Jetroid CRV-EN011
At the time this card is selected as an attack target by your opponent's monster, the controller of this card can activate Trap Card(s) from their hand.
"¢ Both players can chain to the Trap Card that is activated by the effect of "Jetroid" (the controller can activate several Trap Cards from his hand in a chain).
"¢ If "Ancient Gear Golem" attacks "Jetroid", the controller of "Jetroid" cannot use its effect.
Well, we have Jetroid. Not my favorite roid monster, but by far not the worst. It has a mini-Makyura effect, when it is declared as an attack target. It also has 1200 ATK, making it a little worse, if you want to get this effect immediately, you have to risk it dying easily, but if you get it's effect off, you shouldn't worry about that, now should you? It's 1800 DEF makes it a slight wall to go through. It has Machine support, so it isn't unsupported by any means.
This card has comboes with any trap card in the game that has timing for attacks.
This card has a nice DEF going for it, but 4 stars makes it vulnerable to all stall cards, except it's 1200 ATK goes under Messegner of Peace. It has a nice effect, but the effect is far too situational.
This card has several things going aginst it, it is only searchable by the 2 worst searchers in the game, UFOroid and Flying Kamakiri #1, so that hurts it. It has sub-par ATK, so it won't survive long.
This card needs a deck full of defensive traps in order to be effectively utilized. Otherwise, steer clear of him. Use him defensively when using him. If you splash this card, you should run at least 10 traps that you can utilize with him.
This card needs it own deck. A deck of chainable traps. Period.
Advanced: 2.5/5
Traditional: 2.25/5
Sealed Pack: 3/5
Limited: 1.75/5
-chaosruler
At the time this card is selected as an attack target by your opponent's monster, the controller of this card can activate Trap Card(s) from their hand.
"¢ Both players can chain to the Trap Card that is activated by the effect of "Jetroid" (the controller can activate several Trap Cards from his hand in a chain).
"¢ If "Ancient Gear Golem" attacks "Jetroid", the controller of "Jetroid" cannot use its effect.
Well, we have Jetroid. Not my favorite roid monster, but by far not the worst. It has a mini-Makyura effect, when it is declared as an attack target. It also has 1200 ATK, making it a little worse, if you want to get this effect immediately, you have to risk it dying easily, but if you get it's effect off, you shouldn't worry about that, now should you? It's 1800 DEF makes it a slight wall to go through. It has Machine support, so it isn't unsupported by any means.
This card has comboes with any trap card in the game that has timing for attacks.
This card has a nice DEF going for it, but 4 stars makes it vulnerable to all stall cards, except it's 1200 ATK goes under Messegner of Peace. It has a nice effect, but the effect is far too situational.
This card has several things going aginst it, it is only searchable by the 2 worst searchers in the game, UFOroid and Flying Kamakiri #1, so that hurts it. It has sub-par ATK, so it won't survive long.
This card needs a deck full of defensive traps in order to be effectively utilized. Otherwise, steer clear of him. Use him defensively when using him. If you splash this card, you should run at least 10 traps that you can utilize with him.
This card needs it own deck. A deck of chainable traps. Period.
Advanced: 2.5/5
Traditional: 2.25/5
Sealed Pack: 3/5
Limited: 1.75/5
-chaosruler