I have to do it. I mean, you should know I'm a machine fan by my icon and my sig. And this was probably the most hyped machine card ever in POTD. Was considered god tier 1 and the best thing since sliced bread, or in YGO terms, since Chaos Emperor ...
(SMACK)
Okay, okay, I won't say the rest. Geesh, did CED scarred you people that much?
Anyway. Let's read the effect and see "why" it's so "broken" as people say.
Chimeratech Overdragon
Fusion / Effect
Dark / Machine / Level 9
"Cyber Dragon" + 1 or more Machine-Type monsters
This monster cannot be Special Summoned except by Fusion Summon. When this card is Fusion Summoned, send all the cards on your side of the field to the Graveyard except this card. The original ATK and DEF of this card become the number of Fusion Material Monsters you used for the Fusion Summon of this card x 800 points. This card can attack as many of your opponent's monsters each turn as the number of Fusion Material Monsters you used for the Fusion Summon of this card.
It looks a bit confusing to read, but it's not really. It's attack is whatever machine you fusion summoned with x 800. And it gains an Asura Priest effect of smacking the foe's monster as the number of machines you summoned it with. (I mean, you can use 4 machine, with 1 CyDra, to make Chimera 3200ATK, and then attack a face-up attack position Spirit Reaper 4 times and that's game cause then it's 2900x4=11600LP ) Although unlike Asura Priest, you can attack the same monster multiple of times as long as they can live getting hit multiple times. (like Spirit Reaper or Gyroid)
So what "was" the hype. Well, it was that it didn't matter how many machines you use, just as long as you have 1 CyDra in it. And the support it got it from. Mainly, the almighty Future Fusion, then Overload Fusion, and finally, Dimension Fusion. What do these all mean? Well, I'll show what it means.
Back in Japan, where they got this card early, they could run 3x of all Future Fusion, Overload Fusion, and Dimension Fusion. And well, combine with a machine deck, and you got a scary OTK.
The key card is Future Fusion. Seriously, this is the start of the combo and what ties all together. If you have 3x, then you'll get your Future Fusion in your first 6 cards like 50~80% IMO. (I proxy decked this before release, until I canned it cause of the new banned list) So you draw your Future Fusion, and then, you activate it, and dump every single machine monster in it, like 20 of them with my proxy deck. And you just decked yourself thin to half. I mean, thinning your deck to half will give you WAY higher chance of getting your other OTK pieces together. This is what Cyber-Stein decks pray but can never achieve. Also, can you imagine this with Exchange of the Spirits... yeah... (Too bad that's banned) After you thinned it out, then you start activating your Morphing Jar/Card Destruction/Graceful Charity, Thunder Dragon/Magical mallet, Pot of Avarice, etc. etc. and 9 out 10 times, you'll get the rest of your card pieces of Overload Fusion and Dimension Fusion in that same turn. Now, what happens after you get them. Well, let's see, you Overload Fusion it, removing 20-21 machines from your graveyard from game. That'll pump your Chimera into 16000ATK+ monster that can attack like 20 times. Lets see Cyber Twin do this huh? But then, what if the foe have a reaper face-down, or those annoying S/T on the field. Well, that's the Dimension Fusion's for. In this deck design, you should throw in Jinzo, Spell Canceller, Drillroid, Blowback Dragon, etc. (They're all machines) and once Jinzo and Spell Canceller hits the field cause of Dimension Fusion, there ya go, no more s/t and Drillroid or blowback can kill whatever defense monster on the field for your Chimera to attack for game.
Not just this, for other machines you can run, you packed 3x Cyber Dragon (This is a must) 3x Dekoichi, 3x Cyber Phoenix, (Both have draw powers) and then 3x UFO turtle (deck thin + field Presence + graveyard fuel + get Cyber Phoenix) and heck, in my proxy version, I used 3x Helping Robo for Combat. etc. They all help out to get that Future Fusion if you didn't draw on your first turn. And you can stall the heck of yourself with Sword of Revealing Light, Nightmare Steelcage, Gravity Bind (It'll go away with Chimera effect when that hits the field.) etc. the result was just evil, being about 70% of the time you'll win in 1-3 turns.
But now, with Future Fusion being 1x, that's all changed. Why? you NEED that Future Fusion for that deck thin. You CAN run Magical Merchants, etc. But whoever saw Future Fusion get bombed by Exiled or swiped by MSlv2 like Merchants. Not to mention, Merchant can never EVER mill your own deck of 20x cards like Future Fusion can, never. (Not to mention, Future Fusion gets a "selection" of what cards to mill) So overall, it's not that much of CC material as it once was.
