Unbelievable!!

Suerte Rico

New Member
!!UPDATED!!
Here it is:
Monz.18
2 Goblin Attack Force
1 Amazoness Swords Woman
3 Elemental Hero Wildheart
2 Dream Clown
3 Marauding Captain
3 Warrior Lady of the Wasteland
1 Neo-Spacian Grand Mole
2 Spell Striker
1 Spirit Reaper

Splz.14
1 Heavy Storm
1 Lightning Vortex
1 Mystical Space Typhoon
2 Reinforcement of the Army
2 Shrink
1 Swords of Revealing Light
3 The A. Forces
3 The Warrior Returning Alive

Trpz.8
3 Magic Jammer
2 Mask of Restrict
3 Zero Gravity

Side Board 15
2 D.D. Survivor
2 Asura Priest
2 D.D. Scoutplane
1 Dimension Fusion
2 Dimension Fissure
2 Twister
2 Cursed Seal of the Forbidden Spell
1 Return from the Different Dimension
2 Royal Decree

What do you think, NOW?
This is the result of much play testing.
:flight3
 
It is good to see someone who still runs the fiend megacyber. People play Cyber dragon, yet they could not see the concept with megacyber.

But on top of that, I see that you also combined it with some good cyber dragon fun, which was even better. Summoning two behemoths in one turn and still having a normal summon to boot can pull off some awesome strikes. Just smile and gring when your opponent thinks they have you on the ropes.
 
Thanks I do LOVE the Ol' School decks. I'm only missing Swift Gaia the Fierce Knight which will be replacing Combo Master. Then the deck will be at full strength!
 
um, it's looks kind of random to me. I absolutely don't see the point of running the Fiend Megacyber nor do I see any use in Mysterious Guard or th A. Forces. Of course, maybe I fail to see just how this line-up is any good, but from the look of it I don't see it beating any Monarch, Macro, Dark World or Gadget decks, sorry.
 
Being that he's running predominantly Warriors, the The A. Forces speaks for itself. Mysterious Guard should also, but I guess I should point out what field clearing potential it has in an all Warrior Deck. And do I really need to point out the swarm potential of The Fiend Megacyber coupled with preexisting Warrior speed?
 
love the warriors :D
there's a bit of tech you may enjoy...frontier wiseman... wimpy but ok effect - sort of a cyber phoenix or lord of d but for warriors....aids 6 samurai as well - esp facing targeting effects
i was enjoying a dark warrior deck for a while just to fuel ddv- a bit of gadget hate ya know??? ;) dasher,zombyra,find megacyber even penumbral and ghetsu fuma with a few rush recklessly
good ole warrior beatdown - whats random about that? jinzo and a lv5 - thats straight up aggression
and when you're in deep swift gaia to the rescue
all it really needs is lv2 main or side or both
 
Well, Guard, A.forces and Megacyber will probably back this deck up, but I doubt if it has any competitive value.
 
this deck has te same problem as other warrior decks do....

they can clear field, but it doesnt look like it can press the advantage after making the opening.

throw in an injection fairy lily....
maybe even a call of the haunted.

just toss 2 A. forces.

granted they are a great card in warrior decks. but they aren't an necessity. Plus...im just trying to make this deck a lil more competitive =/
 
Vanguard:
I love that you are a true cynic. Nothing wrong with that I encourage it.
I'm glad someone isn't letting me off so easily.
While it does look random its actually based (loosely) on my favorite warrior deck which also ran 2 D.D. Assailant, & Warrior Lady, but due to the current fickleness of both UDE & Konami I have been hesitant to put them back in. The Mysterious Guard actually goes with them. It also helps against Macro by preventing both removal AND draws. What can I say about DW. It is of no consequence to me. I can defeat DW rather easily I also have things in the side to slow them down to MY speed so that I have control. Sorry to disapoint you, but Monarch don't matter much either, you see after some testing I've updated the deck. Especially the side deck. I can stop just about ANYTHING thrown my way, sure you can have game1, but in game two I will side and win. Then in game3 I'll do it again. Gadgets might be a problem where you are, but here almost nobody runs them so you may be right on this one. I've not faced one yet so I don't know what they run.

Digital Jedi:
Thanx man. I'm glad you can appreciate the field hate here.

