Vote YOUR cards to be released in USA

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drzero7

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UDE is doing a poll, to put what cards to be released in Shounen Jump Promo.

VOTE NOW. SOme of these cards are REALLY GOOD!

http://www.shonenjump.com/yugipoll60/

This is my personal vote

Dandylion
Summon Priest
Chimeratech Fortress Dragon
Goka, the Pyre of Malice
Beast King Barbaros

(Would have added Exodios if Metamorphosis wasn't banned)


Here is some of the text of the card effect for those who don't know.

(From source, dmcomet, )

Card Name: Chimeratech Fortress Dragon (VJMP-JP025) Effect: [Cyber Dragon] + 1 or more Machine Type monsters
This card cannot be use as Fusion material monster. This card cannot be special summon from Fusion deck outside of by sending the above cards from the field into Graveyard (The Magic card [Fusion] is not required). This card's original attack strength is equal to number of Fusion material monster x1000.

Card Name: Mystic Beast King - Barbaros (LE10-JP006) Effect: This card can be Normal Summoned without sacrifice. If so, this card's original attack strength becomes 1900. If you sacrifice 3 monsters to sacrifice summoned this card, destroy all cards on opponent's field.

Card Name: Toy Magician (VJC-JP016) Effect: This card can be treated as a Magic card and set into Magic/Trap zone from your hand. When this card is destroy by card effect that opponent control and sent to Graveyard while set in Magic/Trap zone, special summon this card to your field at End Phase of that turn. Also, when this card is successfully Reversed Summon, destroy number of Magic/Trap cards on the field equal to number of face-up [Toy Magician] on the field.


Card Name: Dandelion (VJC-JP013) Effect: When this card is send to Graveyard, special summon 2 "Fluff Token" (Wind/Plant/1/0/0) in defense mode onto your field. During the turn the tokens are special summon, they cannot be sacrifice for sacrifice summon.


Card Name: Soul of Malice - Gouka (VJMP-JP022) Effect: When there's a Fire attribute monster on your field, you can special summon this card from your hand. If it's special summon this way, destroy a Fire attribute monster on your field. During your Standby Phase, special summon a [Fireball Token] (Fire/Pyro/1/100/100) to your field in defense mode. Sacrifice a Fire attribute monster outside of this card from your field, increase this card's attack strength by 500 until end of turn.

Card Name: Summon Priest (LE8-JP002) Effect: This card cannot be sacrificed. When this card is Normal Summon or Reverse Summon, switch it to defense mode. Discard a Magic card from your hand, special summon a monster from your deck. The monster special summon by this effect cannot attack that turn. This effect can only be use once per turn.



Card Name: Ultimate Sealed God - Exodios (WJMP-JP008) Effect: This card cannot be Normal Summoned. This card cannot be special summon outside of by returning all monsters in your Graveyard into deck. When this card declares attack, send a monster from your hand or deck into Graveyard. Increase this card's attack strength by number of Normal monster in your Graveyard x1000. When this card leaves the field, remove this card from he game. When 5 [Sealed One] cards are sent to Graveyard by this card's effect, this card's controller wins the duel.


Card Name: Chaos Phantom - Armityle (LE10-JP001) Effect: [Divine Flame Emperor - Uria] + [Descending Thunder Emperor - Hamon] + [Phantom Emperor - Ravel]
This card can only be special summon from Fusion deck by removing the above cards from the game from your field (the card [Fusion] is not required). This card cannot be destroyed as result of battle. When this card is face-up on the field increase this card's attack strength by 10000 during your turns.



Card Name: The splendid VENUS (LE10-JP005) Effect: When this card is face-up on your field, decrease the attack and defense strength of all face-up monsters on the field outside of Angel type by 500. Also the activation and effect of your Magic/Trap cards cannot be negated.


Card Name: Blue Ice White Night Dragon (LE10-JP002) Effect: WNegate the activation of Magic and Trap cards targeting this card and destroy it. When a face-up monster on your field is target of attack, by sending a Magic/Trap card from your field to Graveyard, you can change the target of that attack to this card.


Card Name: Arcana Knight Joker (LE8-JP001)
Effect: [King's Knight] + [Queen's Knight] + [Jack's Knight]
This card's Fusion Summon can only be done by monsters named above. When this card is face-up on the field, if this card is target of Magic, then discard a Magic card, if Trap then discard a Trap card, or if target of effect by effect monster discard a monster to negate that effect. This effect can only be use once per turn.




LE10-JP008
Cold Enchanter
Water/Aqua/4/1600/1200
Discard a card from your hand, put a Ice Counter onto a
face-up monster on the field. Increase this card's attack strength
by number of Ice Counters on the field * 300.
LE10-JP007
Demonic Motor Omega
Dark/Machine/8/2800/2000
During your End Phase, special summon a [Motor Token]
(Earth/Machine/1/200/200) to your field in attack position.
Once per turn increases this card's attack strength by 1000.
When this effect is used destroy this card at End Phase of that turn.

LE10-JP004
Card Blocker
Earth/Warrior/3/400/400
When this card is successfully Summoned, Reverse Summoned, or
Special Summoned, put it in defense mode. When a monster
face-up on your field is target of attack, you can change the
target of that attack to this card. When this card is target
of attack, you can send up to the top 3 cards from your deck to
Graveyard. For each card sent, increase this card's defense
strength by 500 until End Phase.

LE09-JP004
Zeta Reticulant
Dark/Angel/7/2400/2100
When this card is in Graveyard, when a monster on opponent's field
would be remove from the game, special summon a [EBE Token] (
Dark/Demon/2/500/500) to your field. Sacrifice a [EBE Token] on
your field, you can special summon this card from your hand.

LE09-JP003
Puppet King
Earth/Warrior/7/2800/2600
When opponent add a monster card from his/her deck to hand other
than by drawing, you may special summon this card from
your hand. If special summon this way, destroy this card at the
End Phase of your next turn.
 
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