Anyway, this card have some weakness that people always seems to forget, when Chimera is summoned, you must send all cards on your field to the grave. #1: This means Future Fusion will hit the dust when Future Fusion summons Chimera. And when Future Fusion hits the dust, Chimera hits the dust. #2: If you summoned a Chimera with Overload Fusion, and then summoned ANOTHER Chimera with your 2nd Overload Fusion on the SAME TURN, the first Chimera will go bye-bye by your 2nd Chimera's effect. (Someone actually did this to me...) #3: You activate Future Fusion. Then you set your Dimension Fusion. Then you activate Card Destruction. With your new draw, you draw into Overload Fusion. Good job, but when you activate Overload Fusion, you have to dump all cards on your field to the grave, including that Dimension Fusion you were saving along with whatever else s/t on there. So you missed your chance to activate that Dimension Fusion. The lesson, don't set that. You CAN set your Overload Fusion, then activate Card Destruction/Morphing Jar, and HOPEFULLY pull out your Future Fusion. That's fine. (Cause Future Fusion summoned Chimera 2 turns afterward, so you have enough time for overload) #4: Chimera can only summoned by a Fusion Summon. So you cannot summon it with Cyber Stein, Metamorphosis, Premature, CotH, etc. In fact, why the HECK you want to do that. It only gains ATK with how many machines you fusion summoned with. So in those ways, you'll get a 0 ATK/ 0 DEF monster IF it was ever possible. (Which is not) #5: If Chimera attacks a monster first, it CANNOT attack directly that same turn. This isn't the anime people. It'll be broken if you smack all 4-5 defense mosnter, and then attack directly for game.
Overall, the 1x Future Fusion killed this deck from out of CC level. (Seriously, all the Chimeratech decks I've seen, they are not tournament level. They all failed IMO.) Now, does this mean this card sucks. No. Getting a huge ATK monster with a special summon with no tribute cost is always great. (check Cyber-Stein) Now it just that it needs WAY more support then it used to. With running the Merchants, which are not machines along with them failing alot, along with instead of overload, dimension, it's probably alot more safer to do Overload, and then usual Stein way with Heavy Storm / Giant Trunade / Limiter Removal / Megamorph / etc. And of course, Chimera is like Cyber Twin, have no pierce effect. So you might want to consider Heated Heart or Big Bang Shot.
Final thought. You CAN make a dedicated Chimeratech deck. I'm not stopping you. But now it takes more effort, and not as easy and broken as before. Now it needs more luck more correct cards in the right situations, and can fail alot more often then what Japanese ran until September. I guess it's kinda like Macro Cosmos or Dark World. The theme is great, and it can wreak havoc, but it needs dedication, correct cards and combos, and a bit of luck without your deck failing on you.
In the end, I give this card
8 out of 10
With 3x Future, I was gunna rate this 11 out of 10 (i.e. broken level. I rated Treeborn Frog 11 out of 10) But now with 1x Future Fusion, now this card is balanced.
(SMACK)
Okay, okay, I won't say the rest. Geesh, did CED scarred you people that much?
Anyway. Let's read the effect and see "why" it's so "broken" as people say.
Chimeratech Overdragon
Fusion / Effect
Dark / Machine / Level 9
"Cyber Dragon" + 1 or more Machine-Type monsters
This monster cannot be Special Summoned except by Fusion Summon. When this card is Fusion Summoned, send all the cards on your side of the field to the Graveyard except this card. The original ATK and DEF of this card become the number of Fusion Material Monsters you used for the Fusion Summon of this card x 800 points. This card can attack as many of your opponent's monsters each turn as the number of Fusion Material Monsters you used for the Fusion Summon of this card.
It looks a bit confusing to read, but it's not really. It's attack is whatever machine you fusion summoned with x 800. And it gains an Asura Priest effect of smacking the foe's monster as the number of machines you summoned it with. (I mean, you can use 4 machine, with 1 CyDra, to make Chimera 3200ATK, and then attack a face-up attack position Spirit Reaper 4 times and that's game cause then it's 2900x4=11600LP ) Although unlike Asura Priest, you can attack the same monster multiple of times as long as they can live getting hit multiple times. (like Spirit Reaper or Gyroid)
So what "was" the hype. Well, it was that it didn't matter how many machines you use, just as long as you have 1 CyDra in it. And the support it got it from. Mainly, the almighty Future Fusion, then Overload Fusion, and finally, Dimension Fusion. What do these all mean? Well, I'll show what it means.
Back in Japan, where they got this card early, they could run 3x of all Future Fusion, Overload Fusion, and Dimension Fusion. And well, combine with a machine deck, and you got a scary OTK.
