CDIP-EN001~3: Cyberdark Horn/Edge/Keel

I'm gunna review all three at the same time, cause their effects are VERY similar not to mention exact stats. Not to mention, they are the "key" mascots of this new Cyberdark Impact packs along with Cyberdark Dragon being the "king".

Let's look at the similarities.

Effect Monster
Dark / Machine / Level 4
ATK 800 / DEF 800

When this card is Normal Summoned, select 1 Level 3 or lower Dragon-Type monster in your Graveyard and equip it to this card. This card gains ATK equal to the equipped card's ATK.

(skip)

If this card would be destroyed by battle, the equipped monster is destroyed instead.

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There. Those effects are the same for all 3 of those evil machine cards that Zane uses.

First, lets see it's stats. It's a level 4 meaning it's non-tribute monster. And being 800ATK and DARK, it's searchable by Sangan and Tomato. However, I HIGHLY recommend to NEVER EVER search this monster by Tomato. So I'm gunna rule that out. And although it's stat is 800ATK, I'm gunna ignore that too as that stat changes immediately by it's effect.

The effect. When you normal summon, you equip a level 3 or lower Dragon and gains it's ATK according it it's ATK. Now, what kinds of good level 3 or lower Dragons are there? There's pretty much just two to be exact, Masked Dragon and Twin-Headed Behemoth. There ARE other ones like Armed Dragon LV3, Troop Dragon, etc. but they're not worth compared to Masked and THB being a 1400~1500ATK. Giving Cyberdark monster a 1400~1500 boost means that it's stats will be 2200~2300ATK. That's higher then the usual beatstick of CC (i.e. Cyber Dragon) and that means alot. Seriously, the meer fact that you can normal summon a 2200~2300ATK monster that DOESN'T have ANY drawbacks is a GOOD monster. Think of other level 4 monster with similar stats. It's pretty much the Goblins, which all go into their weakass DEF stat mode, or something like Okha which dies at the end phase or Chainsaw Insect which makes your foe draw cards... all bad unless you got Skill Drain or something. This one doesn't NEED one. A monster that can instantly kick Cyber Dragon's ass without being another Cyber Dragon and being a non-tribute monster without negative effect IS a decent good monster. It have a bonus effect of being protected when destroyed in battle while having a Dragon Equip... but seriously, almost 95% of the time, a 2200~2300ATK monster is NOT gunna be destroyed in battle. The only real monsters in today's CC that can destroy it in battle will be the Jinzo and Monarchs. And usually stuff like Zaborg will kill it even before battle, and Mobius will nuke it's Dragon equip to drop the Cyberdark down to 800ATK weakass monster. So pretty much just ignore that 2nd effect unless your foe CotH/Premature their Jinzo/Monarch.

However, there ARE some prob. You NEED dragons with level 3 or lower in your grave. THB can be splashed in almost any deck, but not Masked Dragon. Not to mention you NEED them in the graveyard in order to work or else your Cyberdark machines are bunch of dead cards. (i.e. you need to make your deck to search them quickly) Another words, these monsters are not splashable in anyway and thus needs a dedicated themed deck in order to work. But don't worry, there are some greate support that can help this card and theme.

First of all, UFO Turtle. It's a Machine like Cyberdark and it can search fire monsters which luckily what Masked Dragon is. And Masked Dragon can search your Twin-Headed Behemoth. Heck, your UFO Turtle can search Cyber Phoenix and we all know how evil that card is in a machine deck. Although a key point, do NOT mix Cyber Phoenix and any of the Cyberdark monsters on the same field. The Dragon monsters that's equipped to Cyberdark are considered "Equip Spell Cards", and thus they are spell cards that TARGETS and Cyber Phoenix will negate that. Another words, with Cyber Phoenix on the field, all of your Cyberdark monsters will drop back to 800ATK. (And they will die as a result of battle to boot) Not saying do not run any Cyber Phoenix, (That's a total waste, as UFO Turtle will be already be used for this deck theme) just be careful of your gameplay/summoning and do not have both of them on the field. And I also recommend to almost never special summon this monster as you don't get to equip a Dragon Monster. (e.g. no Tomatos) The only time I'll special summon this monster is to either attack for game, or Creature Swap.

