Ritual: ZDP

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SPECIAL SUMMON MONSTERS (8)

3x paladin of white dragon
3x Demise, King of Armageddon
2x dark master zorc

MONSTERS (13)

3x blue-eyes white dragon
3x manju of the ten thousand hands
2x senju of the thousand hands
2x sonic bird
1x Sangan
1x cyber-stein
1x cyber dragon


SPELLS (17)

1x Book of Moon
3x Contract with the Abyss
3x white dragon ritual
1x Graceful Charity
1x Heavy Storm
1x fulfillment of the contract
1x Mystical Space Typhoon
1x Premature Burial
1x Snatch Steal
1x megamorph
2x giant trunade
1x brain control


TRAPS (4)

1x Call of the Haunted
1x ceasefire
1x royal decree
1x Torrential Tribute

FUSIONS:
The usual suspects.

If I am going to have a deck with a ritual in it, with all the support cards that requires I might as well have lots of rituals.
The deck is designed to be heavily synergistic. Senju/manju/sonic can pull out whatever is required for rituals, and serve as tribute fodder for paladin. Two of them will count as tribute for zorc/demise.
Paladin can destroy facedown monsters, and can search for BEWD. BEWD is 8 stars, and as such is also tribute fodder for zorc/demise as well as being a huge dragon.
Zorc/demise share the same ritual card, can tribute fodder for each other, and potentially generate large amounts of field advantage, often opening up for cyber-stein to pull out cyber-twin dragon or cyber-end dragon for game.

Problems I have had are a hand of either rituals or ritual monsters, but drawing maju/senj/sonic usually sorts this out. But this will happen with any combo deck...
This deck doesnt do well against Horus, due to shutting down the ritual spells, and mask of restrict can cause inordinate problems!

Comments?
 
Try running a Dust Tornado or 2 to try and get rid of those spell and trap cards that could shut you down. As for Horus, I'm not sure. I guess you could try more offensive trap cards. That's all I can think of.
 
Tiso said:
- Cyber-Stein
- Cyber Dragon
- 1-2 Demise, King of Armageddon

+ 1-2 End of the World
+ 1 Sonic Bird
+ 1 Senju of the Thousand Hands

For one you do not have the LP to bother with using Cyber-Stein and Demise, King of Armageddon. Second, you did not even include End of the World. Let us for example you used up all of your Contact with the Abyss. How do you plan to summon the other 2 monsters left out?

I have playtested it quite a bit, and it does work. I ran this at my local tourney on saturday, and managed to come first out of 16, losing only to a Horus deck. Generally, Cyber-Stein is there for 'just in case', otherwise, it doesnt get played. Ideally, I can pull off demise and then summon Cyber-Stein for the win, and this happens more often than I should be able to expect.
I rarely get more than 2 uses of Contract with the Abyss, and demise is only one of the ways to win- paladin/bewd is quite easy to pull out, and if I have zorc to hand and not demise, I will often go that route.

I have thought of putting in some more senju/sonics, I might have to think more on that.
 
The problem is, nothing in your Deck convinces me otherwise that you somehow manage to stave off attacks and maintain a high enough LP count in order to use Cyber-Stein and/or Demise, King of Armageddon. But is up to you, I would go for more of the Ritual Searchers myself.
 
You should streamline this deck towards Zorc and Demise, it would work a lot better than the janky/splashed together mess you have right now. 3 Ritual lines is a bad idea, meaning lots of dead draws and I can almost certaintly guarantee a Roar/Waboku side against it.
 
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