=-REM-=Regional Phoenix Aggro Deck Version 2.0 3vo1uti0n

REDeyedMASTA

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  • :king: =-REM-=:king: Regional Phoenix Aggro Deck

  • [Sacred Phoenix of Nephthys/ :twisted: Agressive Playing Deck :mad: ]

    Oct. 01 Forbidden/Limited List - UDE Official Site list

    - When you Rate,Fix, Suggest or any combination of the three, and you want me to rate,fix, suggest or all three please add a link in your post so i can R/F/S your deck as soon as i can possibly can.

    Suggestions can be for example:
    I think somehow you should add Exarion Universe but i really can't see another card to take out.

    Return the Favor and R/F My Deck.

    - Please as well if you have a fix in mind have a reasonable explaination or i'll just post asking why do you believe i should Add a card or take out a card.

    - No SITUATIONAL THINKING it kills you most of the time just stay in the theme.

    Deck's Description: :ninja: Aggressive Playing :ninja: all i have to say by using Monster removals and strong special summoning monsters for example Cyber Dragon and Sacred Phoenix of Nephthys. I use Trample of Enraged Battle Ox to do some quick damage and its a better trample monster than Exarion Universe because it when you use its trample effect it is only a 1400 attack monster unlike Enraged Battle Ox which is a 1700 trample.. I added Massive M/T Removal for example MST, Heavy Storm, Breaker and Sacred Phoenix. I added two Reinforcement of the Army for deck thining after all i have 7 Warrior - type Monster Cards that can be searched with special effect to give me Field Control/Monster Removal. Cyber Dragon has proven to be almost a staple in most decks for its effect and its brute attack and against GK decks which i am seeing more often has been proven helpful to stall and destroy all the GK mosnter with Necrovalley on the field. Royal Decree allows me to stop harmful traps like Bottomless Trap Hole which is recieving its fame of stoping Phoenix and V-Lords. My Body as a Shield is my gamebreaker card because usually my opponent hope to draw a monster removal and hope it hurts me so i use this to stop the effect so my mosnters can carry out to finish the duel that turn if it's possible but like i said its usually a gamebreaker.

    Warrior Card Explaintion in this Deck:

    Mystic Swordsman LV4 - This Warrior-Type is a Beatstick with 1900 attack and a pretty nice Defense which is 1600 unlike it's Younger Brother Mystic Swordsman LV2 this monster if normal summoned must be put face-down but with the new addition to Marauding Captain this card is much better than its younger brother and worth using Premature Burial or Call of the Haunted to own there Face-Down Monsters and High Attackers.
    D.D. Assailant - well Control seriously the only reason why its in my deck it has control. This Monster is a 1700 attack Monster with a Painful Effect that owns Vampire lords and Phoenix which is why i added this warrior-type. It stalls as well because my opponent's don't want to attack till they are certain its for there advantage.
    D.D. Warrior Lady - A Mini version of D.D. Assailant that has a deadly effect that works "most" of the time. Another Stall Card with a Control Twist being able to Remove from Game the Revivalers like Vampire Lord and Phoenix.
    Marauding Captain - Wow one of my most deadlest cards in this deck i added in for Synergy. This card can do one of two things for my deck. This card can special summon Mystic Swordsman Lv4 so i can have a Face-Down Nobleman of Crossout like card on the field with protection because of Marauding Captain second effect. The second way i use this card is as Phoenix Food to special summon Hand of Nephthys and tribute both Marauding Captain and Hand of Nephthys to summon Sacred Phoenix of Nephthys in one turn.
    Exiled Force - This Warrior-Type Searchable by Reinforcement of the Army allows a person to regain field control with its deadly effect to destroy one monster on the field in other words i can destroy either a Face-down monster or a strong tribute monster just by tributing this monster.

    Deck Thining + Deck Synergy + Deck Teching + Aggressive Playing = True Power of Aggro

    Main Deck: 40

    Monster Cards: 18

    1. Sacred Phoenix of Nephthys
    2. Cyber Dragon
    3. Cyber Dragon

    4. D.D. Assailant
    5. D.D. Assailant
    6. D.D. Assailant
    7. Berserk Gorilla
    8. Mystic Swordsman LV4
    9. Enraged Battle Ox
    10. Breaker The Magical Warrior
    11. D.D. Warrior Lady
    12. Marauding Captain
    13. Sangan
    14. Exiled Force
    15. Morphing Jar
    16. Hand of Nephthys
    17. Apprentice Magician
    18. Magician of Faith

    Spell Cards: 17

    1. Enemy Controller
    2. Enemy Controller
    3. Smashing Ground
    4. Smashing Ground
    5. Reinforcement of the Army
    6. Reinforcement of the Army
    7. Dark Hole
    8. Premature Burial
    9. Snatch Steal
    10. Mystical Space Typhoon
    11. My Body as a Shiled
    12. Heavy Storm
    13. Confiscation
    14. Scapegoat
    15. Book of Moon
    16. Metamorphosis
    17. Nobleman of Crossout


    Trap Cards: 5

    1. Royal Decree
    2. Royal Decree
    3. Call of The Haunted
    4. Torrential Tribute
    5. Bottomless Trap Hole


Code:
Side Deck: 15[/i]
 
[i]Monster Cards: 6[/i]
 
[i]Jinzo[/i]
[i]Airknight Parshath[/i]
 
[i]Des Wombat[/i]
[i]Getsu Fuhma[/i]
[i]Elephant Statue of Disaster[/i]
[i]Jowgen[/i]
 
[i]Spell Cards: 4[/i]
 
[i]Special Hurricane[/i]
[i]Wave-Cannon Motion[/i]
[i]Lightning Vortex[/i]
[i]Giant Trunade[/i]
 
[i]Trap Cards: 5[/i]
 
[i]Dust Tornado[/i]
[i]Dust Tornado[/i]
[i]Bottomless Trap Hole[/i]
[i]Cursed Seal of Forbidden Magic[/i]
[i]Ceasefire[/i]
 
[i]Thanks ODP for helping me make a Side Deck


  • Fusion Deck: 9

  • Cyber Twin Dragon
    Cyber Twin Dragon
    Gatling Dragon
    Gatling Dragon
    Dark Balter the Terrible
    Dark Balter the Terrible
    Fiend Skull Dragon
    Fiend Skull Dragon
    Reaper on the Nightmare
    Reaper on the Nightmare
    Dragoness the Wicked Knight
    Thousand-Eyes Restrict

 
Looks pretty standard to me. Why Mystic Swordsman LV4 over LV2, even with Marauding Captain and the 2x RotA? You have to set 4 first, where LV2 is all ready to go as is. Using a Cap just to Special Summon a LV4 is a waste of 2 resources when LV2 does the job for half the deck space.

I'd swap out the Royal Decree's for something chainable to Phoenix's return from the ashes - Your call.

P.S. - The orange text is terribly hard to read. And the javascript code seems unnecessary.

My decks are in my sig. Feel free to check them out for R/F.
 
I agree with jathro, but on the opposite end. I think you ought to add another Mystic LV 4 and another Marauding, so it will be easier to get that combo. Personally, I would drop the Berserk Gorilla in favor of a second Enraged Battle Ox, because if you're to have an aggro deck, you have to really declare war onface down monsters. Either that, or else drop the enraged fo another Berserk, and drop the decrees for Final Attack Orders, that way your Berserks will always do damage.

-pssvr
 
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