lightsworn - no jd

lepercan420

New Member
lightsworn

†Lepercan420†
Current Build: 45 cards

Monsters
3 [Celestia, Lightsworn Angel]
1 [Judgment Dragon]
1 [Card Trooper]
2 [Garoth, Lightsworn Warrior]
3 [Honest]
2 [Jain, Lightsworn Paladin]
3 [Lumina, Lightsworn Summoner]
3 [Lyla, Lightsworn Sorceress]
3 [Necro Gardna]
1 [Plaguespreader Zombie]
2 [Ryko, Lightsworn Hunter]
3 [Wulf, Lightsworn Beast]

Spells
2 [Book of Life]
1 [Burial from a Different Dimension]
2 [Charge of the Light Brigade]
1 [Monster Reborn]
2 [Monster Reincarnation]
2 [Pot of Avarice]
3 [Solar Recharge]

Traps
2 [Beckoning Light]
1 [Mirror Force]
2 [Phoenix Wing Wind Blast]

Extra deck

2 [Magical Android]
1 [Revived King Ha Des]
2 [Goyo Guardian]
1 [Gaia Knight, The Force of Earth]
3 [black rose dragon]
1 [Colossal Fighter]
2 [Stardust Dragon]
3 [Red Dragon Archfiend]

Side Deck

1 [Zombie Master]
2 [Foolish Burial]
1 [Brain Control]
1 [Reinforcement of the Army]
2 [Lightsworn Sabre]
1 [Lightning Vortex]
2 [Threatening Roar]
2 [solemn Judgment]
2 [Dark Bribe]
1 [beckoning Light]



Note:
1. i only have 1 JD and cant afford another
2. i have no more Charge of the light brigade but i am looking
3. i have no ehrin, for some reason i cant obtain that card...
4. i usually run the deck at 50 because with this current build it drops like 5-10 cards per turn easy...
 
Last edited:
hi i just thought you would might like some ideas that should inprove your deck

Monsters
3 [Celestia, Lightsworn Angel]
1 [Judgment Dragon]
1 [Card Trooper]
2 [Garoth, Lightsworn Warrior]
3 [Honest]
2 [Jain, Lightsworn Paladin]
3 [Lumina, Lightsworn Summoner]
3 [Lyla, Lightsworn Sorceress]
3 [Necro Gardna]
2 [Ryko, Lightsworn Hunter]
3 [Wulf, Lightsworn Beast]

Spells
2 [Charge of the Light Brigade]
1 [Lightning Vortex] you don't need this not with 2 ryko, 3 celestia and 1 jd
2 [Lightsworn Sabre] change these for heavy storm and mst.
i'd recomend side decking the light sworn sabers for mirror matches.
1 [Monster Reborn]
2 [Pot of Avarice change for 2 monster reincarnation
2 [Reinforcement of the Army]
3 [Solar Recharge]

Traps.
you could probably drop the traps except for 1 beckonig light lightsworn runs to fast for the use of trap card except crush card virus.
3 [Beckoning Light]
2 [Dark Bribe]
1 [Mirror Force]
2 [Phoenix Wing Wind Blast]
2 [Solemn Judgment]
1 [Threatening Roar]

doing these changes will make deck 40 which will inprove the chances of drawing jd and honests.
 
Last edited:
hi i just thought you would might like some ideas that should inprove your deck

Monsters
3 [Celestia, Lightsworn Angel]
1 [Judgment Dragon]
1 [Card Trooper]
2 [Garoth, Lightsworn Warrior]
3 [Honest]
2 [Jain, Lightsworn Paladin]
3 [Lumina, Lightsworn Summoner]
3 [Lyla, Lightsworn Sorceress]
3 [Necro Gardna]
2 [Ryko, Lightsworn Hunter]
3 [Wulf, Lightsworn Beast]

Spells
2 [Charge of the Light Brigade]
1 [Lightning Vortex] you don't need this not with 2 ryko, 3 celestia and 1 jd
2 [Lightsworn Sabre] change these for heavy storm and mst.
i'd recomend side decking the light sworn sabers for mirror matches.
1 [Monster Reborn]
2 [Pot of Avarice change for 2 monster reincarnation
2 [Reinforcement of the Army]
3 [Solar Recharge]

Traps.
you could probably drop the traps except for 1 beckonig light lightsworn runs to fast for the use of trap card except crush card virus.
3 [Beckoning Light]
2 [Dark Bribe]
1 [Mirror Force]
2 [Phoenix Wing Wind Blast]
2 [Solemn Judgment]
1 [Threatening Roar]

doing these changes will make deck 40 which will improve the chances of drawing jd and honests.
thanks for the ideas... however... the deck being at 40 is too low... i worry about deck out as it is and its at 50...

i can see removing a few things but all my traps...i dont know..
 
a lightsworn deck is best at 40 my mate runs a full light sworn deck 2 jds, 3 charge.
my cousin runs a cheap build without the jds or charge's but it's still at 40 and neither run more than one or two traps. my mates runs a crush card virus and i think my cousin runs 2 beckoning light.
another card thats good in lightsworn is my body as a shield.

