Destiny is inevitable

I am trying my hand at a destiny deck, I don't really want to use dreadmaster, diamond dude, or blade master unless someone comes up with a great idea that includes them.

Monsters: 19

Destiny Hero Dasher
Destiny Hero Dasher
Destiny Hero Double Dude
Destiny hero Doom lord
Destiny hero Doom lord
Destiny hero Doom lord
Destiny Hero Captain Tenacious
Destiny Hero Captain Tenacious
Destiny Hero Fear Monger
Destiny Hero Fear Monger
Destiny Hero Defender
Destiny Hero Defender
Destiny Hero Defender
Sangan
Magician of Faith
Mask of Darkness
Dekoichi Battlechanted locomotive
Morphing Jar
Spirit Reaper

Spell: 14
Book of Moon
Brain Control
Brain Control
Heavy Storm
Graceful Charity
Mystical Space Typhoon
Swords of revealing light
Nobleman of Crossout
Enemy Controller
D-Spirit
D-Spirit
Giant Trunade
Giant Trunade
Last Will

Traps: 8

D-Shield
D-Shield
D-Shield
Ring of Destruction
Mirror Force
Magic Cylinder
Forced Back
Force Back
Call of the Haunted

I don't Know if this is any good or not, but any and all help would be great, Thanks
 
add these:

call of the haunted
D-hero Dogma
D-hero Dreadmaster
D-time

that's right off the top of my head.


as for wha to remove? well, if you don't mind having more than forty cards, just add, no removing them. might mess up the flow though, so beware.
 
I forgot call of the haunted, but I don't want to use Dogma, or Dreadmaster unless their is a awsome plan behind using them.
And to use D-Time correctly you nedd to have elemental heros in your deck, I plan to try to make just a destiny hero deck.
Thanks for reminding me about call of the haunted.

I hope to get more suggestion for this deck, I think it would be fun to take this to the tournament on Saturday.
 
I'll be honest. As much as I like the Destiny Heroes, Captain Tenacious just doesn't do it for me. However, I think you should add in some Creature Swaps. Consider this: if you Swap a Defender, YOU do the drawing if they don't get rid of it first. As far as what to replace for the Captain Tenacious-es? Why not some Mystic Tomato? It would work with the Swaps you could add and get you most of your Heroes.

Also, if you stick with this Deck type, the next Duelist Packs should help greatly. Diabolic Guy (or whatever they're gonna call him) and Destiny Draw should be nice additions.
 
Throw in a Clock Tower Prison if you have one... not for summoning Dreadmaster, but for the damage prevention. Plus playing Destiny Heroes in the rest of the deck may create the illusion of Dreadmaster while it's in play like a "bluff". Once it hits 4 counters they may not want to destroy it any more which protects your life points from battle. At least here in my area, most times I have a Clock Tower in non-DH decks survive to 10 counters or more before it's finally destroyed if I don't kill it myself with a heavy to clear their side as well.
 
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