Miracle Dig LON-EN100

Miracle Dig
Normal Spell

If 5 or more of your monsters have been removed from play, return 3 of them to the Graveyard.


This is the "Backup Soldier" of "removed from play". Personally, about the only thing this card is useful for is trying to return Exodia pieces that your opponent removed back to the Graveyard so you can find other ways of getting them back to your hand. Honestly, I can't see this card being worth the effort. Though it requires another card on the field, "Primal Seed" is far superior to this. "Miracle Dig" only works with monsters and not cards in general. And with "Fiber Jar" banned once again, you lose that sense of recursion so removed from play just becomes an extra graveyard once your graveyard resources are gone. It may have been good for its time, but has long since been eclipsed.
 
It would work quite nicely with Bazoo the Soul-Eater. Bazoo's strength comes and goes with the number of monsters in the graveyard, and removing only 1 or 2 just won't do it most of the time, so putting some back in there is fine...any other useful situations?
 
Another one: Skull Servant King, or whatever they call it.
TLM-JP032
WIGHT KING
Dark/Undead/1/?/0
This card's base attack strength becomes the number of [Wight]
and [Wight King] in your Cemetery times 1000. When this card is
destroyed and sent to a Cemetery as a result of Battle, you can
remove 1 [Wight King] or [Wight] in your Cemetery from the game
to Special Summon this card.

In combination with other remove-from-play effects to reach the number of 5 removed monsters (maybe make a Strike Ninja/D.D. Ninja Scout Plane/Skull Servant + King kind of deck), you can make this possibly very strong card last longer.
 
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