DMOC FTK need fixes

master-of_chaos

New Member
tribute mon: (1)

Dark Magician of Chaos

non-tribute mon: (1)

Toon Cannon Soldier

spell cards: (37)

Mass Driver 3x
Spell Economics 3x
Reasoning 3x
Heavy Storm (anti dust/solemn)
Giant Trunade 2x (anti dust/solemn)
Reload 3x
Toon Table of Contents 3x
Premature Burial
Card Destruction
The Shallow Grave 2x
Upstart Goblin 2x
Card of Sanctity 3x
Dimension Fusion 3x
Monster Reincarnation 1x
Mystical Space Typhoon
Soul Release 2x (if they gues right with Reasoning i can remove DMOC/toon cannon and use Dimension Fusion)
Dragged Down into the Grave 3x
trap cars: (1)

Reckless Greed 1x(if i can't do a FTK)


side deck:

Nobleman of Extermination
Giant Trunade
level limit area - B 2x (to stall if i can't do a FTK)
Scapegoat
Bait Doll 2x(if my opp. has set a solemn judgement he has to activate it and i can kill him on life points with Cannon Soldier)
Swords of Revealing Light
Wave-Motion Cannon 2x

Magician of Faith
Stealth Bird 2x
Toon Cannon Soldier

i wan't to make a DMOC FTK deck, it just a fun deck but i gues it could be good:) i hope someone can give me some good combo's:)
 
Looks nice. A bit more trimmed now. Do we know of anything else that lets one flip through their deck super fast? Hmm... Do you suppose Magical Merchant would be of any use, or are you dead-set on the FTK?
 
i realy go for the FTK or second turn but i don't want more monsters because i play Reasoning and with only toon cannon and DMOC i always draw one of those and i got a big grave with spell cards like spell eco,Mass Driver or something for when i reborn my DMOC;) but thnx:) and i also want to make a side deck for when my opponent use his side deck with cards like solemn judgement,Dust Tornado,

side deck:

Nobleman of Extermination
Giant Trunade
lv limit 2x (to stall if i can't do a FTK)
Scapegoat
Bait Doll 3x(if my opp. has set a solemn judgement he has to activate it and i can kill him on life points with Cannon Soldier)
Swords of Revealing Light
wave motion cannon 2x
Magician of Faith
Stealth Bird 2x
Toon Cannon Soldier

mayby something like this, like now it based on my opp solemn judgement and then kill him with some burn cards, i hope you can fix also my side deck:)and a happy newyear to everyone:)
 
Ok, so I 'borrowed' this deck design and built one 'very similar'..lol. I did some initial draw testing by myself and the OTK ratio within the 1st 2 turns was incredibly high. So I decided to play test it.

Well, as ricencracker can attest to, the OTK factor 'seemed' to have a very high probablility. But when I actually playtested it...I got bubkiss. Nada! Nothing! I was NEVER able to pull of the OTK. I was soooo disappointed, but it was fun trying!
 
If any of you were active on Realms last year, you may have seen this deck by Metalzoav2. Its obviously out of date, but it may help to spawn ideas for the current Advanced Format.

During its own era, I got this deck to perform an amazing 50 wins, 12 losses. It works on a similar concept to what is wanted here, but the win condition is not DMoC itself. It is Blasting the Ruins

Metalzoav2
Blasting the Ruins
MONSTERS // 1
Dark Magician of Chaos

SPELLS // 27
Pot of Greed
Painful Choice
Card Destruction
Swords of Revealing Light
Mind Wipe
Mind Wipe
Ectoplasmer
Ectoplasmer
Reload x3
Recycle x3
Exchange x3
Scapegoat x3
Monster Gate x3
Spell Reproduction x3
Dragged Down to the Grave x3

TRAPS // 13
Greed
Greed
Wall of Revealing Light
Wall of Revealing Light
Raigeki Break x3
Fiend Comedian x3
Blasting the Ruins x3

SIDE // 15
Dark Core x3
Mass Driver x3
Gravity Bind x3
Spell Economics x3
Dimension Fusion x3
 
A few things I'd like to point out, based on my experience in playing Scientist, Mill, and other OTK decks:

- This deck has a low likelihood of achieving a first turn kill, so it is imperative that you add a little stall in there. I'd start by trying 1x Swords, 1x LLAB (since it's being restricted to 1), and 1x Messenger of Peace, Nightmare Steelcage, or Gravity Bind. It depends on how quickly you can usually get your combo out. With my mill deck, 1x Swords and 2x LLAB was perfect. You need to do a lot of simulated solitaire games to see what works best.

- I would definitely put 3x Redraw or 3x Magical Mallet (even better) in there. There are lots of times where you will have an opening hand of utter garbage, and it's a godsend to have one of those cards be a Redraw/Mallet, to give you a second chance.

- I don't like the 3x Card of Sanctity at all, because they wipe out everything, including your field. What are the odds that the two cards you are going to draw are exactly the two that you need? Zilch.

- OK, I just don't get the Cannon Soldier thing at all. Is this to put DMOC in the graveyard? If so, scrap all that stuff and replace it all with Mystik Woks. It will put DMOC in the graveyard AND give you 2800 more life points to work with.

- You need 3x Trunade. There's no point in running your combo unless you've cleared their field of traps, so you need to consider Heavy/Trunade as part of the combo, just as you do with a CyberStein OTK deck. You build an OTK deck by first maxing out on the cards that you MUST have for your combo, then add in any stall cards that you need, then add in whatever cards you can add to help you get the combo cards as fast as possible.
 
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