Warrior/Chaos

why yes i can..one...Silent Swordsman LV5 will fit ur deck theme better...it has the exact same unaffected by spells effect horus lv6 does, its a WARRIOR..and its light.last i checked...light =chaos food....and in the case of airknights..do u really fear Cyber Dragon that much.?...its ur preference on airknight...i love it for its trample and draw ability..but ur choice...
 
sorry for asking you didn't have to be rude and yes I do get scared of Cyber Dragon I went to a regionals all the people I faced had it. Thank you for answering my questions though
 
Yes but see the status of Silent Swordsman LV5 being light is a benefit for this deck and I thought it was good to have so I'm going to try both cards in place and determine which is better. Plus it's only unaffected by your opponents spell cards which I like.
 
Wow. What a load of chaos cookie cutter crap (CCCCCCCC) :D I'm kidding, but surely we can fit some anti-meta originality in here, eh? When I ran a Chaos Sorcerer deck, it relied on Light of Intervention. Lose Trap Hole, Bottomless Trap Hole, Torrential Tribute, and one Sakuretsu Armor for 3x Light of Intervention and a Fake Trap. Then we'll need to drop Morphing Jar, Magical Merchant, and Magician of Faith. Also, drop MSLV2 if you feel it would be dead weight. Then, that makes room for a pair of Ninja Grandmaster Sasukes and a pair of Otohimes. Not only are they chaos food, but the make a devastating combo with Light of Intervention.

Last but not least, we'll need to trim some excess spells (Creature Swap, Nobleman of Crossout, Brain Control) and replace them with combo-able cards. I reccommend either 3x Smashing Ground or 3x Dark Core. Excellent combos with Light of Intervention.

-pssvr
 
pssvr said:
Wow. What a load of chaos cookie cutter crap (CCCCCCCC) :D I'm kidding, but surely we can fit some anti-meta originality in here, eh? When I ran a Chaos Sorcerer deck, it relied on Light of Intervention. Lose Trap Hole, Bottomless Trap Hole, Torrential Tribute, and one Sakuretsu Armor for 3x Light of Intervention and a Fake Trap. Then we'll need to drop Morphing Jar, Magical Merchant, and Magician of Faith. Also, drop MSLV2 if you feel it would be dead weight. Then, that makes room for a pair of Ninja Grandmaster Sasukes and a pair of Otohimes. Not only are they chaos food, but the make a devastating combo with Light of Intervention.

Last but not least, we'll need to trim some excess spells (Creature Swap, Nobleman of Crossout, Brain Control) and replace them with combo-able cards. I reccommend either 3x Smashing Ground or 3x Dark Core. Excellent combos with Light of Intervention.

-pssvr
pssvr-
i like what you posted.... but perhaps for another deck, cuz you basically changed most of his deck ;). Although there is some good advice that he can benefit off of.
 
yes, well, you have a point. Maybe for another deck. But that doesn't mean I need help. Honestly, I'm surprised that post is still up there. Usually Mr. Kilbourne has these kinda things taken care of within 30 minutes of their posting. Has he been slacking off? :D

-pssvr
 
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