Cuzwbd:
Thanx bro,
Frontier Wiseman would be great IF he were a warrior, but because he's not I'd have to also run DNA Surgery for him to work properly and there just isn't any room for both him and his support.
I also like the Zombyra, Getsu Fuhma, & the S.S. Lv2. I'll try to work them in somehow.

theallmightypoe:
You're a football fan, right? Make the opening and then abuse it, right?
I like the way you think.
I installed Call, but I'm not a big fan of Injection right now what with all the E.C.'s, B.C.'s and the C. Swaps in my area.
Re: The A. Forces. Yes they are!!
If I have Goblin Attack Force 2300 and they have Mobius the Frost Monarch 2400.
Q. How can I beat it?
A. The A. Forces +200 for 2500 my G.A. Force wins. Monarch hate.
This deck is very competitive. Here's the original version.
Monz17
Goblin Attack Force (2)
D.D. Assailant (2)
D.D. Warrior Lady
Don Zaloog (2)
Marauding Captain (2)
Exiled Force
Sangan
Cyber Jar /Banned/
Mysterious Guard (2)
Morphing Jar
Sasuke Samurai
Magician of Faith /Banned/

Spellz17
Brain Control
Confiscation
Dark Hole /Banned/
Giant Trunade
Heavy Storm
Lightning Vortex
Mage Power
Mystical Space Typhoon
Nobleman of Crossout
Premature Burial
Reinforcement of the Army (2)
Snatch Steal
Swords of Revealing Light
The Warrior Returning Alive (2)
United We Stand

Trapz6
Call of the Haunted
Magic Drain (3)
Royal Decree
Torrential Tribute

Like I said "Loosely based" this version had 0 tribs and owned the field, hand, and the game.
 
Hm, well I've studied op your deck and I understand it's stong point and it's weak points. For example, if you'd run into a fifth gadget deck, you'd probably have a rough time since they're packed with soooo much monster removal :), it ultimately exhauts the opponent's deck. In regard to your deck itself, it does have good points, but I see there are a lot of ways to swarm the field, which is definitely a good thing, however, you might want to consider putting in some fall-back cards for late-game protection if you've run out on swarming options.
 
Suerte Rico said:
Vanguard:
I love that you are a true cynic. Nothing wrong with that I encourage it.
I'm glad someone isn't letting me off so easily.
While it does look random its actually based (loosely) on my favorite warrior deck which also ran 2 D.D. Assailant, & Warrior Lady, but due to the current fickleness of both UDE & Konami I have been hesitant to put them back in. The Mysterious Guard actually goes with them. It also helps against Macro by preventing both removal AND draws. What can I say about DW. It is of no consequence to me. I can defeat DW rather easily I also have things in the side to slow them down to MY speed so that I have control. Sorry to disapoint you, but Monarch don't matter much either, you see after some testing I've updated the deck. Especially the side deck. I can stop just about ANYTHING thrown my way, sure you can have game1, but in game two I will side and win. Then in game3 I'll do it again. Gadgets might be a problem where you are, but here almost nobody runs them so you may be right on this one. I've not faced one yet so I don't know what they run.

Digital Jedi:
Thanx man. I'm glad you can appreciate the field hate here.

Cuzwbd:
Thanx bro,
Frontier Wiseman would be great IF he were a warrior, but because he's not I'd have to also run DNA Surgery for him to work properly and there just isn't any room for both him and his support.
I also like the Zombyra, Getsu Fuhma, & the S.S. Lv2. I'll try to work them in somehow.

theallmightypoe:
You're a football fan, right? Make the opening and then abuse it, right?
I like the way you think.
I installed Call, but I'm not a big fan of Injection right now what with all the E.C.'s, B.C.'s and the C. Swaps in my area.
Re: The A. Forces. Yes they are!!
If I have Goblin Attack Force 2300 and they have Mobius the Frost Monarch 2400.
Q. How can I beat it?
A. The A. Forces +200 for 2500 my G.A. Force wins. Monarch hate.
This deck is very competitive. Here's the original version.
Monz17
Goblin Attack Force (2)
D.D. Assailant (2)
D.D. Warrior Lady
Don Zaloog (2)
Marauding Captain (2)
Exiled Force
Sangan
Cyber Jar /Banned/
Mysterious Guard (2)
Morphing Jar
Sasuke Samurai
Magician of Faith /Banned/

Spellz17
Brain Control
Confiscation
Dark Hole /Banned/
Giant Trunade
Heavy Storm
Lightning Vortex
Mage Power
Mystical Space Typhoon
Nobleman of Crossout
Premature Burial
Reinforcement of the Army (2)
Snatch Steal
Swords of Revealing Light
The Warrior Returning Alive (2)
United We Stand

Trapz6
Call of the Haunted
Magic Drain (3)
Royal Decree
Torrential Tribute

Like I said "Loosely based" this version had 0 tribs and owned the field, hand, and the game.
Well, now you should remove those banned cards to play in advanced. I would say since it is a Warrior T-box deck, put in Injection Fairy Lily (great card) in place of Magician of Faith. For Cyber Jar, another Exiled Force would be the next best thing. Dark Hole you can take out for Lightning Vortex. You have SoRL, and if you use it with that card its the next best thing. Since the speed of this deck slightly decresed changing the deck, I would run some searchers. I would recamond Giant Rat so you could take out Fairy Injection Lily for protection. Also I wouldn't run three Magic Drains. Everyone I fought were fine with discarding a spell when I ran three. You could always Ring of Destruction, Ultimate Offering, and Trap Hole etc. I would also put some Deck thinning cards (mainly Magical Merchant) and Pot of Avarice to get the speed of this deck back up.
 
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