Upgrade my Machine Deck

Hmm... this meta hates equips unless they go off with a bang when destroyed (like Blast with Chain XD). Any ways, here are my suggestions:

- 7 Completed [2]
- Card Destruction
- Fusilier Dragon, the Dual-Mode Beast
- Helping Robo For Combat
- Compulsory Evacuation Device [2]
- Covering Fire

+ Brain Control (pretty cheap right now)
+ Sakuretsu Armor [3] (see why in a moment)
+ Jetroid [2]
+ Scapegoat
+ Steamroid/ Drillroid

I know this messes with your balance a bit, but I think it would help. Scapegoat may not fit the theme exactly, but it's a good defense in case your hand's not well at the moment or if the opponent stopped part of your assault (after Limitering your machines). Jetroid provides some psychological aspects to the game cause if you have a fairly full hand, the opponent has to weigh the risks of you having a trap in hand.
 
Thanks. I don't wanna get rid of the evacuation devices because they return machines to my hand after limiter. I also like the thought of Scapegoats. I don't like the Jetroids becuase they wont do much unless I have traps.
 
chess mess said:
^Edits shown above^

You have little and close to NO monster removal. All you have is Dark Hole, and Torrential Tribute. But I'll talk about that a bit more later.

A Machine deck definately needs some Cyber Dragon's to set the theme, but those are hard to get so I'll leave them out. Put in a third Fusilier Dragon, the Dual-Mode Beast in place of one of those Blowback Dragons (they're cool but Fusilier dragon can be COOLER :>)

Cyber Jar is mehldmskd it tends to help out your opponent more than you (aka thanks for the 5 cards). So off that for a better flip-effect machine like lets say... Dekoichi the Battlechanted Locomotive. He's so cool, he's a vampire train.

The time of high-ATK 4-Starred monsters is over. Actually, the time of normal monsters is over (unless you run Skill Drain) so off the Mechanical Chasers for...2 more Dekoichi the Battlechanted Locomotive? :D

Nimble Momonga's don't really work..here...so NUMBER 1 out for 1 Drillroid. NUMBER 2 out for another. NUMBER 3 out for a Gear Golem the Moving Fortress (HEY, A MACHINE)

I don't like Tetran. Ancient Gear Best is massively cooler. Same with Helping Robo For Combat, the Ancient Gears are a way to go Ancient Gear Soldier is cooler than you may think.

Equip cards are meh, unless you're playing NT with Maha Vailo. My favorite equip for a machine deck (which I'd swap out with the 7 Completed) is Metalmorph, but those are hard to find I'd imagine so eh. Same with Mage Power take all three cards out for uhh...2 Sakuretsu Armor and a...uhhh...looking at the list..Book of Moon. YEAH. :D

It's my trademark thing to take Magic Cylinder out of every deck I see so off it for a Sakuretsu Armor (3 so sidedeck is busted) Blah blah blah. I'm bored now. Hope I helped, tah.
 
I have to say, I hate your advice. Fusilier is no where near as good as blowback. The Drillroids may be ok and I'm keeping in cylinder. Yah, I need some more monster removal. And Dekoichi aint that good either. I will consider the gear stuff and I want to get rid of the 7 Completeds. whatever. Thanks anyways.
 
chess mess said:
I have to say, I hate your advice. Fusilier is no where near as good as blowback. The Drillroids may be ok and I'm keeping in cylinder. Yah, I need some more monster removal. And Dekoichi aint that good either. I will consider the gear stuff and I want to get rid of the 7 Completeds. whatever. Thanks anyways.

Oops. I forgot to explain Fusiliers. I forgot to add in 2 The Shallow Graves, they work great with Fusiliers. ;) And hate is such a STRONG word. I'll look at your deck later on after I've had coffee. :D
 
Where is eveyone and the comments? Chaosruler? Dillie-O? Jathro? Anybody? Come on. I know you guys are out there. Help me out, PLEASE.
 
Inuyasha_Riku said:
haha...if u want...u can try a cyber stein and if u can get ur hands on one...a cyber twin for a finisher ..

You laugh at this, the fusions and limiter is a very viable finisher.
 
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