Nature's Fury

This is my nature/beast deck, I put this together back when BLS and CED where everywhere. I used to have a two Mystical Knight of Jackal in this deck, back then this deck was soild and a good counter to warriors and chaos, but I haven't been able to get to run right since all the new formats.
so I could use some help
Thanks Dragonseeker12
Monsters: 18

Manticore of Darkness x 2
Twinheaded Beast x 2
Berserek Gorilla x 3
Enraged Battle Ox x 3
Exarion Universe
Panther Warrior
Vorse Raider
Cyber Jar
Morphing Jar
Sangan
D.D. Warrior Lady
Breaker the Magical Warrior

Spells: 17

Heavy Storm
Premature Burial
Snatch Steal
Card Destruction
Lightning Vortex
Mystical Space Typhoon
Dark Hole
Enemy Controller x 2
Smashing Ground x 2
Brain Control
Book of Moon
Swords of Revealing Light
Axe of Despair
Wild Nature's Release x 2

Traps: 8

Bottomless Trap Hole x 2
Call of the Haunted
Torrential Tribute
Waboku x 2
Sakuretsu x 2
 
-2 Twinheaded Beast (not worth the effort)
- Panther Warrior (errr just no?)
- Vorse Raider
- Morphing Jar (hand control not needed here)
- Sangan (not worth it just for 2 monsters, 3 even with Morphing Jar in)
- Breaker the Magical Warrior (we'll put chiron)
+1 Behemoth the King of All Animals
+3 Mad Dog of Darkness
+3 Indomitable Fighter Lei Lei
+1 Bazoo the Soul-Eater (an easy 2500atk beasty WITH trample if enraged is on your side...)
+1 Chiron the Mage (I would say better in S/T removal than breaker... plus, a beast-warrior)

Thats +2 in monster count, but don't sweat it... it's a beast deck! Now for the S/T:

- Card Destruction (same reson as morphing)
-2 Enemy Controller (with snatch, BoM AND Brain Control, these 2 are overkill)
- Swords of Revealing Light (you'll see why)
- Axe of Despair (not really needed in ANY beast deck)
- Torrential Tribute (Dark Hole and vortex are plenty)
-2 Waboku (what for? we're going for speed)
+1 Swords of Concealing Light (THIS is why SoRL is out, sweet trample)
+1 Ojama Trio (MORE trample)
+1 Spiritual Earth Art - Kurogane (lots of EARTHs here)

Thats that, the deck is now at 40 (20 monsters, 13 spells and 7 traps) and should run more smoothly. Hope this helps ^^

A.
 
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