Has yugioh TCG seen it's end?????

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paulb91085

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With time passing for summer to summer and new packs being released and alot of the older vets of the game leaveing for one reason or another what do you think will happen to yugioh with in the 5 to 10 years down the road and also do you think that the show will go on?????
 
Yugioh is still the best selling CCG out. I don't think card games die unless the company stops making product. There is someone always playing them. As for the show I think the end is here. Do they still show it on cartoon network? I haven't seen it on there.
 
It is on Saturday nights at 6:30pm. There is already a season 3 of GX in Japan, so it will come over to America.
 
We're a long off from the death of the TCG. Too many core players and new ones coming in all the time. On the other hand, the cartoon could go either way.
 
I'd have to agree that as long as they make it, somebody will buy it* and play it. UDE is, in my opinion, still doing a pretty good job with the tournaments and whatnot, and as long as they continue to shell out the bucks to make it happen, it will still be a 'thing' :D

Ultimately losing the anime completely will of course change the demographics, but you can take that a couple different ways. Good, bad, time will tell. Perhaps it will cause a reduction in Elemental Heros, which I doubt anyone would argue is a GOOD thing!

The main concern I would have is how long Japan plans on allowing it to be sold over here. If sales dip too far, I don't think they would keep it around. And they would likely want the GNP of a good sized country in order to be bought out.

It'll be around for a good long time to come. It will be different, but still in existance.

* However, the mere rumor of DR3 being real and only available in this year's Ultimate Edition is trying even my patience. People do have a breaking point.
 
whut u think of the banned list will they ever take cards that we grow up with off the list and start banneding some of the main meta cards?????
 
It isn't unusual for the early cards in a TCG to be banned and stay banned. if they were to ever take them off, then the same brokeness would ensue, and it would only hurt the sales of future sets.
 
well i can see that but wouldn't you think that UDE/konami would create cards more power then the chaos cards and make more anti-chaos cards so it would maybe bring the game back into balance
 
paulb91085 said:
whut u think of the banned list will they ever take cards that we grow up with off the list and start banneding some of the main meta cards?????

I think there are cards that will NEVER come off that list. And with good reason. I also think that if they work a little harder on the new cards they make, they could prevent new cards from ever getting on there :D

The 'main meta cards' are our own fault -- cookie cutters are the player's invention, and our problem to solve. I'm not one to follow the train of thought that cards like Cyber Dragon should be limited/forbidden just because everyone uses it to the point of lunacy.

paulb91085 said:
well i can see that but wouldn't you think that UDE/konami would create cards more power then the chaos cards and make more anti-chaos cards so it would maybe bring the game back into balance

Back into balance? Dude .. if you ask me, it's more balanced than it's ever been. Again, I believe it's our own fault it seems to not be. That doesn't make me right, though :D lol
 
I belevie your right that the game is more balance then it has ever been but doesn't bug you that cards you worked so hard for get banned then if there so power why did UDE/Konami release them in the first place if the knew the possiblies of the cards had on the game...
 
paulb91085 said:
I belevie your right that the game is more balance then it has ever been but doesn't bug you that cards you worked so hard for get banned then if there so power why did UDE/Konami release them in the first place if the knew the possiblies of the cards had on the game...

Not to be overly frank, but no it doesn't bother me at all. If the designers of the game had any idea where it would go, I doubt those cards would have ever existed :D

Remember, this entire game started out as a cheesy novelty to help promote manga and anime :D It's been evolving into a real TCG ever since! (It might even get there someday, too!)
 
There's no way to know what cards will and will not get banned prior to releasing them. Even with a significant amount of testing groups, you will never see each and every possibility before releasing a set. You only see that when it gets into the hands of millions of players, and even then, that is largely based on the first deck to top at a National or Shonen Jump.

There is also no way to start a card game without the initial cards being broken in some way. What happens is there is only so many things a early card game can do strategically. As the game developers, new effects and strategies have to be developed, and the simplest most basic effects of the early sets become the brokest. Destroy all Monsters. Destroy all your opponent's monsters. Destroy your opponent's Spell and Trap Cards. These cards will stay banned because of the sheer one shot kill they provide. In the old days, they were the only way to do what the game was designed to do. But now with so many other cards, they do what they do better than any other card does, too easily. There's no strategy involved, so the newer more complex cards serve no purpose and are slow by comparison. People only want to see the old cards come off the list, because they are more powerful and get them to a win that much quicker. (And then the game stops being about strategy, but a race to see who can get to their cards quicker)

Making cards more powerful then the Chaos cards will not create balance. That will just tip the scales in the opposite direction. The idea behind balance is that there can't be ione deck type dominating all others. Creating cards more powerful then Chaos will simply create a new CC deck that everyone plays, and Chaos will become forgotten. Anyone remember the CC deck that existed before Invasion of Chaos?
 
Digital Jedi said:
Anyone remember the CC deck that existed before Invasion of Chaos?
I'm pretty sure it was Yata-Lock. I don't remember reading about any CC decks between that and the Envoys.
 
Topics like these seem to pop up when a "players" geographical area starts to soften towards the game. How can you say that there is a overall loss of players, when you dont know what we equally gain?

