Magical Arm Shield Q-

AtrusOfKrondor

New Member
Just an easy one, about Magical Arm Shield (Spelled it out for Auto-Linking)-
If my opponent has 2 monsters, Spirit reaper and DDA, and I have my monster. If I flip MAS and want to take control of Spirit Reaper, would reaper be destroyed (because he was targeted) or would he be fine? The card doesn't say it targets, but I'm pretty sure it does and I wanted to make sure.
 
"Take control of 1 or your opponent's face-up monsters..."

There's your "targeting" text. You're targeting a monster because you're choosing the card at activation. When the card resolves, control switches and attacks are redirected to that monster.
 
The question in my mind then is if it's like Staunch Defender, if the targeted monster is no longer on the field can the monster attack something else or is that battle over? (basically negating the battle phase for the attacking monster)
 
You'd think that at first glance, take a look at the rulings on Staunch Defender though, once the targeted monster is gone with Staunch Defender the attacking monsters can no longer attack that battle phase. I'm wondering if this would be similar.
 
John Danker said:
The question in my mind then is if it's like Staunch Defender, if the targeted monster is no longer on the field can the monster attack something else or is that battle over? (basically negating the battle phase for the attacking monster)
This is an interesting scenario, "Magical Arm Shield" vs. "Spirit Reaper"...

On one hand, I can see it being ruled like "Staunch Defender" and once that target is gone, the attacking monster can no longer attack.

On the other hand, "Magical Arm Shield" unlike "Staunch Defender", triggers a Replay and then forces you to attack the new target.

I would rule if the target is removed, a Replay is again triggered and Turn Player gets to select an attack target again.

If "Spirit Reaper" is targeted by "Magical Arm Shield", "Magical Arm Shield" must fully resolve, bringing control of "Spirit Reaper" to the NTP's Field. Once that has happened, "Spirit Reaper" destroys itself; hence the trigger of a 'second' Replay.

The above is my opinion. I know of no such ruling, but unless they want "Magical Arm Shield" to change major game mechanics, that is how I would rule.

doc
 
ygo doc said:
If "Spirit Reaper" is targeted by "Magical Arm Shield", "Magical Arm Shield" must fully resolve, bringing control of "Spirit Reaper" to the NTP's Field. Once that has happened, "Spirit Reaper" destroys itself; hence the trigger of a 'second' Replay.
But, as has been ruled, if "Spirit Reaper" is targeted by "Snatch Steal", it destroys itself as soon as the effect resolves before it as a chance to switch sides. It would destroy itself before switching. No replay.
 
Switching is part of the resolution. Just like if you activated Premature Burial and targeted Spirit Reaper, Premature Burial would resolve bringing Spirit Reaper to the field, THEN Spirit Reaper would be destroyed.
 
That's because it has to be on the field for the effect to destroy it. With "Snatch Steal" and "Magic Arm Shield", "Spirit Reaper" is already on the field, so its effect will kick in as soon as the effect resolves, but before anything happens to it. Basically, the destruction of "Spirit Reaper" occurs instead of the effect of the card that targeted it.

"Snatch Steal" resolves and tries to bring "Spirit Reaper" across.
"Spirit Reaper" realizes it's been targeted and instantly self-destructs.

At least, that's the way it's always been explained to me. I'm pretty sure there's something on the Judges List about it.
 
As far as 'we' know. There aren't ANY effects that have the ability to interrupt the resolution of another card effect (except for the Archfiends). "Spirit Reaper" would be no different. He 'should' self-destruct after the card that targets it resolves. For both "Snatch Steal" and "Brainwashing Beam", that would be after he has been brought to the other side of the field.
 
Well, it seems I've made quite a discussion. :) Anyway, this happened at the local tourney this past Sat. and both me and my opponent agreed that Spirit Reaper would be destroyed and a replay would occur, much like what ygodoc said. I was just wanted to reassure what we did was correct.
 
Kyhotae said:
..."Snatch Steal" resolves and tries to bring "Spirit Reaper" across. "Spirit Reaper" realizes it's been targeted and instantly self-destructs.

At least, that's the way it's always been explained to me. I'm pretty sure there's something on the Judges List about it.
I know where you are getting this and I will bring this up with Dan. There is an erroneous statement regarding "Spirit Reaper" and "Snatch Steal" and "Change of Heart". Those 2 cards and similar, must resolve or attempt to resolve before "Spirit Reaper" destroys itself. If it did so before they resolved, why doesn't "Book of Moon" destroy "Spirit Reaper"?

