EDIT: Similar thread posted by exiledforcefreak: No such thing as a card turning into an equip spell card? all judges read
Since we have new ruling regarding Equip Cards. I need a verification from the community on which of the following assumptions is accurate:
ESC = "Equip Spell Cards"
EC = "Equip Cards"
First assumption (ESC is sub-set of EC):
Armored Glass
(Pharaoh's Servant)
You can only activate this card when a monster is equpped with an Equip Card. Negate the effects of all Equip Cards on the field during the turn this card is activated.
Blast with Chain
(Legacy of Darkness)
After activation, this card is treated as an Equip Card. Select 1 monster you control and equip it with this card to increase the ATK of the selected monster by 500 points. When this card is destroyed by the effect of another card while it is an Equip Card, select 1 card on the field and destroy it.
Burning Beast
(Magician's Force, Dark Revelation vol.1)
Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your "Freezing Beast" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, each time the equipped monster inflicts Battle Damage to your opponent, destroy 1 face-up Spell or Trap Card on the field. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)
Collected Power
(Labyrinth of Nightmare)
Select 1 face-up monster on the field. Equip this monster with all face-up Equip Cards on the field. If the target of the Equip Card is not correct, destroy the Equip Card.
Dark Necrofear
(Labyrinth of Nightmare, Duelist League 2)
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 3 Fiend-Type monsters in your Graveyard. If this card is destroyed as a result of battle or by your opponent's card effect while it is a Monster Card, it is treated as an Equip Card during the End Phase of this turn, and equip 1 of your opponent's monsters with this card. As long as it is equipped with this card, you control the equipped monster.
ETC...
Since we have new ruling regarding Equip Cards. I need a verification from the community on which of the following assumptions is accurate:
ESC = "Equip Spell Cards"
EC = "Equip Cards"
First assumption (ESC is sub-set of EC):
- EC is a super-set that includes ESC; Hence, ESC is a sub-set of EC
- EC has the same behavior as ESC in terms of "it must have a valid target to exist on the field" and "can only be equiped to a face-up monster". So, if we say EC has this behavior, then naturally, ESC must have the same behavior.
- Any card that affects EC will also affect ESC, but any card that affects ESC will not affect EC.
- ESC is a super-set that includes EC; Hence, EC is a sub-set of ESC
- ESC has the same behavior as EC in terms of "it must have a valid target to exist on the field" and "can only be equiped to a face-up monster". So, if we say ESC has this behavior, then naturally, EC must have the same behavior.
- Any card that affects ESC will also affect EC, but any card that affects EC will not affect ESC.
- EC is a Set and ESC is another Set. Both are different, separate, and non-intersecting Set.
- Both EC and ESC have the same behavior in terms of "it must have a valid target to exist on the field" and "can only be equiped to a face-up monster".
- Any card that affects EC will only affect EC and not affect ESC. Any card that affects ESC will only affect ESC and not affect EC.
Armored Glass
(Pharaoh's Servant)
You can only activate this card when a monster is equpped with an Equip Card. Negate the effects of all Equip Cards on the field during the turn this card is activated.
Blast with Chain
(Legacy of Darkness)
After activation, this card is treated as an Equip Card. Select 1 monster you control and equip it with this card to increase the ATK of the selected monster by 500 points. When this card is destroyed by the effect of another card while it is an Equip Card, select 1 card on the field and destroy it.
Burning Beast
(Magician's Force, Dark Revelation vol.1)
Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your "Freezing Beast" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, each time the equipped monster inflicts Battle Damage to your opponent, destroy 1 face-up Spell or Trap Card on the field. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)
Collected Power
(Labyrinth of Nightmare)
Select 1 face-up monster on the field. Equip this monster with all face-up Equip Cards on the field. If the target of the Equip Card is not correct, destroy the Equip Card.
Dark Necrofear
(Labyrinth of Nightmare, Duelist League 2)
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 3 Fiend-Type monsters in your Graveyard. If this card is destroyed as a result of battle or by your opponent's card effect while it is a Monster Card, it is treated as an Equip Card during the End Phase of this turn, and equip 1 of your opponent's monsters with this card. As long as it is equipped with this card, you control the equipped monster.
ETC...