Dragons Inferno

U

usernamemorty

Guest
Hey everyone and once again I have another deck to post to get rated, or messed with ya know.. something like that ^_^

Monsters:17

Red-Eyes B. Dragon
Red-Eyes B. Dragon
Jinzo
Luster Dragon
Luster Dragon
Spear Dragon
Spear Dragon
Mirage Dragon
Mirage Dragon
Masked Dragon
Masked Dragon
Masked Dragon
Cyber Jar
Needle Worm
Red-Eyes B. Chick
Red-Eyes B. Chick
Red-Eyes B. Chick

Spells: 14

Inferno Fire Blast
Inferno Fire Blast
Stamping Destruction
Stamping Destruction
Lightning Vortex
Creature Swap
Dark Hole
Heavy Storm
Nobleman of Crossout
Mystical Space Typhoon
Scapegoat
Book of Moon
Premature Burial
Snatch Steal

Traps: 9

Magic Cylinder
Sakuretsu Armor
Sakuretsu Armor
Bottomless Trap Hole
Bottomless Trap Hole
Torrential Tribute
Dust Tornado
Royal Decree
Call of the Haunted

Total: 40

Fusion: 5

Master of Oz
Gaia the Dragon Champion
Ryu Senshi
Dark Balter the Terrible
Thousand-Eyes Restrict

Side Deck: 15

Monsters: 7

Red-Eyes Darkness Dragon
Red-Eyes B. Dragon
Armed Dragon LV5
Double Coston
Twin-Headed Behemoth
Magician of Faith
Cannon Soldier

Spells: 5

Question
Giant Trunade
Metamorphosis
Emergency Provisions
Serial Spell

Traps: 3

Deck Devastation Virus
Ceasefire
Dust Tornado

Basicly what I have noticed about this deck that it trys to to take control with pure dragon power like from Luster Dragon and Spear Dragon. While there out there the Red-Eyes B. Dragon is trying to come out with two Inferno Fire Blast. So far its working great but if there is any comments or suggestions to the deck I would gladly appreciate it. Thanks in advance ^__^
 
Bottomless Trap Holes will bother you, trust me. Too many strong cards under the radar. Take them both out for Two Smashing Grounds. And take out Magic Cylinder for a second Dust Tornado. The reason for this is because Magic Cylinder inflicts damage, you run a power deck, you're going to attack and you don't need to inflict life points with a trap. It's better to get rid of your problems than to negate them/avoid them. So 2 Sakuretsu Armor should work well. 2 Smashing Grounds is nice because it helps your field advantage, and trust me, with this deck, you need field advantage or you'll fail.
 
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