Vampiric Cthulhu
New Member
Welcome to Pandemonium! (40 Cards)
Monsters (19)
1x Lesser Fiend
1x The End of Anubis
3x Terrorking Archfiend
3x Desrook Archfiend
2x Shadowknight Archfiend
3x Archfiend Soldier
1x Cyber Archfiend
1x Sangan
2x Marauding Captain
1x D. D. Warrior Lady
1x Exiled Force
Spells (15)
2x Pandemonium
1x Terraforming
2x Falling Down
1x Checkmate
1x Nobleman of Crossout
1x Heavy Storm
1x Dark Hole
1x Swords of Revealing Light
1x Mystical Space Typhoon
1x Reinforcement of the Army
1x Snatch Steal
1x Giant Trunade
1x The Puppet Magic of Dark Ruler
Traps (6)
1x Magic Cylinder
1x Archfiend's Roar
1x Call of the Haunted
2x Bottomless Trap Hole
1x Sakuretsu Armor
The main focus of the deck is on Terrorking. Getting him out and keeping him on the field is my top priority, which is the reason for all the Marauding Captains and Desrooks. Anyway, let me know what you all think...
Monsters (19)
1x Lesser Fiend
1x The End of Anubis
3x Terrorking Archfiend
3x Desrook Archfiend
2x Shadowknight Archfiend
3x Archfiend Soldier
1x Cyber Archfiend
1x Sangan
2x Marauding Captain
1x D. D. Warrior Lady
1x Exiled Force
Spells (15)
2x Pandemonium
1x Terraforming
2x Falling Down
1x Checkmate
1x Nobleman of Crossout
1x Heavy Storm
1x Dark Hole
1x Swords of Revealing Light
1x Mystical Space Typhoon
1x Reinforcement of the Army
1x Snatch Steal
1x Giant Trunade
1x The Puppet Magic of Dark Ruler
Traps (6)
1x Magic Cylinder
1x Archfiend's Roar
1x Call of the Haunted
2x Bottomless Trap Hole
1x Sakuretsu Armor
The main focus of the deck is on Terrorking. Getting him out and keeping him on the field is my top priority, which is the reason for all the Marauding Captains and Desrooks. Anyway, let me know what you all think...