priority yes or no??

matrix_sentinal

pro card collector
when does a monster have priority??

i know this:
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{So, first of all, what exactly is priority? Well, Priority is the ability of an effect monster card to have its effect applied as if it were an activated spell or magic card. This allows the monsters more versatility, as a whole, which leaves you more control over the game.


Now that we know the basic idea of priority, how is it applied in-game? The easiest way that I can present you with the Priority steps is with the following: Monster Summoning Activation Begins
Counter Trap Timing
Active Continuous Effect Timing

Monster Effect Priority Begins
</I>Continuous Effect Timing
Trigger/Ignition Effect Timing
</I>Monster Successfully Summoned
Non-Counter Trap/Quickplay Spell Activation Timing



Looks confusing? It really isn't. Let me explain with a handy list. If you don't understand right away, don't worry, I'll give you a couple of examples.

1. The first step you take is that you're declaring that you're going to summon a monster. This is simple. Anyone can pull this part off. Just say "I'm summoning " and put your card on the table.

2. After step one is completed, we move onto outside effects that could manipulate the summon.

a. Counter Trap Timing - This is where your opponent's Counter Trap would come into effect. If he/she decided to use "Solemn Judgment", this is where it happens. If the monster is negated/destroyed at this point of the Priority steps, then you don't proceed to the next step, which is...

b. Active Continuous Effect Timing - This is where any active Continuous Effects are applied, such as "Skill Drain".

3. Now that all that outside interference is over with, let's move on to what your monster can do.

a. The first thing that is always applied when it comes to monster effects is a Continuous Effect. This means that Jinzo's effect starts now.

b. Trigger/Ignition Effect Timing - This is where a typical monster's Priority effect comes into play. This is the big, important section, which really doesn't take much to explain. If you summon "Exiled Force" and he makes it here, you can activate his effect. IMPORTANT NOTE: WHEN A MONSTER USES A TRIGGER/IGNITION EFFECT AT THIS POINT, IT BEGINS A CHAIN WITH THE EFFECT AS CHAIN LINK 1.

4. This is where the Summoning ends. Now, after this point, a big message pops up on your in-head game screen that says, "Your opponent has summoned a monster. Would you like to activate a card?"

So how do we apply this to a game? Well, let's start with an example that might be a little confusing for some.


King Tiger Wanghu VS. Exiled Force

So, you have a "King Tiger Wanghu" face up on the field, and your opponent decides to summon an "Exiled Force". Does he get his effect through Priority? Lets check.

Well, first, he's declared he's summoning "Exiled Force", so that's step one out of the way. The next step is Counter Traps. You don't have any, so this isn't applied. The next step, however, is the kicker: "King Tiger Wanghu" has a Continuous Effect and it is applied now.

Visualize it however you want, but that Tiger just took a bite out of that "Exiled Force".

Since the "Active Continuous Effect Timing" step comes before the "Trigger/Ignition Effect Timing" step (where "Exiled Force" gets to use his priority), Wanghu's effect activates and destroys "Exiled Force" before he gets his Priority.


Understand a little bit better, yet? I hope so. The next example is another that seems to throw people off.


Tribe-Infecting Virus VS. Bottomless Trap Hole

This situation has a simple layout. Your opponent has a face-down Trap card and a "Black Luster Soldier - Envoy of the Beginning" and you summon "Tribe-Infecting Virus".

The first thing that happens, again, is the declaration of a summon. There are no Counter Traps to be activated and no currently active Continuous Effects, so these steps are skipped.

"Tribe-Infecting Virus" then enters the Monster Effect Priority Timing step. He does not have a Continuous effect, but he does have a Trigger/Ignition effect. You decide that you want to use your Priority to activate his effect now, and you choose "Warrior" as your Sub-type. This effect is placed on a Chain as Chain Link 1.

Now the summoning has ended and your opponent is now able to activate a card to the successful summon of a monster. They decide that they want to activate "Bottomless Trap Hole". This becomes Chain Link 2.

Now, since a summon never enters a Chain as a Chain Link, we have the following Chain:

Chain Link 2: Bottomless Trap Hole
Chain Link 1: Tribe-Infecting Virus Effect: Warrior

Since a Chain is played forward and resolves backwards, the "Bottomless Trap Hole" Chain Link activates and "Tribe-Infecting Virus" is removed from play. Thankfully, Tribe-Infecting Virus does not have a Continuous Effect, so the effect in Chain Link 1 still continues to activate, destroying the "Black Luster Soldier - Envoy of the Beginning".}

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it looks so simple, but i don't understand it completely.

i also know that some monsters doesn't have priority such as mobius.

and some do, such as tribe, bls.

now my question is how do i know whitch monster has prior and witch have not.

is there a list of witchs monsters have prior?? and more important why do thy have prior??

