Useful Spells for a Spellcaster Deck?

Ojimaru

New Member
I'm currently using a variant of the Spellcaster's Judgement deck and have done pretty allright with it, aside from Goblin Attack Forces and Trap-heavy decks.

What I'm trying to do is to distance myself from Traps as much as possible, putting a greater reliance on spells. However, aside from Breaker the Magical Warrior's effect, Mystical Space Typhoon, Heavy Storm and Bait Doll, I can't think of any way to stop my opponent's spell and traps from controlling the pace.

I've thought of Princess Pikeru + Recycle to... well, recycle my spells, but I noticed that I've only a limited number of chances to re-shuffle my deck during the game.

Failing that, I was wondering what continuous spells/traps would be useful for a deck that seems to rely on the Dark Magician and spells quite heavily.
 
first 2 that come to mind are royal decree and nobleman of extermination...only problem is royal decree negates magicians circle....but the 2 together can make a wicked chain...
 
Spells
Magical Blast
Magical Dimension
Diffusion Wave-Motion
Book of Secret Arts
The A. Forces (helps Warriors as well)
Yami

Traps
Magician's Circle
Ready for Intercepting (helps Warriors as well)
 
The A. Forces ONLY helps Warriors. It simply counts Spellcasters too, but it doesn't help them.

Book of Secret Arts is useless. Who wants a Spellcaster-specific +300 ATK/DEF when you could have a much better general boost from another one card (Axe of Despair, for example). Same might go for Yami, although it is the Field Spell Card for Spellcasters (and you know I think every Deck should have a Field Spell Card in it).
 
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