I want a Wind Deck.....

Wow. Wind? We could go any number of routes. Harie Lady is one. Spear Dragon and Slate Warriror is the other. There is really no one better one over the other. It's one of the more balanced deck types in the game. Trunades seem to work well in those deck types then any otther I've seen.

The only thing I can suggest is to look over the Wind Attributes at Netrep and pick a theme that suits you. Then we can go from there.
 
Urgh... bit of sick/fun combo indeed... you only need some good cards to make use of it, then you are almost there :/
 
There are some pretty good WIND monsters out there. Slate Warrior, Spear Dragon and Twin-Headed Behemoth have already been mentioned. If I am not mistaken, BES Tetran is also a WIND monster. It's a trib, but it provides solid defense and trap busting abilities. Luster Dragon is also a 1900ATK WIND monster and Luster Dragon #2 is 2400ATK trib. Slipheed causes hand disruption pain when destroyed. You may also want to consider Sasuke Samurai #4, it is coin-flip card, but you can destroy a monster at least 50% of the time.
 
All right. I'm liking the suggestions so far. I didn't want to use luster since it has no effect. But I suppose it's ATK makes up for that. I don't see Silpheed effect ever being pulled off, and what cards could go with Winged Sage Falcos? Also does anyone have suggestions of Trap/Spell cards, other than the obvious?
 
The other way to go is a Weenie Wind deck. There are a great many 3 star and lower wind monsters....

Sonic Duck (Weenie beatdown)
Princess of Tsurugi
Insect Soldiers of the Sky (Very nice in a wind bind deck)
Bladefly (Power boost)
Sasuke Samurai (set monster killer)
Sasuke Samurai #2 (Protection against opp. Trap cards)
An Owl of Luck (Search for wind field card)
Bombardment Beetle (Flip effect monster killer)
4-Star Ladybug of Doom (Monster killer)
Eagle Eye (no traps can be activated when this card is summoned)
Twin-Headed Behemoth (Field presence)
Wynn the Wind Charmer
Guardian Elma
Gray Wing (Double Attacker)
Sonic Jammer (Spell card prevention)
Ninja Lady Yae (Great effect against traps)
Troop Dragon (Field presence)
Spirit of the Breeze (LP gainer and 1800 def.)
 
I see alot of good suggestions for wind monsters and wind support,,,,, what about Armed Dragons..... come on peeps....
 
kingpinopie said:
I see alot of good suggestions for wind monsters and wind support,,,,, what about Armed Dragons..... come on peeps....

That was a route I wanted to take originally, But I'll never get Armed Dragon LV8 or the mysterious LV10.
 
Well,, i think LV5 is all you will really need, RUN 3 of them.... use his effect to dump another in the grave, then use something like Level Modulation to bring it back out to the field and dish out some punishment..... heck yoiu may even be able to use the second LV5's effect to clear another monster from the field and attack with both for some major damage....
 
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