[ $17.95 + crv ]
Title: Rechargable Batterymen
Author: Brian J. Sloan
Count: 40
Breakdown: 18 Monsters/15 Spells/7 Traps (1 Ultra Rare/39 Common)
Monster:
Batteryman AA
Batteryman AA
Batteryman AA
Batteryman AAA [Original]
Batteryman AAA [Original]
Batteryman AAA [Original]
Batteryman C
Batteryman D [Original]
Batteryman D [Original]
Batteryman 9V [Original]
Batteryman Marine [Original][Ultra Rare]
Batteryman Adapter [Original]
Sangan
Cannon Soldier
Cannon Soldier
Gear Golem the Moving Fortress
Gear Golem the Moving Fortress
Drillroid
Spells:
Battery Charger
Battery Charger
Battery Charger
Battery Acid [Original]
Battery Acid [Original]
Recycling Bin [Original]
Recycling Bin [Original]
Pot of Avarice
Pot of Avarice
Mallet of Luck [Chazz Princeton Pack]
Mystical Space Typhoon
Heavy Storm
Dark Hole
Premature Burial
Reckless Summoning [Chazz Princeton Pack]
Traps:
Call of the Haunted
Sakuretsu Armor
Sakuretsu Armor
Graveyard Revival [Chazz Princeton Pack]
Torrential Tribute
Dust Tornado
Dust Tornado
Batteryman AAA
Effect Monster (Thunder/Light/2 Stars/ATK 1000/DEF 1000)
When this card is Special Summoned successfully, you can Special Summon 1 Level 3 or lower monster with "Batteryman" in its card name and is not named "Batteryman AAA" from your deck. While this card is face-up on the field, this card's name is treated as "Batteryman AA".
Batteryman D
Effect Monster (Thunder/Light/4 Stars/ATK 2000/DEF 1200)
When this card attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's lifepoints. After this card attacks a Defense Position monster, it is switched to Defense Position.
Batteryman 9V
Union Monster (Thunder/Light/2 Stars/ATK 0/DEF 1800)
Once per turn, if you control this monster, you can choose to equip it to a monster with "Batteryman" in its card name, OR unequip it and Special Summon this card in Defense Position. The monster equiped with this card doubles its current ATK. When this monster is destroyed as a result of battle, you can add 1 monster with "Batteryman" in its card name from your deck to your hand.
Batteryman Marine
Effect Monster (Aqua/Water/6 Stars/ATK 2500/DEF 2100)
This card can only be Special Summoned by the effect of "Batteryman Adapter." As long as this card remains face-up on your side of the field, your opponent cannot select another monster with "Batteryman" in its card name as an attack target. For every other monster with "Batteryman" in its card name on your side of the field, increase this card's ATK by 300.
Batteryman Adapter
Effect Monster (Thunder/Light/3 Stars/ATK 500/DEF 500)
Tribute this face-up card to Special Summon 1 Level 4 or higher monster with "Batteryman" in its card name in Attack Position. That card cannot attack this turn.
Battery Acid
Normal Spell
Switch 1 Attack Position monster with "Batteryman" in its card name to Defense Position. Destroy 1 monster on wour opponent's side of the field regardless of position.
Recycling Bin
Continuous Spell
When a monster with "Batteryman" is destroyed as a result of battle and sent to the Graveyard from your side of the field, add 1 Level 3 or lower monster with "Batteryman" in its card name from your deck to your hand.
I've been wanting to try a "Batteryman" deck out for a while, but we have yet to get anything but 2 "Batterymen" and a Spell Card. I took the liberty of fashioning my own ideal "Batterymen" (and support cards) to finish out the line-up.
Title: Rechargable Batterymen
Author: Brian J. Sloan
Count: 40
Breakdown: 18 Monsters/15 Spells/7 Traps (1 Ultra Rare/39 Common)
Monster:
Batteryman AA
Batteryman AA
Batteryman AA
Batteryman AAA [Original]
Batteryman AAA [Original]
Batteryman AAA [Original]
Batteryman C
Batteryman D [Original]
Batteryman D [Original]
Batteryman 9V [Original]
Batteryman Marine [Original][Ultra Rare]
Batteryman Adapter [Original]
Sangan
Cannon Soldier
Cannon Soldier
Gear Golem the Moving Fortress
Gear Golem the Moving Fortress
Drillroid
Spells:
Battery Charger
Battery Charger
Battery Charger
Battery Acid [Original]
Battery Acid [Original]
Recycling Bin [Original]
Recycling Bin [Original]
Pot of Avarice
Pot of Avarice
Mallet of Luck [Chazz Princeton Pack]
Mystical Space Typhoon
Heavy Storm
Dark Hole
Premature Burial
Reckless Summoning [Chazz Princeton Pack]
Traps:
Call of the Haunted
Sakuretsu Armor
Sakuretsu Armor
Graveyard Revival [Chazz Princeton Pack]
Torrential Tribute
Dust Tornado
Dust Tornado
Batteryman AAA
Effect Monster (Thunder/Light/2 Stars/ATK 1000/DEF 1000)
When this card is Special Summoned successfully, you can Special Summon 1 Level 3 or lower monster with "Batteryman" in its card name and is not named "Batteryman AAA" from your deck. While this card is face-up on the field, this card's name is treated as "Batteryman AA".
Batteryman D
Effect Monster (Thunder/Light/4 Stars/ATK 2000/DEF 1200)
When this card attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's lifepoints. After this card attacks a Defense Position monster, it is switched to Defense Position.
Batteryman 9V
Union Monster (Thunder/Light/2 Stars/ATK 0/DEF 1800)
Once per turn, if you control this monster, you can choose to equip it to a monster with "Batteryman" in its card name, OR unequip it and Special Summon this card in Defense Position. The monster equiped with this card doubles its current ATK. When this monster is destroyed as a result of battle, you can add 1 monster with "Batteryman" in its card name from your deck to your hand.
Batteryman Marine
Effect Monster (Aqua/Water/6 Stars/ATK 2500/DEF 2100)
This card can only be Special Summoned by the effect of "Batteryman Adapter." As long as this card remains face-up on your side of the field, your opponent cannot select another monster with "Batteryman" in its card name as an attack target. For every other monster with "Batteryman" in its card name on your side of the field, increase this card's ATK by 300.
Batteryman Adapter
Effect Monster (Thunder/Light/3 Stars/ATK 500/DEF 500)
Tribute this face-up card to Special Summon 1 Level 4 or higher monster with "Batteryman" in its card name in Attack Position. That card cannot attack this turn.
Battery Acid
Normal Spell
Switch 1 Attack Position monster with "Batteryman" in its card name to Defense Position. Destroy 1 monster on wour opponent's side of the field regardless of position.
Recycling Bin
Continuous Spell
When a monster with "Batteryman" is destroyed as a result of battle and sent to the Graveyard from your side of the field, add 1 Level 3 or lower monster with "Batteryman" in its card name from your deck to your hand.
I've been wanting to try a "Batteryman" deck out for a while, but we have yet to get anything but 2 "Batterymen" and a Spell Card. I took the liberty of fashioning my own ideal "Batterymen" (and support cards) to finish out the line-up.