first light deck

Thommo.

New Member
hi, this is my old deck before the last booster set came out and the band list. now it is out of date can anyone help me?
(changes have been made for the band list)

-high level monsters-
1|Crv|Cybernetic Magician
1|Lon|Soul of Purity and Light
1|Lod|Airknight Parshath

-low level monsters-

1|Mrd|Sangan
1|Mrd|Magician of Faith
1|Mfc|Breaker the Magical Warrior
1|Lod|Asura Priest
1|Dcr|Tsukuyomi
1|Mrl|Cyber Jar
1|Tp2|Morphing Jar
1|Dbt|D.D. Assailant
1|Sd5|D.D. Warrior Lady
1|Dcr|Reflect Bounder
2|Lod|Thunder Nyan Nyan
2|Ct1|Blade Knight
2|Ioc|Freed the Brave Wanderer

-spells-

2|Mrl|Luminous Spark
1|Tp7|Scapegoat
1|Sye|Swords of Revealing Light
1|Lod|Creature Swap
1|Sdp|Dark Hole
1|Pgd|Metamorphosis
1|Sye|Mystical Space Typhoon
1|Pgd|Book of Moon
1|Mrd|Heavy Storm
1|Psv|Nobleman of Crossout
1|Mrl|Snatch Steal
1|Fet|Lightning Vortex
1|Tlm|Brain Control
1|Psv|Premature Burial

-traps-

2|Lod|Bottomless Trap Hole
1|Dcr|Sakuretsu Armor
1|Sd1|Call of the Haunted
1|Lon|Torrential Tribute
1|Lon|Magic Cylinder
1|Psv|Ceasefire
 
Hmmm a casual Light it is then! Lets try to add some more light support and remove some non light shall we!
- Sangan
- Cyber Jar
- Morphing Jar
- D.D. Assailant
+3 Shining Angels (Maintains some field presens and adds soul food)
+1 Soul of Purity and Light (you should really be running 2 here)

Also I would drop Tsukuyomi for an Otohime. I know the 0 attk hurts, but its more versatile in effect and whats more, a light! So

-Tsukuyomi
+Otohime

Also braker is a great card and all, with dual effect but we're going for fool Light to make good use of Soul and Freed so:

-Breaker the Magical Warrior
-1 Blade Knight
+2 Ninja Grandmaster Sasuke

Why out 1 blade and add sasukes? You'll see at the traps...

as for spells i only can't understand the metamorfosis... it's allways good to morf your of your oponents monsters into something, aswell as MoF or sheep tokens into Relinquished so lets leave it be for now.

Only objection is the Lightning Vortex. With the Dark Hole and all the monster effect for destraction it is not needed, plus it can give a really bad handsize, so

-Lightning Vortex

As for traps
Torrential is not needed for the same reason as vortex minus hand control. Cylinder is a really good card but you're fine in field presence and maintanance so:

-Torrential Tribute
-Magic Cylinder
-Ceasefire
+Dust Tornado (for the lost S/T removal over breaker)
+2 Light of Intervention <--- This is the reason for the sasukes and it actually combos with EVERY thing here! The only setback is the MoF witch is not a great lose, she can allways play her role as freed and soul food.

Now the count is 40 cards and i would thing this will run more smoothlly. Side the 2 Luminous Spark for a pair of Dust Tornado in case you come up against a deck heavy in lights, the rest of the side deck is up to you.

Hope this helped a bit! ^^

Cheers,
A.
 
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