--
as in the example exiled doesn't have prior, but what happens if the king tiger was replaced for a bls-eotb, and i summon exiled and my opponent plays ring of destruction, does exiled than have prior or not.

can somebody help me out
 
Very nice article. It goes into detail and clears up some frequently asked questions. One thing that I would like to point out is that monsters never have priority. The player themselves is the one with priority.
 
I agree - a nice walk through of the vagaries of timings with effects and spell speeds etc..

As Blade146 pointed out - monsters don't have priority, players do. What you have described is the interplay between continuous and triggered/ignition effects and their spell speed. If I can keep the simple chart in my head long enough it will come in useful :p

The turn player has priority and has the choice to use their monster's effect.

The Mobius question is because the effect is optional (it says 'can' in the text). So if you have used the effect of Ulimate Offering in a chain to bring him to the field, priority then passes to your opponent and if they chain to Ultimate Offering you have lost your opportunity to use his effect. If the effect was mandatory (i.e. it happened immediately on summoning and you had no choice in the matter - like the placement of Breaker's spell counter) it would start a new chain. The word 'can' in the effect text is a pretty good pointer to whether the effect is mandatory or not.
 
Turn priority is this:

"Turn player always gets to be link 1 in any chain if he/she wishes."

That's all there is to it.

Since normal summons, sets, flip summons, battle position switches, drawing a card have no Spell speed, it means that if the turn player does any of these things, he/she STILL has turn priority to activate a card with a spell speed (exculding Spell speed 1 magic cards from hand) before his/her opponent declares anything. If the turn player decides not to use his/her priority, then they must let their opponent respond to their action (E.g. Bottomless Trap Hole in response to a summon).

Priortiy doesn't just extend to the summoning of monsters, I could change the battle position of one of my monsters to defense, activate its igniton effect and then my opponent could chain Tragedy.
 
matrix_sentinal said:
all right i think i understand.

so if i summun exiled with Ultimate Offering and my opponent chains with for example Ring of Destruction, i can still use it's effect??

As it was explained to me by Kevin Tewart, if the chain ends in a summon you still have priority to activate an ignition effect or spell speed 2 or higher effect.

So in your example with Ultimate Offering, the chain ends in the summon of Exhiled Force, you would still have priority to activate it's effect.
 
Manta said:
Turn priority is this:

"Turn player always gets to be link 1 in any chain if he/she wishes."

That's all there is to it.

Hang on, not quite. If you summon, but do not activate a monster effect, priority passes to me, I can then activate Just Desserts (say), you cannot then activate something and make it chain link 1 - you are chaining to my card.

Manta said:
Since normal summons, sets, flip summons, battle position switches, drawing a card have no Spell speed, it means that if the turn player does any of these things, he/she STILL has turn priority to activate a card with a spell speed (exculding Spell speed 1 magic cards from hand) before his/her opponent declares anything.

I don't think so. You can activate the effect of the monster you have just summoned, or another one, but you can't activate a set S/T card. The reason the turn player goes as chain link 1 is they actually have priority after a summon to use an effect - usually people immediately respond with Trap Hole - which does not give the turn player time to decide to use their priority. The other situation where the turn player goes as chain link 1 is where there are simultaneous effects to resolve. So both players have the effect of Witch of the Black Forest to resolve. Turn player is link 1, opponent is link 2. Opponent resolves first....

Manta said:
If the turn player decides not to use his/her priority, then they must let their opponent respond to their action (E.g. Bottomless Trap Hole in response to a summon).

Priortiy doesn't just extend to the summoning of monsters, I could change the battle position of one of my monsters to defense, activate its igniton effect and then my opponent could chain Tragedy.

Again I don't think you can change another card. After the summon if you do not use the effect of a monster, priority passes to the opponent. They may not do anything, you then change the position of a monster.

See the following for more info...
http://lists.upperdeck.com/read/messages?id=2894#2894
http://lists.upperdeck.com/read/messages?id=2956#2956
 
Manta said:
"Turn player always gets to be link 1 in any chain --->if he/she wishes.<---"

Crux issue here, if the turn player doesn't want to be chain link 1 of any chain, (or can't) then they don't have to. In doing so, they pass priority to thier opponent.

When summoning a monster, it is perfectly legal to use the ignition effect of ANOTHER monster you have already face up on the field instead.

