nkarunatilaka
The Syndicate...
REVENGE OF THE FAIRYS - VER. 2A
DECK AUTHOR :: NEIL KARUNATILAKA
DECK CREATION :: 10.01.05
Modified my fairy deck, trying to make it more consistant and loading on some rather useful "staples". So far its been able to flow well, except 1 problem is hand managment, as in this deck your hand expires fast (perhaps thats just my method of playing... i dunno lol), other than that, IMO its looking pretty good. Suggestions, ratings, or fixes/comments greatly appreciated.
-Neil
Deck Total :: 43
Monsters 15
1x Lava Golem
3x The Agent of Judgment - Saturn
3x The Agent of Force - Mars
2x Soul of Purity and Light
2x Shining Angel
1x Magician of Faith
1x Sangan
1x Cyber Jar
1x Cannon Soldier
(1x Morphing Jar - Undecied; helps with hand managment; so 16 monsters if in, and 44 total)
Spells 20
2x The Sanctuary in the Sky
2x Poison of the Old Man
2x Last Will
2x Soul Exchange
2x Mystik Wok
2x Emergency Provisions
2x Dimension Fusion
1x Spell Economics
1x Premature Burial
1x Level Limit - Area B
1x Lightning Vortex
1x Magic Reflector
1x Wave-Motion Cannon
Traps 8
2x Draining Shield
2x Secret Barrel
1x Threatening Roar
1x Gravity Bind
1x The Spell Absorbing Life
1x Ceasefire
Sidedeck 15
1x Terraforming
1x Snatch Steal
2x Rising Energy
2x Mirror Wall
2x Guardian Angel Joan
2x Asura Priest
2x Giant Trunade
2x Big Bang Shot
1x Heavy Storm
If theres anything you guys think i should add or take out, please let me know. I was thinking bout running this at SJC in San Mateo and seeing how it would run against the current Meta
rccrazy2 lol.
DECK AUTHOR :: NEIL KARUNATILAKA
DECK CREATION :: 10.01.05
Modified my fairy deck, trying to make it more consistant and loading on some rather useful "staples". So far its been able to flow well, except 1 problem is hand managment, as in this deck your hand expires fast (perhaps thats just my method of playing... i dunno lol), other than that, IMO its looking pretty good. Suggestions, ratings, or fixes/comments greatly appreciated.
-Neil
Deck Total :: 43
Monsters 15
1x Lava Golem
3x The Agent of Judgment - Saturn
3x The Agent of Force - Mars
2x Soul of Purity and Light
2x Shining Angel
1x Magician of Faith
1x Sangan
1x Cyber Jar
1x Cannon Soldier
(1x Morphing Jar - Undecied; helps with hand managment; so 16 monsters if in, and 44 total)
Spells 20
2x The Sanctuary in the Sky
2x Poison of the Old Man
2x Last Will
2x Soul Exchange
2x Mystik Wok
2x Emergency Provisions
2x Dimension Fusion
1x Spell Economics
1x Premature Burial
1x Level Limit - Area B
1x Lightning Vortex
1x Magic Reflector
1x Wave-Motion Cannon
Traps 8
2x Draining Shield
2x Secret Barrel
1x Threatening Roar
1x Gravity Bind
1x The Spell Absorbing Life
1x Ceasefire
Sidedeck 15
1x Terraforming
1x Snatch Steal
2x Rising Energy
2x Mirror Wall
2x Guardian Angel Joan
2x Asura Priest
2x Giant Trunade
2x Big Bang Shot
1x Heavy Storm
If theres anything you guys think i should add or take out, please let me know. I was thinking bout running this at SJC in San Mateo and seeing how it would run against the current Meta