Everytime I Judge a Tournament, I see the usual regulars, which is always enjoyable, as well as many new players, who always seem to be excited to play.

If you are simply tossing a theory or opinion that you believe the game is on the decline, I would have to counter that by saying you may be wrong. As far as what the state of the game will be in 5 to 10 years, all you have to do is look at Pokemon. It's been around since the late 90's, and while it may not be as popular as Yugioh, it's "still" here.

You also have to take into account that once a show reaches a number of episodes, Syndication is always possible. They have already started Yugioh from the beginning again on 4Kids. While it may not be as interesting for those of us who know it well (does anyone still watch The Cosby Show re-runs??? lol), it will certainly bring a new generation of kids to the game, even if they can't get Yugi and Kaiba Decks as easily as when the show first aired.
 
I agree with all that's been said here. While I'm no expert, look at Magic: The Gathering, the "forefather" of TCGs. From what I hear, a while back it went under a MAJOR revision to make sure that the game was playable and fun for the general public. It was a good thing.

Yugi is doing the same thing, some of those initial cards are being banned because they are too powerful and more balanced cards are in its place. Fuh-Rin-Ka-Zahn is a nice example of an alternative to Raigeki/Harpie's Feather Duster that takes a little more work to pull off.

Even though I judge, I was getting a little frustrated with the plethora of Yata locks in the day, followed by the Chaos that followed. The whole cookie cutter meta is in its own right, but at the same time, at least you have some solid ways to counter Monarch/Stein decks that are currently out.

If you really want to have fun and play "no holds barred" there is still the Traditional format, which I still see some players do for fun. However, most of those duels last all of two turns because people are playing Chaos or the infamous Scientist Turtle FTK/OTK.

I hope the game keeps going for a long time. I know the rules are pretty crazy, but those are getting better at being ironed out and maybe we'll even have some more solid templates down the road to understand cost vs effect, targeting vs non-targeting and all those lovely nuances.

Plus I'm still waiting for Dark Mimic LV5 8^D
 
At one think I tought Yu-Gi-Oh was dying in my area. Tournament numbers were down. But now I have to disagee with it. I run tournamens at a local church becaues we really don't have a good placeto play. Lately we been running one on Sundays and averaging 30 players and 20 players on Wed. night. I been playing for 3 yrs and alot of those players are new players. I feel that Yu-Gi-Oh will be around for a long time. We may have some in and out, Players come and go. Yu-Gi-Oh will be around.
 
Evil Fiber Jar said:
At one think I tought Yu-Gi-Oh was dying in my area. Tournament numbers were down. But now I have to disagee with it. I run tournamens at a local church becaues we really don't have a good placeto play. Lately we been running one on Sundays and averaging 30 players and 20 players on Wed. night. I been playing for 3 yrs and alot of those players are new players. I feel that Yu-Gi-Oh will be around for a long time. We may have some in and out, Players come and go. Yu-Gi-Oh will be around.
Curious. Do some people complain that you're playing a satanic card game full of sacrifices and magic and other such paganistic witchcraft in a church (yes, I know that makes no sense)? Or do these people actually have some sense?
 
Maruno said:
Curious. Do some people complain that you're playing a satanic card game full of sacrifices and magic and other such paganistic witchcraft in a church (yes, I know that makes no sense)? Or do these people actually have some sense?

We have no complaint as of yet. I know there is always someone out there that would. We also have Magic the Gathering going on here too and the church is all fine with it. We don't have a good gaming store in the area, so I am happy the church let us do this.
 
My point of view on Yugioh is that eventually itll come to a end with Konami just killing it off.

they are squeezing the sponge wayyyyy to much and not thinking about a long term, instead they only think of short term [yata, chaos, jinzo, cyber dragon] etc.. see most of these cards came out becuase konami just like the creator of yugioh wasnt thinking, "hey this is going to be legit" you know? so what can you expect out of something that they them selves didnt trulley believe in? not much. So as the game and time progress eventually Konami will just decide to pull the plug, heck it wont even be UDE becuase they love money. So if the game does die itll be because Konami wanted it that way, Nothing more.

if the game got revamped in a way were stuff were more strategically and not just about that one deck, then maybe it would start falling back on track, but generally that wont mean that konami wont kill the game off.

You can just wait and see what happens and keep having fun, thats what games were made for :)
 
No game designer can expect every idea that the players could come up with in their own time. So these 'broken' cards are not seen as such when they make them. So they have to ban them, or errata them. It sucks sometime, but it happens. Anyone play UFS? It hadn't been out for but 2 months and they banned Fruit F**ker and Enlightenment. BTW, for those who don't know, if you had enlightenment out, you were in pretty good shape at that point. Not really too worried....Kinda like when your opponent is topdecking in Yugi and you draw that Yata.........

But seriously, games have to grow with the times. And in my opinion, if a game started off with a very compicated strategy and no 'broken' cards, players would be less likely to start them. As more options are added and new strategies can be thought of, the old cards everyone uses for their sheer power are taken away to make the players develop fresh strategies.

One more thing: I just have to say that the church letting you all play there is a wonderful idea. Keeps kids off the streets and out of trouble......at least while they are there.
 
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