Royal Decree + Traps in Graveyard

Chillout1984

New Member
With DB2 coming up, I suspect that Royal Decree will be played far more often, so I would like to be sure about a thing before it is released:

Am I right to believe that when a trap is activated while Royal Decree is on the field and that trap is destroyed during the same chain (because of Mystical Space Typhoon, for example) that the trap still resolves succesfully because it is in the graveyard and not on the field when it resolves?

Why not simply destroy Decree? If it is your own Decree, I think that you prefer to let it stay on the field when your opponent has a lot of traps ;)
 
chaos general said:
Royal Decree is different than Jinzo in the fact that you can activate trap cards while it's (Royal Decree) is active. However, as soon as the trap card becomes face-up, its negated. It doesn't activate in the graveyard if its destroyed by MST because no traps save a few actually activate in the graveyard. (For example, Statue of the Wicked, Blast with Chain, Dark Coffin, Kozaky's Self-Destruct Button) So its still negated.

Hope that helps.

But Royal Decree says negate all traps on the field, not negate all traps... So why is Royal Decree different than Skill Drain?
 
Chillout1984 said:
But Royal Decree says negate all traps on the field, not negate all traps... So why is Royal Decree different than Skill Drain?

Because trap cards do not activate in the graveyard unless they imply that they do. A spell or trap card activates while its on the field, even if it is destroyed. Think of it as this: The effect is like a... oh, soul, and the card is a shell. you destroy the shell, but the soul stays behind and, uh, activates.
 
Ah, ok, I finally understand why... So it's just bad wording on Royal Decree?

"negate the effects of all Trap Cards on the field except this card."
"the effects of all face-up Effect Monsters on the field are negated."

Those 2 look for about 99% the same ;)
 
Unlike monster effects, Spell and Trap effects are not stuck to the card.

So the effect is still on the field.

It's not differences in card effect, it's inherent differences between Monsters and Spell/Trap.
 
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