spell speeds? monster priority?

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ygocollectorx

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ive been playing yugioh for couple of years now...
i never understood or at least never bothered knowing about spell speeds and monster priority...i was wondering if you guys could explain to me how they work because i was dueling a guy and he started talking about some cards and i really didnt know what he was talking about

thanks for the help.
 
Spell Speeds? Well, there pretty much covered in the basic rule book which you can download at www.yugioh-card.com as a PDF file. But basically, they determin what can and can't be chained to each other. Spell Speed 1 cannot be chained to each other unless the activate at the same time. Spell Speed 2 can only be chained to another Spell Speed 2 or lower. Spell Speed 3 can only be chained to another Spell Speed 3 or lower.

Normal, Continuous, Field and Equip Spell Card are all Spell Speed 1 for example and can only be activated during your Main Phase. Traps are all Spell Speed 2 and can only be activated on your opponent's turn. Counter Traps which are Spell Speed 3 are the only 3s in the game. Monster effects can only be 1 or 2.

Priority on the other hand is a different can of worms altogether. There are countless threads here in the rules sections discussing that subject. Priority is, very basically, something players have. Not monsters. When it's your turn, you have priority to activate effects or take actions first during a given phase before your opponent can respond. Only when you do something or pass can your opponent do something on your turn. For example, when you summon a monster, once the summon has successfully completed, you retain priority to activate Spell Speed 2 effects, the effects of the Monster you just summoned, or the effects of a monster you already control. You either do one of these or pass. Only then can your opponent respond to the summon. Some effects trigger as soon as a summon completes, like Breaker receiving his Spell Counter. In those instances, your priority effectively gets used up by forced effect and your opponent gets to respond to the summon and in chain to the effect.

Priority and Spell Speeds are simply two different operations that determine who gets to go first and with what effects they can respond. They are very important mechanics of the game that I would encourage you to research if play the game often. Yu-Gi-Oh! is not a game of who gets to flip his cards faster then the other. Priority determines who gets to activate certain effects first. And Spell Speeds determine what can be chained to those effects or activated in response to those events.
 
Digital Jedi said:
Spell Speeds? Well, there pretty much covered in the basic rule book which you can download at www.yugioh-card.com as a PDF file. But basically, they determin what can and can't be chained to each other. Spell Speed 1 cannot be chained to each other unless the activate at the same time. Spell Speed 2 can only be chained to another Spell Speed 2 or lower. Spell Speed 3 can only be chained to another Spell Speed 3 or lower.

Normal, Continuous, Field and Equip Spell Card are all Spell Speed 1 for example and can only be activated during your Main Phase. Traps are all Spell Speed 2 and can only be activated on your opponent's turn. Counter Traps which are Spell Speed 3 are the only 3s in the game. Monster effects can only be 1 or 2.

Priority on the other hand is a different can of worms altogether. There are countless threads here in the rules sections discussing that subject. Priority is, very basically, something players have. Not monsters. When it's your turn, you have priority to activate effects or take actions first during a given phase before your opponent can respond. Only when you do something or pass can your opponent do something on your turn. For example, when you summon a monster, once the summon has successfully completed, you retain priority to activate Spell Speed 2 effects, the effects of the Monster you just summoned, or the effects of a monster you already control. You either do one of these or pass. Only then can your opponent respond to the summon. Some effects trigger as soon as a summon completes, like Breaker receiving his Spell Counter. In those instances, your priority effectively gets used up by forced effect and your opponent gets to respond to the summon and in chain to the effect.

Priority and Spell Speeds are simply two different operations that determine who gets to go first and with what effects they can respond. They are very important mechanics of the game that I would encourage you to research if play the game often. Yu-Gi-Oh! is not a game of who gets to flip his cards faster then the other. Priority determines who gets to activate certain effects first. And Spell Speeds determine what can be chained to those effects or activated in response to those events.
Traps can be activated once your turn ends and the opponents turn begins for the rest of the game.

Set a trap on your MP2, during your opponent' draw phase you can now activate it, During your turn after your opponents you can activated as well.

basically once your the turn in which you set the card is done you can activate that card during any given time [aslong as it doesnt have requirements to activate] for the rest of the game.
 
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