The reason why you cannot activate speel speed 1 cards from your hand or flip them face up as part of your turn priority is because doing so is also a game mechanic, and game mechanics can never go one after the other without both players having the oppertunity to respond.
 
so if i understand it te right way, and correct me if i'm wrong

if i summon a monster like exiled, bls-eotb, tiv, or someting like that and summon was negated by for axample a Trap Hole, Horn of Heaven, bottemless. i can as the turn player use priority for those monsters??

and if summon a monster like mobius or zaborg, en the summon was negated i can't use priority, because the word 'can' in the card tekst??

if i have already a face-up breaker with counter and i summon a monster like giant red snake, Giant Orc, en the summon for that monster was negated by torriental tribute, i can as the turn player use priority to remove the counter from breaker te destroy a s/t from my opponant??

if i summon breaker and the summon was negated by for example Ring of Destruction, breaker never gets a counter en both players lose 1600 LP???

if i change Dream Clown from atk to def position (face up of course) and my opponent chains Tragedy, i still can use the effect of Dream Clown, because i'm the turn player??


please correct me if one of these examples are wrong, but i think i understant the using of priority now.

tnx
 
Trap Hole, Bottomless Trap Hole, Ring of Destruction and Torrential Tribute do NOT negate the summon, they just destroy / remove the succesfully summoned monster.

If your opponent didn't give you the chance to activate the effect and activates TH or BTH (for example) you can still use priority for that monster. However, if your opponent was "smart" and waited for you to say if you would use priority and you say you won't, then you can't activate the effect anymore.

With Horn of Heaven and Solemn Judgment you can't use priority for the summoned monster, because the summon is negated and it never existed on the field.
 
Do not mistake cards that may only be activated when a monster is summoned to actually negate the summon. Only cards that say the words "negate the summon", of which there are only three, do such a thing.

In all other cases, when you summon a monster the turn player has priority to activate the first link in the chain.

So for your examples:

Zaborg isn't an optional effect, you MUST target a monster when it is tribute summoned, even if it would be itself. This will automatically pass priority to your opponent, who can then chain with normal summon responses, or even Divine Wrath.

Mobius is like Zaborg in all respects, only that you may choose to target two, one or no Magic and traps when the effect activates.

If Breaker already has his counter and you summon or set something else, you may use your turn prioirty to remove the counter and activate Breaker's effect.

If, when you normal summon breaker, Ring of Destruction is chained to the effect which puts the spell counter on it, then Breaker is destroyed before that effect can resolve, that is, while it still has 1600 ATK.

The dream clow/tradegy chain has nothing to do with priority. The moment the card is changed to defense mode, its effect is activated and you must choose an opponent's monster to destroy, then your opponent chains tradegy to that.
 
ok that was wrong of me to say that a summon was negated with Trap Hole, i'm dutch so my translating i'snt perfect sometimes:eek:


but if i summon mobius, and mobius was Trap Holed can i then still destroy 2 s/t??

same for breaker, if it was summond and then Trap Holed, does it still get's it counter??


[-------------
If your opponent didn't give you the chance to activate the effect and activates TH or BTH (for example) you can still use priority for that monster. However, if your opponent was "smart" and waited for you to say if you would use priority and you say you won't, then you can't activate the effect anymore.
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i understand what you mean with this, but if i am smart i do something els before i use the effect, then he can't use Trap Hole anymore.

and when must i say i use priority? if i summon and than first waith for him and ask to react, and he doesn't react, than i say i use priority, can he then still play Trap Hole??
how long must you waith? 10 seconds 1 minute it could be al long macht that way
 
matrix_sentinal said:
so if i understand it te right way, and correct me if i'm wrong

if i summon a monster like exiled, bls-eotb, tiv, or someting like that and summon was negated by for axample a Trap Hole, Horn of Heaven, bottemless. i can as the turn player use priority for those monsters??

First, Trap Hole and Bottomless Trap Hole do not negate a summons. They wait until the summons is successful and then destroy or remove the monster from play.

If the summons was negated by cards like Horn of Heaven or Solemn Judgement, the summons never happened.

So if the summons was negated, you cannot use your priority to activate the effect of a monster that was never summoned.

However, if they don't respond to your summons attempt with Horn or Solemn and the monster is successfully summoned, you do have priority as the turn player to activate that monster's or another monster that is already on the field's effect. They can then respond to the successful summons with Trap or Bottomless Trap Hole.


matrix_sentinal said:
and if summon a monster like mobius or zaborg, en the summon was negated i can't use priority, because the word 'can' in the card tekst??

If the summons was negated by card like Horn or Solemn as before, the monster was never summoned, therefore you cannot use its effect.

