Deck Expansion: Yugi Mutou

qwert

New Member
Seeing as how the cards of Jaden Yuki seemed to have fallen by the wayside due to lack of interest, let's rewind and expand the deck of the main man himself. In this here thread, post a card that the King of Games might use in HIS deck, particularly if it has teamwork in mind, or works on Dark Magicians or the Kuriboh brothers.

#1:
Dark Burning Attack
Normal Spell
Activate this card only by selecting 1 face-up "Dark Magician Girl" on your side of the field. Destroy all other cards in that column.
 
Chaos Scepter Blast
Normal Spell
Activate this card only by selecting 1 face-up "Magician of Black Chaos" on your side of the field. Remove 1 monster on your opponent's side of the field from play.
 
Magician's Restoration
Normal Spell
Activate this card only if there is a face-up Level 6 or higher Spellcaster-type monster on your side of the field. Return up to 10 Spell Cards in your Graveyard to your Deck, then draw 1 card.
 
Ace's Knight
Level 8; Warrior-type; LIGHT; Effect; 2400/2350
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 1 "Jack's Knight", 1 "Queen's Knight", and 1 "King's Knight". This card is unaffected by the effects of Effect Monster cards. You can discard 1 Monster Card from your hand to select 1 face-up monster on the field. If the selected monster has the same Level, Type, Attribute, original ATK or original DEF as the discarded monster, destroy the selected monster.
 
Five-Star Dawn
Normal Spell
Activate only by Tributing 1 Level-5 monster. Return any number of "Kurib" cards in your Graveyard to your Deck.
 
chaos kuriboh, light fairy effect 1800 atk 1400 def
this monster can only be special by removing in the gravyard from 3 kuriboh and 3 winged kuriboh
when this card is destroyed by battle you can special summon 3 winged kuriboh from out of play to your side of the field in face up attack position and add 3 kuriboh from out of play to your hand.
when this monster is destoryed by a card effect special summon up to 5 kuriboh tokens in attack
position (1000 atk 1000 def fairy) these tokens can't be used for a tribute dueing the turn there summoned.
 
Chaos Illusion
Normal Spell
Activate only while you have a face-up "Dark Magician" or "Magician of Black Chaos" on your side of the field. Special Summon 1 monster you own that's been removed from play.
 
Gadget Swap
Normal Spell
Discard 1 card from your hand to activate this card. Add 1 "Gadget" monster from your Deck to your hand.
 
Magical Standard
Continuous Spell
For every face-up Warrior-Type and Spellcaster-Type monster on your side of the field, increase the ATK of all Spellcaster-Type monsters on your side of the field by 200 points.
 
Marshmallon Sweetener
Continuous Trap
When a face-up "Marshmallon" you control is designated as the target of a Spell or Trap Card, you can discard 1 card from your hand to negate the activation and effect of that card and destroy it.
 
Magnet Factory
Continuous Trap
During your Standby Phase, pay 1000 Life Points. If you don't, this card is destroyed. When a Machine-Type or Rock-Type monster is moved from your Deck to your hand by a card effect, Special Summon that monster.
 
Light and Dark Magician
Normal Spell
Select and activate one of the following effects:
-Return 1 "Dark Magician" you control to its owner's Deck. Special Summon 1 "Buster Blader" from your hand or Deck.
-Return 1 "Buster Blader" you control to its owner's Deck. Special Summon 1 "Dark Magician" from your hand or Deck.
 
Knights of Royal
Normal Spell
Pay 300 Life Points. Add 1 "Jack's Knight", "Queen's Knight" or "King's Knight" in your Deck or Graveyard to your hand.
 
giant kuriboh of doom
fairy/fiend effect 3000 atk 0 def 8 star
this card can not be normal summoned or set this card can only be special summoned by removing in your graveyard from play 3 kuribohs and 3 winged kuribohs.
once per turn you can return this card from the field to your hand to return as many kuriboh or winged as possiable from out of play to the field in face up attack position.
 
yugi-boy
3 star dark spellcaster 500 atk 200 def
you can tribute this card to special summon from your hand one dark magician or buster blader.
 
If the King of Games became the Supreme King instead of "Original Dropout Boy"...

Dark Conqueror
Level 9; Spellcaster-Type; DARK; Fusion/Effect; 3400/2800
"Dark Magician" + "Buster Blader"
This card cannot be Special Summoned except with "Super Polymerization". By discarding 1 card in your hand, destroy 1 face-up card your opponent controls. By removing from play 1 card in your hand, negate the activation of a Spell or Trap Card and destroy it.
 
supreme dark magician girl
fusion dark spell caster 12 star 2600 atk 2000 def
dark magiacian girl + dark red enchanter + card ejector
this monster can not be special summoned except by the effect of super polymerization
when this card is special summoned put 5 counters on this card this card atk is increased by 100 for each on this monster maximun of 6 once per turn you can remove 2 counters to remove 1 card in the graveyard when ever a spell card is played put 1 counte on this card.
 
White Paladin
Level 8; Warrior-Type; LIGHT; Fusion/Effect; 2900/2400
"Dark Magician" + "Buster Blader"
This card cannot be Special Summoned except by Fusion Summon. This card gains 500 ATK for each Dragon-Type monster on the field and in either player's Graveyard. When this card destroys a non-Spellcaster, non-Warrior-Type monster by battle, inflict damage to your opponent equal to the destroyed monster's ATK.
 
Ultra Blader
Level 8; Warrior-Type; EARTH; Effect; 2600/2300
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Buster Blader". This card gains 500 ATK for each Dragon-Type monster your opponent controls and in your opponent's Graveyard. When this card destroys a monster by battle, you can draw 2 cards.
 
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Magical Crossroads
Normal Spell
Activate only by selecting any number of face-up monsters you control named the following: "Dark Magician", "Dark Magician Girl", "Magician of Black Chaos". Destroy all cards in the same columns as the selected monsters except for the selected monsters. You cannot conduct your Battle Phase this turn.
 
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