Heralding the perfection

vanguard

New Member
Hi everyone,
after a bit of a hiatus I've come back with a new deck that I've been working on. Mind you, it has yet to be tested but I've got a good feeling about it, for what its worth. Anyway, here's the decklist, as always any ratings and fixes are appreciated.

Monsters: 19

3x Herald of Perfection
3x Herald of Orange Light
3x Manju of the Ten Thousand Hands
2x Dimensional Alchemist
1x Cyber Dragon
2x Honest
3x Nova Summoner
2x Guardian of Order

Spells: 10

3x Dawn of the Herald
1x Gold Sarcophagus
1x Heavy Storm
1x Mystical Space Typhoon
1x Brain Control
1x Mind Control
1x Preparation of Rites
2x Scapegoat

Traps: 11

1x Solemn Judgment
1x Mirror Force
2x Bottomless Trap Hole
2x Dimensional Prison
1x Trap Stun
2x Dust Tornado
2x Beckoning Light


Okay, so a little clarification. As you may or may not know, the recently released Herald of Perfection ritual monster has something that could be called an advanced Heraklinos effect. For the cost of an in-hand Fairy-type monster, it can negate the activation of any spell, trap or monsters' effect and destroy that card. Its effect can even be used during damage calculation. However, since it negates the ACTIVATION of a card, it cannot negate the effects of any continous effects of cards that were already on the field, prior to its summon (so Royal Oppression can still be used). The idea here is to use Herald of Perfection as a means to shut down your opponents options and deplete their hand. A pair of Beckoning Lights are included specifically for that reason. Besides the other copies of Herald, the deck includes a total of 14 Light Fairies, plenty of targets. After the opponent has lost most of their cards to Herald, the idea is to either drop a Guardian of Order or use Herald of Orange Light to trade in Herald of Perfection for a level 8 Synchro Monster, or a level 6 Synchro Monster if any monster of mine is on the field.
I'm running 3 copies of Manju to secure the necessary ritual cards. If you include those along with the actual ritual cards, I've got an almost 1/4 chance to draw into these cards. The Dimensional Alchemist is included to allow me to cycle through my deck a bit faster and have an 1800 beatstick, which can be brought out by Nova Summoner. Other than that, if Alchemist bites the dust it can grab me any monster that has been removed from play by its effect (or an effect of my opponents, remember everyone runs BotH), like either Herald or Guardian, anything. That of course means that it's more likely for me to have an in-hand Fairy to discard for Herald of Perfections effect. Plus, we musn't forget the effect of the required ritual spell. When it's used to summon the Herald, it retrieves one of the monsters used to summon it. Ritual summon can be achieved via Herald of Orange Light and any other LV 4 monster or sack one Herald of Perfection for another or use the scapegoat tokens on the field. At the moment I'm running two of those, but maybe I'll go to three copies depending on the test results. I'm also running 1 copy of Preparation of Rites which almost ensures it'll be a live card when I draw it.
As for the spell and trap card removal, I'm running a copy of Trap Stun and 2 copies of Dust Tornado. Since the deck wants to bring out Herald, the Dusts are ment to get rid of anything that could prevent that, like Solemn Judgment and Saber Hole.
That pretty much covers it I suppose.
Any thoughts are most welcome!

grtz
 
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