D4ng3r
New Member
hello, i recently got the dinosaur's rage structure as a small christmas present. i am really impressed with this structure deck, and i may be getting another one to get 3 of some cards, or 2 of others, that can be very useful to me.
i am using this structure as just that- meat for my deck. i thought i would just make it dinosaur themed, but then the card tyranno infinity stuck out to me. seems highly abusive, eh?
what do you think about a 1 hit ko (ish) deck based around tyranno infinity?
tyranno infinity earth
****
[dinosaur/ effect]
the original attack of this card is the number of your removed from play dinosaur-type monsters x1000.
i could use skull lair, the second half of the effect of the trap card 'macro cosmos' (any cards sent to the graveyard are removed from play- for both players (this would set up his attack quite nicely, as well as negate opponent's cards like premature and call of the haunted))*, as well as 'survival instinct' trap (which lets you remove as many dinosaurs from play to gain 400 lp for each one removed this way).
i think that this could be quite a sweet deck. what do you think?
* can i do that? use the trap 'macro cosmos' not for its ability to summon a monster from your deck (which i dont have btw) but just to remove monsters from play?
i am using this structure as just that- meat for my deck. i thought i would just make it dinosaur themed, but then the card tyranno infinity stuck out to me. seems highly abusive, eh?
what do you think about a 1 hit ko (ish) deck based around tyranno infinity?
tyranno infinity earth
****
[dinosaur/ effect]
the original attack of this card is the number of your removed from play dinosaur-type monsters x1000.
i could use skull lair, the second half of the effect of the trap card 'macro cosmos' (any cards sent to the graveyard are removed from play- for both players (this would set up his attack quite nicely, as well as negate opponent's cards like premature and call of the haunted))*, as well as 'survival instinct' trap (which lets you remove as many dinosaurs from play to gain 400 lp for each one removed this way).
i think that this could be quite a sweet deck. what do you think?
* can i do that? use the trap 'macro cosmos' not for its ability to summon a monster from your deck (which i dont have btw) but just to remove monsters from play?