anarchy commando
New Member
it needs to be play-tested but i don't have any one in my area so here it is.
monsters-
mobius the frost monarch x1(davy jones)
orca mega-fortress of darkness x2(flying dutchman)
torpedo fish x2(crew)-weapon for orca
cannonball spear fish x2(crew)-weapon for orca
amphibious bugroth MK-3 x2(crew)
mother grizzly x2(crew)
warrior of atlantis x2(crew)
maideu of the aqua x3(crew)
legendary fisherman x3(crew)
nightmare penguin x1(crew)
spells-
a legendary ocean x3(obviously the ocean)
kaiser colosseum x3(vortex from pc3)
big wave small wave x1
field barrier x2
snatch steal x1
traps-
sakuretsu armor x2
hidden book of spell x2
magic cyclinder x2
hard-sellin' goblin x1
cemetery bomb x1
tornado wall x2
the strategy of this deck is to maintian field control also here's my side deck
monsters-
penguin soldeir x1
fenrir x1
raging eria x1
mermaid knight x1
unshaven angler x1
spells-
level limit area-b x1
snatch steal x1
tornado x1
reload x1
soul exchange x1
traps-
robbin' goblin x2
enchanted javelin x1
fruits of kozaky's studies x1
pikeru's second sight x1
i want to keep all of the monsters water attributes anything else is fiar game, also comments are welcome. please reply and can you point out it's weaknesses so i can adress them.
monsters-
mobius the frost monarch x1(davy jones)
orca mega-fortress of darkness x2(flying dutchman)
torpedo fish x2(crew)-weapon for orca
cannonball spear fish x2(crew)-weapon for orca
amphibious bugroth MK-3 x2(crew)
mother grizzly x2(crew)
warrior of atlantis x2(crew)
maideu of the aqua x3(crew)
legendary fisherman x3(crew)
nightmare penguin x1(crew)
spells-
a legendary ocean x3(obviously the ocean)
kaiser colosseum x3(vortex from pc3)
big wave small wave x1
field barrier x2
snatch steal x1
traps-
sakuretsu armor x2
hidden book of spell x2
magic cyclinder x2
hard-sellin' goblin x1
cemetery bomb x1
tornado wall x2
the strategy of this deck is to maintian field control also here's my side deck
monsters-
penguin soldeir x1
fenrir x1
raging eria x1
mermaid knight x1
unshaven angler x1
spells-
level limit area-b x1
snatch steal x1
tornado x1
reload x1
soul exchange x1
traps-
robbin' goblin x2
enchanted javelin x1
fruits of kozaky's studies x1
pikeru's second sight x1
i want to keep all of the monsters water attributes anything else is fiar game, also comments are welcome. please reply and can you point out it's weaknesses so i can adress them.