The key card is Future Fusion. Seriously, this is the start of the combo and what ties all together. If you have 3x, then you'll get your Future Fusion in your first 6 cards like 50~80% IMO. (I proxy decked this before release, until I canned it cause of the new banned list) So you draw your Future Fusion, and then, you activate it, and dump every single machine monster in it, like 20 of them with my proxy deck. And you just decked yourself thin to half. I mean, thinning your deck to half will give you WAY higher chance of getting your other OTK pieces together. This is what Cyber-Stein decks pray but can never achieve. Also, can you imagine this with Exchange of the Spirits... yeah... (Too bad that's banned) After you thinned it out, then you start activating your Morphing Jar/Card Destruction/Graceful Charity, Thunder Dragon/Magical mallet, Pot of Avarice, etc. etc. and 9 out 10 times, you'll get the rest of your card pieces of Overload Fusion and Dimension Fusion in that same turn. Now, what happens after you get them. Well, let's see, you Overload Fusion it, removing 20-21 machines from your graveyard from game. That'll pump your Chimera into 16000ATK+ monster that can attack like 20 times. Lets see Cyber Twin do this huh? But then, what if the foe have a reaper face-down, or those annoying S/T on the field. Well, that's the Dimension Fusion's for. In this deck design, you should throw in Jinzo, Spell Canceller, Drillroid, Blowback Dragon, etc. (They're all machines) and once Jinzo and Spell Canceller hits the field cause of Dimension Fusion, there ya go, no more s/t and Drillroid or blowback can kill whatever defense monster on the field for your Chimera to attack for game.
Not just this, for other machines you can run, you packed 3x Cyber Dragon (This is a must) 3x Dekoichi, 3x Cyber Phoenix, (Both have draw powers) and then 3x UFO turtle (deck thin + field Presence + graveyard fuel + get Cyber Phoenix) and heck, in my proxy version, I used 3x Helping Robo for Combat. etc. They all help out to get that Future Fusion if you didn't draw on your first turn. And you can stall the heck of yourself with Sword of Revealing Light, Nightmare Steelcage, Gravity Bind (It'll go away with Chimera effect when that hits the field.) etc. the result was just evil, being about 70% of the time you'll win in 1-3 turns.
But now, with Future Fusion being 1x, that's all changed. Why? you NEED that Future Fusion for that deck thin. You CAN run Magical Merchants, etc. But whoever saw Future Fusion get bombed by Exiled or swiped by MSlv2 like Merchants. Not to mention, Merchant can never EVER mill your own deck of 20x cards like Future Fusion can, never. (Not to mention, Future Fusion gets a "selection" of what cards to mill) So overall, it's not that much of CC material as it once was.
Anyway, this card have some weakness that people always seems to forget, when Chimera is summoned, you must send all cards on your field to the grave. #1: This means Future Fusion will hit the dust when Future Fusion summons Chimera. And when Future Fusion hits the dust, Chimera hits the dust. #2: If you summoned a Chimera with Overload Fusion, and then summoned ANOTHER Chimera with your 2nd Overload Fusion on the SAME TURN, the first Chimera will go bye-bye by your 2nd Chimera's effect. (Someone actually did this to me...) #3: You activate Future Fusion. Then you set your Dimension Fusion. Then you activate Card Destruction. With your new draw, you draw into Overload Fusion. Good job, but when you activate Overload Fusion, you have to dump all cards on your field to the grave, including that Dimension Fusion you were saving along with whatever else s/t on there. So you missed your chance to activate that Dimension Fusion. The lesson, don't set that. You CAN set your Overload Fusion, then activate Card Destruction/Morphing Jar, and HOPEFULLY pull out your Future Fusion. That's fine. (Cause Future Fusion summoned Chimera 2 turns afterward, so you have enough time for overload) #4: Chimera can only summoned by a Fusion Summon. So you cannot summon it with Cyber Stein, Metamorphosis, Premature, CotH, etc. In fact, why the HECK you want to do that. It only gains ATK with how many machines you fusion summoned with. So in those ways, you'll get a 0 ATK/ 0 DEF monster IF it was ever possible. (Which is not) #5: If Chimera attacks a monster first, it CANNOT attack directly that same turn. This isn't the anime people. It'll be broken if you smack all 4-5 defense mosnter, and then attack directly for game.
Overall, the 1x Future Fusion killed this deck from out of CC level. (Seriously, all the Chimeratech decks I've seen, they are not tournament level. They all failed IMO.) Now, does this mean this card sucks. No. Getting a huge ATK monster with a special summon with no tribute cost is always great. (check Cyber-Stein) Now it just that it needs WAY more support then it used to. With running the Merchants, which are not machines along with them failing alot, along with instead of overload, dimension, it's probably alot more safer to do Overload, and then usual Stein way with Heavy Storm / Giant Trunade / Limiter Removal / Megamorph / etc. And of course, Chimera is like Cyber Twin, have no pierce effect. So you might want to consider Heated Heart or Big Bang Shot.
Final thought. You CAN make a dedicated Chimeratech deck. I'm not stopping you. But now it takes more effort, and not as easy and broken as before. Now it needs more luck more correct cards in the right situations, and can fail alot more often then what Japanese ran until September. I guess it's kinda like Macro Cosmos or Dark World. The theme is great, and it can wreak havoc, but it needs dedication, correct cards and combos, and a bit of luck without your deck failing on you.
In the end, I give this card
8 out of 10
With 3x Future, I was gunna rate this 11 out of 10 (i.e. broken level. I rated Treeborn Frog 11 out of 10) But now with 1x Future Fusion, now this card is balanced.