Now here's a potential little gem in a LOT of decks. Especially those that play powerful monsters and are tired of having them taken with Snatch Steal, Change of Heart, Creature Swap, and as we've seen upcoming card(s) in the upcoming set(s)
Having your monsters taken and used against you, or having someone hand you a Pyramid Turtle and kill it with your own monster only to special summon a Ryu Kokki or some such beatstick is devistating. Here's a card that lets you throw a real loop into your opponent's plans and I'm betting one they'll never see coming.
You'll notice in the rulings some really intersting things....such as returning Lava Golem to your opponet's side of the field. Let the burn players chew on that one under Level Limit Area B eh? Snatch Steal? Sure, go ahead. I'll take it back and keep gaining the 1000 each turn.
I haven't seen this card in play in my local meta but I'm going to give it a go in a couple of my decks. Let me know what you think about it's playability.
Card Number: MFC-101
Card Name: Remove Brainwashing
Card Type: Continuous Trap
Card Text:
As long as this card remains face-up on the field, the control of all monsters on the field returns to the original owners.
Card rulings:
1. When "Remove Brainwashing" is activated, monsters like "Lava Golem" & "Parasite Paracide" will return to their owner's side of the field, monsters revived with "Monster Reborn" return to their owner's side of the field, monsters taken with "Exchange" and played normally return to their owner's side of the field, etc.
2. When "Remove Brainwashing" is already active on the field and a switching effect is activated, or "Remove Brainwashing" is chained to a switching effect and is thus active before the switching effect resolves, control switches due to the effect but then switches back to the original owner because of "Remove Brainwashing". So for "Creature Swap", control is changed but then control goes back to the original owners. This means that if you give control of "Griggle" or "Ameba" to your opponent, their effect IS activated even though "Griggle"/"Ameba" then returns to the original owner's control afterwards.
3. If "Monster Reborn" is activated and "Remove Brainwashing" is chained (or was already active on the field), the monster goes to the side of the field of the player who activated "Monster Reborn", then switches back to the original owner immediately afterwards.
4. When "Snatch Steal" is active, the +1000 Life Points effect is applied even if "Remove Brainwashing" has returned control of the monster to the original owner.
5. "Remove Brainwashing" has no effect on a Monster Card equipped to "Relinquished" or "Thousand-Eyes Restrict", and the Monster Card remains where it is, because it is an Equip Spell Card.
6. Control of "Blindly Loyal Goblin" cannot change even because of "Remove Brainwashing", so if "Blindly Loyal Goblin" is Summoned due to "Monster Reborn" or using "Exchange", the original owner will not control "Blindly Loyal Goblin".
7. If "Remove Brainwashing" is activated and a player already has 5 monsters on the field, the returning monsters are destroyed. If multiple monsters are returning to the owner due to "Remove Brainwashing", and he does not have enough room for all of them, the player who controlled the monsters chooses the ones that are destroyed and the ones that return successfully.
8. If "Remove Brainwashing" is destroyed, control does not revert again, so if I activate "Change of Heart" and my opponent chains "Remove Brainwashing", control of the monster comes to me and then reverts to my opponent. Then, later in the turn, if "Remove Brainwashing" is destroyed with "Heavy Storm", control does not revert back to me and remains with the original owner. (The same for "Creature Swap", etc.)
Having your monsters taken and used against you, or having someone hand you a Pyramid Turtle and kill it with your own monster only to special summon a Ryu Kokki or some such beatstick is devistating. Here's a card that lets you throw a real loop into your opponent's plans and I'm betting one they'll never see coming.
You'll notice in the rulings some really intersting things....such as returning Lava Golem to your opponet's side of the field. Let the burn players chew on that one under Level Limit Area B eh? Snatch Steal? Sure, go ahead. I'll take it back and keep gaining the 1000 each turn.
I haven't seen this card in play in my local meta but I'm going to give it a go in a couple of my decks. Let me know what you think about it's playability.
Card Number: MFC-101
Card Name: Remove Brainwashing
Card Type: Continuous Trap
Card Text:
As long as this card remains face-up on the field, the control of all monsters on the field returns to the original owners.
Card rulings:
1. When "Remove Brainwashing" is activated, monsters like "Lava Golem" & "Parasite Paracide" will return to their owner's side of the field, monsters revived with "Monster Reborn" return to their owner's side of the field, monsters taken with "Exchange" and played normally return to their owner's side of the field, etc.
2. When "Remove Brainwashing" is already active on the field and a switching effect is activated, or "Remove Brainwashing" is chained to a switching effect and is thus active before the switching effect resolves, control switches due to the effect but then switches back to the original owner because of "Remove Brainwashing". So for "Creature Swap", control is changed but then control goes back to the original owners. This means that if you give control of "Griggle" or "Ameba" to your opponent, their effect IS activated even though "Griggle"/"Ameba" then returns to the original owner's control afterwards.
3. If "Monster Reborn" is activated and "Remove Brainwashing" is chained (or was already active on the field), the monster goes to the side of the field of the player who activated "Monster Reborn", then switches back to the original owner immediately afterwards.
4. When "Snatch Steal" is active, the +1000 Life Points effect is applied even if "Remove Brainwashing" has returned control of the monster to the original owner.
5. "Remove Brainwashing" has no effect on a Monster Card equipped to "Relinquished" or "Thousand-Eyes Restrict", and the Monster Card remains where it is, because it is an Equip Spell Card.
6. Control of "Blindly Loyal Goblin" cannot change even because of "Remove Brainwashing", so if "Blindly Loyal Goblin" is Summoned due to "Monster Reborn" or using "Exchange", the original owner will not control "Blindly Loyal Goblin".
7. If "Remove Brainwashing" is activated and a player already has 5 monsters on the field, the returning monsters are destroyed. If multiple monsters are returning to the owner due to "Remove Brainwashing", and he does not have enough room for all of them, the player who controlled the monsters chooses the ones that are destroyed and the ones that return successfully.
8. If "Remove Brainwashing" is destroyed, control does not revert again, so if I activate "Change of Heart" and my opponent chains "Remove Brainwashing", control of the monster comes to me and then reverts to my opponent. Then, later in the turn, if "Remove Brainwashing" is destroyed with "Heavy Storm", control does not revert back to me and remains with the original owner. (The same for "Creature Swap", etc.)