However, if the summons is not negated, you have priority to use Mobius' effect. Once you decide to use its effect, then you opponent can respond to the summons. The difference between Mobius and Zaborg is that you can choose not to use Mobius' effect, whereas Zaborg is mandatory and once it is summoned, its effect is automatically triggered which uses up your priority.

matrix_sentinal said:
if i have already a face-up breaker with counter and i summon a monster like giant red snake, Giant Orc, en the summon for that monster was negated by torriental tribute, i can as the turn player use priority to remove the counter from breaker te destroy a s/t from my opponant??

When you summon a monster and you already had breaker on the field with a counter, and that summons was not negated by Horn or Solemn, you could use your priority to remove Breaker's counter and destroy your opponent's trap. However, you opponent can now respond to the summons of your monster with his Torrential Tribute, thus destroying your monsters. Note: It would have been smarter to use Breaker's effect before you summoned your monster, but I digress.

matrix_sentinal said:
if i summon breaker and the summon was negated by for example Ring of Destruction, breaker never gets a counter en both players lose 1600 LP???

If the summon was not negated by Horn or Solemn, here is how the chain would play out.

You summon Breaker (your opponent did not negate the summons with Horn or Solemn) and his mandatory effect kicks in.

Chain Link 1: Breaker's effect to add a spell counter kicks in
Chain Link 2: Opp chains Ring of Destruction to Breaker's effect
You don't respond to Ring's activation, so chain resolves backwards
Chain Link 2: Ring Destroys Breaker who at this point doesn't have his counter yet. Breaker is destroyed and both players take 1600 damage
Chain Link1: Effect dissolves as Breaker is no longer on the field to take the counter.

matrix_sentinal said:
if i change Dream Clown from atk to def position (face up of course) and my opponent chains Tragedy, i still can use the effect of Dream Clown, because i'm the turn player??

Ok, if you switch Dream Clown from atk to def, his effect kicks in and becomes Chain Link 1, your opponent this activates Tragey which is chain link 2

Chain Link 1: Dream Clown's effect to destroy 1 monster
Chain Link 2: Tragedy's effect to destroy all def position monsters on opp's side of field
Resolve Backwards
Chain Link 2: Tragedy will destroy all def position monsters on your side of field. Dream Clown is destroyed.
Chain Link 1: Dream Clown's effect resolves allowing you to destroy one monster on your opponent's side of the field.

The reason his effect works is that Dream Clown does not have to remain on the field once his is switched from atk to face up def position, and because Tragedy does not negate any effects, only destroys the monster that switches position. It has nothing to do with priority.[/QUOTE]
 
matrix_sentinal said:
ok that was wrong of me to say that a summon was negated with Trap Hole, i'm dutch so my translating i'snt perfect sometimes:eek:


but if i summon mobius, and mobius was Trap Holed can i then still destroy 2 s/t??

same for breaker, if it was summond and then Trap Holed, does it still get's it counter??


[-------------
If your opponent didn't give you the chance to activate the effect and activates TH or BTH (for example) you can still use priority for that monster. However, if your opponent was "smart" and waited for you to say if you would use priority and you say you won't, then you can't activate the effect anymore.
------------------]


i understand what you mean with this, but if i am smart i do something els before i use the effect, then he can't use Trap Hole anymore.

and when must i say i use priority? if i summon and than first waith for him and ask to react, and he doesn't react, than i say i use priority, can he then still play Trap Hole??
how long must you waith? 10 seconds 1 minute it could be al long macht that way

I recommend the following guidelines for fair play regarding priority.

If your opponent summons a monster with an effect or has an effect monster they can use on the field already when they summon another monster, ask them if they wish to use their priority to activate one of their monster's effects. If they say no, they have given up that opportunity. At this point you can respond to the summons with a card of your own.

If they say, yes, I wish to use my priority, then allow them to do so, then once they have activated the monster's effect, then respond, if you choose to do so, with a card of your own.

Same thing goes if you summon a monster. When you summon your monster, state at the same time that you wish to use your priority to activate the monster's effect.

Sure you can use your opponent's aggresiveness to your advantage. Chances are as soon as you set down your monster, he will attempt to activate his own card in response to your summons. At which time you could remind him of priority, or not, if you decided upon the card he played would warrant you even wanted to use your priority at that point. Would that be legal, sure. Would that be fair, not really. Would the opponent learn and not do that again? Hopefully they will.

Priority and changing phases, is all about communication. You will avoid alot of problems if you and your opponent can communicate effectively what you are doing at all times.
 
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