you see at 40 theres alot more chance of milling your 3 wulfs.
then if you mill a jd you can use monster reincarnation to get back and blow up the field.
 
a lightsworn deck is best at 40 my mate runs a full light sworn deck 2 jds, 3 charge.
my cousin runs a cheap build without the jds or charge's but it's still at 40 and neither run more than one or two traps. my mates runs a crush card virus and i think my cousin runs 2 beckoning light.
another card thats good in lightsworn is my body as a shield.

you see at 40 theres alot more chance of milling your 3 wulfs.
then if you mill a jd you can use monster reincarnation to get back and blow up the field.
i am trying different things... atm i have it to 46... and it seems a bit faster, but at 40 i deck out too fast
 
don't worry about decking out you hopfully should have swormed the field field and won before that happens speed is everything in lightsworn the faster the build runs the more chance you have of controlling the feild and the pace of the game.
looking at what you have and having another think about it heres how i'd build it.

3 [Celestia, Lightsworn Angel]
1 [Judgment Dragon]
1 [Card Trooper]
2 [Garoth, Lightsworn Warrior]
3 [Honest]
2 [Jain, Lightsworn Paladin]
3 [Lumina, Lightsworn Summoner]
3 [Lyla, Lightsworn Sorceress]
3 [Necro Gardna]
2 [Ryko, Lightsworn Hunter]
3 [Wulf, Lightsworn Beast]

Spells
2 [Charge of the Light Brigade]
1 [Monster Reborn]
2 [Monster Reincarnation]
2 [Pot of Avarice]2 my body as a shield
2 [Reinforcement of the Army]
3 [Solar Recharge]

Traps
3 [Beckoning Light]keep 1 beckonig light and put in a heavy storm
2 [Dark Bribe]
1 [Mirror Force]
2 [Phoenix Wing Wind Blast] i'd drop the traps there not needed.
these changes take the deck down to 40.
why don't give this build a try.
you never know you might actualy like it.
 
don't worry about decking out you hopfully should have swormed the field field and won before that happens speed is everything in lightsworn the faster the build runs the more chance you have of controlling the feild and the pace of the game.
looking at what you have and having another think about it heres how i'd build it.

3 [Celestia, Lightsworn Angel]
1 [Judgment Dragon]
1 [Card Trooper]
2 [Garoth, Lightsworn Warrior]
3 [Honest]
2 [Jain, Lightsworn Paladin]
3 [Lumina, Lightsworn Summoner]
3 [Lyla, Lightsworn Sorceress]
3 [Necro Gardna]
2 [Ryko, Lightsworn Hunter]
3 [Wulf, Lightsworn Beast]

Spells
2 [Charge of the Light Brigade]
1 [Monster Reborn]
2 [Monster Reincarnation]
2 [Pot of Avarice]2 my body as a shield
2 [Reinforcement of the Army]
3 [Solar Recharge]

Traps
3 [Beckoning Light]keep 1 beckonig light and put in a heavy storm
2 [Dark Bribe]
1 [Mirror Force]
2 [Phoenix Wing Wind Blast] i'd drop the traps there not needed.
these changes take the deck down to 40.
why don't give this build a try.
you never know you might actualy like it.
i will try to run it a few times at 40 and see how it goes, but i still think its going to deck too fast.
 
i'm glad to here that your trying it at 40 i hope it works out for you.
you should deffinatly tell me how it goes.
ok i give you one thing

it was severely fast...

...but i lost my tourney because i decked twice against the same guy... 1 needle worm killed me..

...back to at least 45 i go
 
no no stick at 40 don't be discurraged by 1 ranbom needle worm.
needle worm rarely sees play main decked or side decked. but i'm glad to here the deck worked.
 
Monsters
3 [Celestia, Lightsworn Angel]
1 [Judgment Dragon]
1 [Card Trooper]
2 [Garoth, Lightsworn Warrior]
3 [Honest]
2 [Jain, Lightsworn Paladin]
3 [Lumina, Lightsworn Summoner]
3 [Lyla, Lightsworn Sorceress]
3 [Necro Gardna]
1 [Plaguespreader Zombie]
2 [Ryko, Lightsworn Hunter]
3 [Wulf, Lightsworn Beast]

Spells
2 [Book of Life] you have 1 zombie main decked you should side deck this with your other zombie cards.
1 [Burial from a Different Dimension]
2 [Charge of the Light Brigade]
1 [Monster Reborn]
2 [Monster Reincarnation]
2 [Pot of Avarice] realy don't need this you need to your monsters in your graveyard for jd
3 [Solar Recharge]

Traps
2 [Beckoning Light]
1 [Mirror Force]
2 [Phoenix Wing Wind Blast] you don't need the traps with the speed of the deck you generaly don't get a chance to use them.

changes i'd make are lose the phoenix wing wind blast's and the pot of averices and the card trooper.
this will take your deck back to forty.
 
Back
Top