What other cards that can support this card. Well, Creature Swap. With this themed deck, you'll be having a heckload of recruiters, (Masked Dragon, UFO Turtle) Twin-Headed Behemoth, Cyber Phoenix, and even a Cyberdark monster that doesn't have any Dragon monsters equipped. (i.e. either the foe destroyed it, or there's none in your graveyard) Might as well swap to get better monsters and build up your own field while at it. You can also use Deck Devastation Virus, being a Dark monster that'll likely have a 2200~2300ATK. And finally Limiter Removal. Ah, the OTK spell card of doom in any machine deck. And since these monsters will be 2200~2300ATK, using Limiter for game is well blasted worth it.

That's the similarity. Now the DIFFERENCE. And IMO, it's this separate effects that makes some of them good while others totally not worth it.

First of all

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Cyberdark Horn

During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

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Cyberdark Edge

This card can attack your opponent directly. If it attacks using this effect, the Battle Damage it inflicts to your opponent is halved.

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Cyberdark Keel

When this card destroys an opponent's monster by battle, inflict 300 damage to your opponent.

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I gotta say, Cyberdark Keel is the stupid monster among the 3. For a 2200~2300ATK monster, all it does is 300more LP damage. That's not THAT much. It'll be useful when you kill DEF monsters or sheep tokens and do a bit of damage, but compared to what Edge and Horn can do... totally not worth it. Next please.

Now Edge. This one is decent. By dropping it's ATK damage by half, you can attack directly. That means it's 1100~1150LP damage each turn. Althought that's pretty good, this monster IS already 2200~2300ATK monster. In MOST cases, you DO want to destroy monsters with this high ATK monsters. The only thing you might want this is when your foe got a Monarch on their field. Not to mention there's an overall very good direct attacking machine monster called Submarineroid. That'll usually do the job of attacking 800LP each turn while turtling with it's big 1800DEF to annoy the heck out of your foe. That's usually good enough. (Although Submarineroid can't use Limiter to boost it's direct attack unlike Cyberdark Edge)

Now for Horn. I LIKE this one and it's definately IMO the best among the 3. It's effect is simple. It's a trample/pierce monster. Now, you guys might go, "Meh pierce monster. we've seen it and it sucks" Well, the pierce monsters these days are what? Exarion Universe, or some Beast Earth deck with Enraged Battle Ox or Gyaku-Gire Panda. They're all good but they need a theme and combo. Panda needs your opponent's field littered with bunch of weenie monsters, Ox needs your own field flooded with Beast, and Exarion, well it doesn't need anything but when it tramples, it's just 1400ATK. There's couple others like Spear Dragon, which dies usually after trampling once, and Airknight which is a tribute monster along with being weaker then Cyber Dragon. Remember people, this is a 2200~2300 Normal summonable monster that have TRAMPLE! That's ALOT of LP damage if the foe got some weak flip effect monster face-down, a Treeborn Frog, a Spirit Reaper, or a bunch of stupid sheeps, and it doesn't die against Cyber Dragon unlike Airknight. In all of these cases of weakass monsters on the field. Keel can only do 300LP damage while killing a monster (With exception of Reaper), while Edge can do 1100~1150LP damage while not hitting any monster, and Horn can do a 2000~2300LP ish damage while destroying a monster. (Won't kill Reaper but still do tons of damage) Yeah, your foe will think twice of Scapegoats or Frog with this thing on the field. A potential 2300ATK trample monster is SCARY pointing out it's just a level 4. Not to mention it's a machine. A Machine Monster with Trample effect is to be feared. Cause we all know the godly powers of Cyber End Dragon with Limiter. Well, Cyberdark Horn isn't a OTK like Cyber End with Limiter, but a 4400~4600ATK trample monster is a potential game-ender monster with limiter. (And this monster doesn't need 5000LP payment) There's only two other trample Machines other then Cyber End Dragon and Cyberdark Dragon. One is Jumbo Drill which is another fusion and thus inferior to Cyber End, (i.e. only use Jumbo Drill with Metamorphosis) and another one is Ancient Gear Golem, which is a level 8 that cannot be special summoned and thus it totally needs it's own deck theme or it's completely useless.






Overall, I'll give

Cyberdark Horn gets a

7 out of 10

Cyberdark Edge gets a

5.5 out of 10

and Cyber Dark Keel gets a

4 out of 10

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Final though, if you want to make a Cyberdark deck with Machine/Dragon hybrid theme deck, just run Horn. You don't need Edge and definately not Keel. If you want a direct attack Machine monster in the mix, just splash 1 Submarineroid and you can avoid the annoyance of getting that level 3 dragon in your graveyard. But yeah, Cyberdark Horn being a 2200~2300ATK level 4 trample Machine Monster is something to be feared once you get rid of the backfield. (seriously, they should not make anymore machine trample monsters... Limiter just get too sick with Trample monsters.)
 
