What's so good about Smashing Ground?

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Wizit

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Hello

I have seen Smashing Ground played a lot of late and people are talking about it like it is a staple. Why is that, really? Why not just use Fissure?

I realise the difference in wording for the above two cards but the times I have seen Smashing Ground used, it was only to destroy a small monster anyway, with a small DEF (only monster on the field).

A lot of the high ATK monsters do not have a high DEF so you may not be destroying the 'best' monster anyway.

Please explain. Thanks.
Wizit
 
The best explanation I can give (and it's not a nice one) would be that some people may be entirely too inclined to follow the meta. I think when Smashing Ground came out, since it was released later than Fissure and had the word "highest" in it, people just assumed it was better. From there, I suppose it never wore off. I, for one, used three Fissures and three Trap Holes in my deck for a long time, and it worked at least as well as smashing and bottomless.
 
smashing + bottomless = people who like shiny things

Fissure + Trap Hole = people who dont care about how "rare" the deck is just as long as it works

it's all a matter of personal preference....I prefer not to use Fissure nor smashing
 
true, but the lob Trap Hole is a dodgy looking holo at best

smashing is at least a super short print, making it harder to find and a bit more sought after...at least where i am

just play what works for you wizit.....just because everyone mightuse smashing or suggest for you to use smashing, doesnt mean that you should.

pick your favourite monster removal tool and go with it
 
I still cant believe how hard it is for people to get a hold of Smashing Ground!!! I had a gazillion of them when IOC came out (mostly because I bought at least 3 Boxes, and continued to buy Boosters afterward), and it seems like everyone else must have just got the best and quit.
 
I cant even begin to tell you how much it makes me fume to see someone play Trap Hole on me!!! How dare they use such an old card that STILL WORKS!!! lol
 
well the original way it was used was against BLS, notice how it had such nice defense, its like woah!! that is good. well eventually it comes do, What is the bigger threat and how will you take care of it.

I figure, if the creature has 1000 or less defense use Tsukuyomi to kill it, If it has more use Smashing Ground.

eventually Fissure will just end up killing the wrong creature at times.

im surprised that Hammer Shot hasnt seen play since lately its the battle of who has the Highest attack position monster on the field.
 
I guess the "field" is exactly the problem, noone wants to get hit with your opponent chaining something to flip the monster face-down or removed from the field or something.

But doing a manual change at first is a "Backfire" precaution thing to do as well.
 
with Book of Moon down to 1, its less likely that the creature will go face down.

one thing i always tell my magic team mates is. "You know they have the card, they havent played it because they oviously cant. WIN NOW!"
 
That could not be MORE true, if you have a card, there is absolutely no harm in trying it out, heck it's a suprise for any other player and theres no saying in what the results could be :)
 
Smashing Ground is better than Fissure, anyone saying that Smashing Ground is just as good as Fissure and Hammer Shot are mistaken and probably can't find any Smashing Ground. Smashing Ground destroys the monster with the highest DEF on the field. Meaning it will take out a monster, instead of a Scapegoat, it gets more power now that monsters that prove to be problems are showing up with higher and higher defenses. And the definition of high defense is not 1500 and not 2000+.

Smashing Ground takes out Cyber Dragon (almost definately) D.D. Warrior Lady and D.D. Assailant. High defense is a good target since high ATK may get you destroying a beatstick, which you shouldn't need to do. Monsters that need to be destroyed from a card effect and not battle usually have decent defenses. And Smashing Ground takes out 1 monster and you're ridding of 1 of your own cards; a one for one. On average, the average duelist with the average deck averagely has no more than 1 face-up monster on the field. Meaning Lightning Vortex would not be the savory alternative; since you'd be losing two cards instead of one. This clears their field for a Spirit Reaper or Don Zaloog, or just a big direct attack.
 
ur right.... i totally agree...

ive always had plenty of Smashing Grounds...
i dont splash it into any deck....
i look for a weakness and a potential strength and then exploit it...
my dark warrior/phoenix deck uses 0, my earth warrior deck- 0, but my new creator deck runs 2 ... its all about the deck and the player...
but yes Smashing Ground is marginaly better then Fissure... Fissure is an "ok" substitute...

the funniest thing about Smashing Ground is it usually cant touch goblin atk force... lol

The Bottom line is that they really need to release Shield Break here in America.
 
ChaosEmperor12 said:
ur right.... i totally agree...

ive always had plenty of Smashing Grounds...
i dont splash it into any deck....
i look for a weakness and a potential strength and then exploit it...
my dark warrior/phoenix deck uses 0, my earth warrior deck- 0, but my new creator deck runs 2 ... its all about the deck and the player...
but yes Smashing Ground is marginaly better then Fissure... Fissure is an "ok" substitute...

the funniest thing about Smashing Ground is it usually cant touch goblin atk force... lol

The Bottom line is that they really need to release Shield Break here in America.

Shield Break is a great card. Soul Taker would probably be more this meta.

Soul Taker
Normal Spell
Destroy one monster on the field, your opponent gains 1000 life points.

I think it's a good deal. :p
 
Soul taker is not better than Shield Crush im so sorry.

If youve ever played with the 2 you would know why it isnt better.

Its like saying that you prefer playing Upstart Goblin over Pot of Avarice.


that just doesnt happen.


BTW, i dont say Fissure is better than smashing because i only had 3 copies of the card and 6 of Fissure and 2 of Hammer Shot. sometimes both just do the same amount of damage.

your remember that Fissure is weak against goats, when half the time decks dont even run Scapegoat. You are basing stuff on the last list. Not to mention, what says that they can activate Scapegoat? or do they even have goats on the field?

ever think about that? Why is it that Airknight Parshath saw more game play than Mefist the Infernal General? they both have very nice effect and the only difference they have in the 2 is basically the attack power. but beyond that the effects do about the same. Give you hand Advantage.


were comparing Green apples to Red apples here. they are both good but only 1 sees more action than the other. :)
 
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