Lady
Dust Tornado
Exiled Force
Giant Rat
Kinetic Soldier
Kinetic Soldier
Last Will
Messenger of Peace
Messenger of Peace
Mystic Swordsman LV2
Sakuretsu Armor
Wave-Motion Cannon


Maybe I'm stupid for not adding that 3rd Final Countdown, but after the first one, the others are just dead draws. Have at it! :D
 
I don't see Heavy Storm or Mystical Space Typhoon helping that much since you probably wont need much S/T removal, if any. Instead, Throw in a Metamorphosis to provide a little more stall through Thousand-Eyes Restrict. You've got four level one monsters plus Scapegoat, so I doubt it'll be a dead draw most of the time. Going for more stall, I think it'd be a bit mean if you were to toss in a Messenger of Peace. After all, your main defense is going to be Blockman and his tokens, so it would be cool to make it so your opponent can't even take them out without a spell or trap. Other then that, I can't think of anything I'd change. I once ran a Final Countdown, only it relied more on chainable traps for defense, unfortunately it didn't work since people would just side in Jinzo or Royal Decree when I didn't have Solemn Judgment to stop them. Unlike my deck, yours looks like it should work rather well. Anyways, thats it for me for now.
 
Thanks for all the suggestions so far!

Generally, I don't like equips because they are typically a dead draw, though I can see how Heart of Clear Water would help. Last Will was something I consider, but again could be a dead draw since the only thing I'm really tributing away is Blockman. I do like the idea of maining Messenger of Peace. I'll probably just swap the Gravity Binds to the Side Deck for the MoPs. And a Metamorphosis would be nice to get out Thousand-Eyes Restrict for the extra stall. I could lose a Dust Tornado for that.

I'm not sure why you don't think I'd need S/T removal though... *scratches head*
 
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