You would think with the effects of the Cyberdark monsters there would be level 3 dragons in the near future. Let alone in the same booster pack.
 
drzero7 said:
they are spell cards that TARGETS and Cyber Phoenix will negate that
I'm not sure about this.
I think they work like Relinquished. The ATK boost doesnt come from the equip but from the monster itself. The boost can be negated by Skill Drain but not by Imperial Order or Cyber Phoenix.
Ruling said:
[Re: Skill Drain] Monsters equipped to "Relinquished" while "Skill Drain" is active are negated and destroyed because "Relinquished" no longer has an effect that allows it to be equipped with a monster, and "Relinquished"'s ATK and DEF are returned to normal.
 
Anthing that's Equipped are considered Equip Spell cards if I'm correct. I'm basing this with Heavy Mech Support Platform with Cyber Phoenix. Phoenix will negate the Equip effect of HMSP with any machine and thus no 500ATK/DEF boost and no protection against destruction.
 
drzero7 said:
Anthing that's Equipped are considered Equip Spell cards if I'm correct.
Anything that isn't an Equip Trap Card, anyway ;)

And I don't know about "Equip Monster Cards" (i.e. is there such a category? Or are they called "Equip Spell Cards" instead?).
 
Advanced Gameplay FAQ said:
[font=Arial, Helvetica, sans-serif]Whenever a Monster Card becomes an Equip Card, it is treated as an Equip Spell Card, and is no longer a Monster Card.[/font]
That the monster equipped becomes an equip spell card is not the point. The point is that the equip spell card it becomes has no effect. Since it has no effect there is nothing to negate there. The ATK increase of Relinquished and the Cyber Dark monsters come from themselves. They increase their own ATK by the monster's they equipped themselves with.
 
That the monster equipped becomes an equip spell card is not the point. The point is that the equip spell card it becomes has no effect. Since it has no effect there is nothing to negate there. The ATK increase of Relinquished and the Cyber Dark monsters come from themselves. They increase their own ATK by the monster's they equipped themselves with.

I don't know about that... Hey, one of the level 3 judges who are in these forums, can any of ya answer the question.
 
Let's clear some things up:

When this card is Normal Summoned, select 1 Level 3 or lower Dragon-Type monster in your Graveyard and equip it to this card. This card gains ATK equal to the equipped card's ATK. When this card destroys an opponent's monster by battle, inflict 300 damage to your opponent. If this card would be destroyed by battle, the equipped monster is destroyed instead.

First off, this equipping effect is mechanically identical to Relinquished/Thousand-Eyes Restrict. The monster equipped to it is equipped due to CD Keel's effect. Otherwise the Monster Card would have no way to attach to it.

Secondly, the attack boost is referencing the equipped card. This card IS NOT equipped through it's own effect, but though the effect of Cyberdark Keel. So it has no effect on it's own. All it is, is a Spell Card like Relinquished's and TER's, and we already know that those equipped monsters ATK and DEF are only used as a reference (otherwise how could you have a face-down Equip Card?)

Yes, the equipped Monster Card does become and Equip Spell (by default), but it has absolutely NO effect. It can't be negated, because it's doing absolutely nothing but sitting there. If you want to stop CD Keel from getting it's stat boost or if you wan't to remove the protection effect, you have to negate CD Keel's effect somehow or get rid of the equipped card. Imperial Order would have no effect on it, but Skill Drain would.

No, I'm not a Level 3. I'm sure a Level 3 will point this out to you if one of them sees it. But that's not really relevant, since this matter has already been defined by the Thousand-Eyes and Relinquished rulings. It's game mechanics striking yet again.
 
If I may add my 2 cents....
Sword Hunter's equipped cards are (no question) Equipped as Spell, not even called "monsters equipped", and here is the ruling, likening it to Reliquished and supporting what DJ said (not that you need it). See below:

"¢ [Re: Guardian Tryce] If "Guardian Tryce" is an Equip Spell Card equipped to "Relinquished" or "Sword Hunter", and "Guardian Tryce" is destroyed and sent to the Graveyard, his effect activates.

or see Sacred Phoenix of Nephtys:
If "Sacred Phoenix of Nephthys" is destroyed while it is not a Monster Card, such as when it is equipped to "Relinquished" or "Sword Hunter", its effect does not activate and it is not Special Summoned

 
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