Gadget Aggro

bjswp56

R. I. P. Chris Benoit
This was the deck I used in SJC Durham with surprisingly nice results.

Main Deck: 40

Monsters: 16
3 Cyber Dragon
2 Green Gadget
2 Red Gadget
2 Yellow Gadget
3 Cyber Phoenix
2 Drillroid
1 Neo-Spacian Grand Mole
1 Breaker the Magical Warrior

Spells: 14
3 Hammer Shot
1 Smashing Ground
1 Fissure
2 Lightning Vortex
2 Nobleman of Crossout
1 Brain Control
1 Premature Burial
1 Pot of Avarice
1 Heavy Storm
1 Mystical Space Typhoon

Traps: 10
1 Mirror Force
1 Torrential Tribute
3 Bottomless Trap Hole
2 Sakuretsu Armor
1 Widespread Ruin
2 Solemn Judgment

Side Deck: 15
3 Pulling the Rug
2 Dust Tornado
1 Spirit Reaper
1 Scapegoat
1 D.D. Warrior Lady
2 D.D. Crow
3 D.D. Assailant
1 Snipe Hunter
1 Trap Dustshoot

Record: 7-3

Won VS: Zombie, DDT, Gadget, Horus, Perfect Circle
Lost VS: Apprentice Monarch, Skill Drain Burn, "A really weird Big City deck"

(all losses were 2-1)

Overall: 73rd out of 245 (539 starting)

Wasn't prepared for Apprentice Monarch opening round, had a bad side deck for burn, and it was a really weird Big City deck that ran Alius in round 6. The games I lost were due to the Gadgets; they either weren't in my opening hand or couldn't trigger the search because of Skill Drain. Other than that, it ran perfectly all day. Yeah, I'll be keeping this for a while.;)
 
Personally I disagree with Cyber Phoenix and Drillroids. If it works for you by all means keep it the way it is. I prefer using the likes of D.D. Assailant and Banisher of the Radiance maindecked instead. Banisher of the Radiance provides so much "defense" against many of the top decks played nowadays. Against Perfect Circle, start removing their Fear Mongers and Disk Commanders and so on. Against Zombies, remove Pyramid Turtle etc. It also would have helped versus Big City most likely. D.D. Assailant is useful not only for taking out the majority of monsters in battle/removing monsters, but for providing a monster that works just as excellent on the defense, incase you open with a bad hand. But that's just a personal preference. ;)

For the side deck, Mei-Kou works excellently against not only Skill Drain Burn, but against other random decks you may face such as Dimensional Fissure, Big City, and any other deck that focuses on a continuous magic or trap. As for Apprentice Monarchs, I don't get what happened there. Unlucky I guess? :(

Thank god I wasn't the only one who thought running Brain Control in Gadgets was a bizzare idea! :D The magic and trap line-up looks perfectly solid.
 
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