Now there HAS been a change in rulings regarding "Spirit Reaper" and Equip Cards. If I attempt to use "Snatch Steal" on your "Spirit Reaper", in the past you could have destroyed "Snatch Steal" in chain with MST or "Dust Tornado" and "Spirit Reaper" would live! NOW the current ruling states the targeting activation is not negated, only the effect of the Equip card is no longer applied when destroyed in chain. Because "Spirit Reaper" was targeted; he is still destroyed by his effect.

"Magical Arm Shield" will indeed bring "Spirit Reaper" very briefly to the opponent's side of the Field and then he will destroy itself.

doc

P.S. How does one do "auto-linking"?
 
skey23 said:
As far as 'we' know. There aren't ANY effects that have the ability to interrupt the resolution of another card effect (except for the Archfiends). "Spirit Reaper" would be no different. He 'should' self-destruct after the card that targets it resolves. For both "Snatch Steal" and "Brainwashing Beam", that would be after he has been brought to the other side of the field.
But how would Spirit Reaper get an A-Counter in order to be the Target of Brainwashing Beam?

Once he gets targeted for the Placement of the A-Counter, that should Trigger his effect???
 
ygo doc said:
I know where you are getting this and I will bring this up with Dan.
I, too, have sent an email to the Judges List asking for clarification. If I've confused anyone by refering to faulty information on the Judges List, I apologize.
 
Kyhotae said:
I, too, have sent an email to the Judges List asking for clarification. If I've confused anyone by refering to faulty information on the Judges List, I apologize.
Kyhotae, you did nothing wrong. You rely on the UDE FAQ and Judge list, just like I and other judges and players do. Unfortunately, there was erroneous information on the UDE FAQ.

This morning the UDE FAQ on Spirit Reaper vs. Snatch Steal and Change of Heart said this: You cannot activate "Snatch Steal" or "Change of Heart" and target "Spirit Reaper" if you do not have an empty Monster Card Zone. (Even though the "Spirit Reaper" would be destroyed before switching sides).

Since I communicated the error with UDE Dan, the UDE FAQ now says only this: You cannot activate "Snatch Steal" or "Change of Heart" and target "Spirit Reaper" if you do not have an empty Monster Card Zone.

The erroneous comment has now been removed. If anything, I appreciate your help in pointing out the error. Now if I can only get UDE to remove Exiled Force from the list of Graveyard effects under Skill Drain...

doc
 
I checked the JERP, and it has an interesting ruling. It says that you proceed directly to the Damage Step. It even says that Spirit Reaper will be destroyed after damage calculation, as if he was targetted in the early Damage Step.

Apparently, it is a ruling, since the text says nothing about the Damage Step. So now both UDE and Konami need to errata their cards to make it clearer.
 
ygo doc said:
Kyhotae, you did nothing wrong. You rely on the UDE FAQ and Judge list, just like I and other judges and players do. Unfortunately, there was erroneous information on the UDE FAQ.

This morning the UDE FAQ on Spirit Reaper vs. Snatch Steal and Change of Heart said this: You cannot activate "Snatch Steal" or "Change of Heart" and target "Spirit Reaper" if you do not have an empty Monster Card Zone. (Even though the "Spirit Reaper" would be destroyed before switching sides).

Since I communicated the error with UDE Dan, the UDE FAQ now says only this: You cannot activate "Snatch Steal" or "Change of Heart" and target "Spirit Reaper" if you do not have an empty Monster Card Zone.

The erroneous comment has now been removed. If anything, I appreciate your help in pointing out the error. Now if I can only get UDE to remove Exiled Force from the list of Graveyard effects under Skill Drain...

doc
While I can't say that I paid much attention to the potion of Spirit Reaper's Ruling, I thought they had clarified that long, long ago about activating Snatch Steal or another effect manually if you don't have a open zone.
 
Entropy said:
I checked the JERP, and it has an interesting ruling. It says that you proceed directly to the Damage Step. It even says that Spirit Reaper will be destroyed after damage calculation, as if he was targetted in the early Damage Step.

Apparently, it is a ruling, since the text says nothing about the Damage Step. So now both UDE and Konami need to errata their cards to make it clearer.
Hi Entropy,

Is your above comment regarding "Magical Arm Shield"? This card has to be activated during Battle Step at the time of the Attack declaration.

As I understand it, ATK/DEF modifiers activated during Damage Step on Spirit Reaper, will modify his stats accordingly and after Damage Calculation he will destroy himself by effect.

It will be interesting to see how this card is ruled. What if the opponent's monster that switched sides was removed or destroyed by another means: Mystik Wok, Ultimate Offering, Ring of Destruction (Traditional format). You don't have a Damage Step to proceed to!

doc
 
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