Patroid
Effect Monster (Machine / EARTH / 4 Stars / ATK 1200 / DEF 1200)
Pick up and look at 1 Set card on your opponent's side of the field, then return it to its original position. You can only activate this effect once per turn, during your Main Phase.
"¢ The effect of "Patroid" targets a card.
"¢ If "Patroid" is flipped face-down or removed from the field, its effect is reset and you can use it again that turn if you can get it face-up on the field again.
Patroid, over all, my 2nd least favorite Roid monster. It has mediocre stats of 1200/1200, and it's effect can be more easily accomplished by Seal of the Ancients or Mind Haxorz.
This card has um, essentially no comboes, except the Machine support.
This card is a machine, so it has Machine support. It is also Earth, so it gains Earth support as well.
This card has a lot going against it. It's sub-par stats will let most things kill it, worst case a Newdoria or a Pyramid Turtle. It's also only allowing you foresight into your opponent's plans, if it did something about it (like destroy the set card) it'd be nice. But it doesn't.
When playing this card, use it to check that your soon-to-be game winning play won't get spoiled by a nasty Torrential Tribute.
This card, in my opinion, shouldn't see play outside of control Machine decks and dedicated Roid decks. It's just not very good.
Advanced: 2/5
Traditional: 1/5
Sealed Pack: 3/5
Limited: 2.5/5
-chaosruler
Effect Monster (Machine / EARTH / 4 Stars / ATK 1200 / DEF 1200)
Pick up and look at 1 Set card on your opponent's side of the field, then return it to its original position. You can only activate this effect once per turn, during your Main Phase.
"¢ The effect of "Patroid" targets a card.
"¢ If "Patroid" is flipped face-down or removed from the field, its effect is reset and you can use it again that turn if you can get it face-up on the field again.
Patroid, over all, my 2nd least favorite Roid monster. It has mediocre stats of 1200/1200, and it's effect can be more easily accomplished by Seal of the Ancients or Mind Haxorz.
This card has um, essentially no comboes, except the Machine support.
This card is a machine, so it has Machine support. It is also Earth, so it gains Earth support as well.
This card has a lot going against it. It's sub-par stats will let most things kill it, worst case a Newdoria or a Pyramid Turtle. It's also only allowing you foresight into your opponent's plans, if it did something about it (like destroy the set card) it'd be nice. But it doesn't.
When playing this card, use it to check that your soon-to-be game winning play won't get spoiled by a nasty Torrential Tribute.
This card, in my opinion, shouldn't see play outside of control Machine decks and dedicated Roid decks. It's just not very good.
Advanced: 2/5
Traditional: 1/5
Sealed Pack: 3/5
Limited: 2.5/5
-chaosruler