W-Wing Catapult
(Ignition) Union Contract Point W – Transformer
Pay 500 Life Points. Select and activate 1 of the following effects:
Wall of Illusion
(Compulsory Trigger) Illusion Trick
Activates when a monster your opponent controls attacks. Your opponent rolls 1 six-sided die once. If the Level of the attacking monster is lower than or equal to the number rolled, select a new legal attack target for that attack.
Wall Shadow
(Compulsory Trigger) The Deadly Dark Shadow on the Wall
Activates during each End Phase. Destroy all face-up Attack Position monsters your opponent controls whose ATK is lower than or equal to 1100, and all face-up Defence Position monsters your opponent controls whose DEF is lower than or equal to 1100.
Warrior Lady of the Wasteland
(Continuous) Power in the Wild Wasteland
While you control "Wasteland", this Ability is active. All Warrior-Type monsters you control gain 300 ATK and DEF. All "Amazon" and "Amazoness" monsters you control gain 200 ATK and DEF.
Watapon
(Trigger) Fairy"s Gift
Activate when a Fairy-Type monster is added to your hand from your Deck by the effect of an opponent"s Spell or Trap Card. Special Summon that Fairy-Type monster.
Water Dragon
(Continuous) Tornado Barrier
While you control "Umi", this Ability is active. Any Battle Damage you take from a battle involving a Fish, Sea Serpent or Aqua-Type monster you control becomes 0.
Weather Report
(Ignition) Impending Forecast
Toss a coin and call Heads or Tails. If you call it correctly, place 1 Good Weather Counter on your Deck Master; otherwise, place 1 Bad Weather Counter on your Deck Master. Good Weather Counter and Bad Weather Counter are removed from your Deck Master at the end of your opponent"s next turn. This Ability can only be used once per turn at the start of your Draw Phase.
(Continuous) Nasty Weather Report
While there is a Bad Weather Counter on your Deck Master, this Ability is active. All LIGHT, EARTH and FIRE monsters on the field lose 300 ATK and DEF.
(Continuous) Nice Weather Report
While there is a Good Weather Counter on your Deck Master, this Ability is active. All DARK, WIND and WATER monsters on the field lose 300 ATK and DEF.
Whirlwind Prodigy
(Continuous) Kin Assistance – WIND
All WIND monsters in your hand are downgraded by 2 Levels.
White Magical Hat
(Compulsory Trigger) Shock Displacement
Activates when a Spellcaster-Type monster you control whose ATK is lower than or equal to 1000 inflicts Battle Damage to your opponent. Your opponent discards 1 card.
White-Horned Dragon
(Ignition) Magic Dragon Horn
Select 1 Dragon-Type monster you control and select a number of Spell Cards in your opponent"s Graveyard. Add the selected Spell Cards to the bottom of your opponent"s Deck, and the selected Dragon-Type monster gains 200 ATK for each of those Spell Cards. This Ability can only be used once per turn during a Main Phase.
Winged Kuriboh
(Compulsory Trigger) Hane Cure Ball
Activates when a Fairy-Type monster you control whose ATK and DEF are lower than or equal to 1000 is sent to your Graveyard. Until the end of this turn, any damage to your Life Points becomes 0.
Winged Kuriboh LV10
(Trap) Mega Kuriboh Mirror Power
Activate when a monster your opponent controls attacks. Tribute 1 Fairy-Type monster. Destroy all face-up Attack Position monsters your opponent controls. The activation and effect of this Ability are treated as the activation and effect of a Trap Card.
Woodland Sprite
(Ignition) Weakener
Send 1 face-up Equip Spell Card you control to the Graveyard. Inflict 600 damage to your opponent. This Ability can only be used during your Main Phase.
(Ignition) Union Contract Point W – Transformer
Pay 500 Life Points. Select and activate 1 of the following effects:
- Equip 1 Union monster you control to a legal target you control as an Equip Card.
- Unequip an equipped Union monster you control and Special Summon it in face-up Attack Position.
Wall of Illusion
(Compulsory Trigger) Illusion Trick
Activates when a monster your opponent controls attacks. Your opponent rolls 1 six-sided die once. If the Level of the attacking monster is lower than or equal to the number rolled, select a new legal attack target for that attack.
Wall Shadow
(Compulsory Trigger) The Deadly Dark Shadow on the Wall
Activates during each End Phase. Destroy all face-up Attack Position monsters your opponent controls whose ATK is lower than or equal to 1100, and all face-up Defence Position monsters your opponent controls whose DEF is lower than or equal to 1100.
Warrior Lady of the Wasteland
(Continuous) Power in the Wild Wasteland
While you control "Wasteland", this Ability is active. All Warrior-Type monsters you control gain 300 ATK and DEF. All "Amazon" and "Amazoness" monsters you control gain 200 ATK and DEF.
Watapon
(Trigger) Fairy"s Gift
Activate when a Fairy-Type monster is added to your hand from your Deck by the effect of an opponent"s Spell or Trap Card. Special Summon that Fairy-Type monster.
Water Dragon
(Continuous) Tornado Barrier
While you control "Umi", this Ability is active. Any Battle Damage you take from a battle involving a Fish, Sea Serpent or Aqua-Type monster you control becomes 0.
Weather Report
(Ignition) Impending Forecast
Toss a coin and call Heads or Tails. If you call it correctly, place 1 Good Weather Counter on your Deck Master; otherwise, place 1 Bad Weather Counter on your Deck Master. Good Weather Counter and Bad Weather Counter are removed from your Deck Master at the end of your opponent"s next turn. This Ability can only be used once per turn at the start of your Draw Phase.
(Continuous) Nasty Weather Report
While there is a Bad Weather Counter on your Deck Master, this Ability is active. All LIGHT, EARTH and FIRE monsters on the field lose 300 ATK and DEF.
(Continuous) Nice Weather Report
While there is a Good Weather Counter on your Deck Master, this Ability is active. All DARK, WIND and WATER monsters on the field lose 300 ATK and DEF.
Whirlwind Prodigy
(Continuous) Kin Assistance – WIND
All WIND monsters in your hand are downgraded by 2 Levels.
White Magical Hat
(Compulsory Trigger) Shock Displacement
Activates when a Spellcaster-Type monster you control whose ATK is lower than or equal to 1000 inflicts Battle Damage to your opponent. Your opponent discards 1 card.
White-Horned Dragon
(Ignition) Magic Dragon Horn
Select 1 Dragon-Type monster you control and select a number of Spell Cards in your opponent"s Graveyard. Add the selected Spell Cards to the bottom of your opponent"s Deck, and the selected Dragon-Type monster gains 200 ATK for each of those Spell Cards. This Ability can only be used once per turn during a Main Phase.
Winged Kuriboh
(Compulsory Trigger) Hane Cure Ball
Activates when a Fairy-Type monster you control whose ATK and DEF are lower than or equal to 1000 is sent to your Graveyard. Until the end of this turn, any damage to your Life Points becomes 0.
Winged Kuriboh LV10
(Trap) Mega Kuriboh Mirror Power
Activate when a monster your opponent controls attacks. Tribute 1 Fairy-Type monster. Destroy all face-up Attack Position monsters your opponent controls. The activation and effect of this Ability are treated as the activation and effect of a Trap Card.
Woodland Sprite
(Ignition) Weakener
Send 1 face-up Equip Spell Card you control to the Graveyard. Inflict 600 damage to your opponent. This Ability can only be used during your Main Phase.