World War Z

Phantom6

Blues.EXE
Here's my revised Zombie Deck.


Name: World War Z
Total: 41 cards
Format: Advanced


--------------------------------
Monsters 5+
--------------------------------
Il Blud
Ryu Kokki x2
Vampire Lord
Vampires Curse


-------------------------------
Monsters 4-
-------------------------------
Zombie Master x3
Pyramid Turtle x3
Giant Rat x2
Regenerating Mummy x2
Morphing Jar
Spirit Reaper
Mashmallon
Sangan


-------------------------------
Magic
-------------------------------
Mystical Space Typhoon
Nobleman of Crossout
Monster Reborn
Heavy Storm
Book of Moon
Call of the Mummy
Lightning Vortex
Smashing Ground
Creature Swap x2
Foolish burial x2
Card of Safe Return x2
Book of Life x3


----------------------------
Trap
----------------------------
Mirror Force
Mask of Restrict x2
Bottomless Trap Hole x2



I just Got Il Blud and began testing its effectiveness, I've noticed a drastic increased in speed and so far this deck has gone from about a 57% win rate to 70%+. Mostly due to the swarm boost.

I'm working on getting a second Il Blud for a little bit more speed.

I'm also considering adding back in a second Call of the Mummy as it really helps when Il Blud is in my hand and my field is clear.
 
Modified further.


Name: World War Z
Total: 42 cards
Format: Advanced


--------------------------------
Monsters 5+
--------------------------------
Il Blud
Ryu Kokki x2
Vampire Lord
Vampires Curse


-------------------------------
Monsters 4-
-------------------------------
Zombie Master x3
Pyramid Turtle x3
Giant Rat x2
Goblin Zombie x2
Snipe Hunter
Morphing Jar
Spirit Reaper
Mashmallon
Sangan


-------------------------------
Magic
-------------------------------
Mystical Space Typhoon
Nobleman of Crossout
Monster Reborn
Heavy Storm
Book of Moon
Call of the Mummy
Lightning Vortex
Smashing Ground
Creature Swap x2
Foolish burial x2
Card of Safe Return x2
Book of Life x3


----------------------------
Trap
----------------------------
Mirror Force
Mask of Restrict x2
Bottomless Trap Hole x2



As you can see I've dropped the Regenerating Mummys in place of a couple of Goblin Zombies to add to the mill speed a bit. Snipe Hunter helps to pump my graveyard.

When the new Zombie Structure comes out I'll have to find space for a couple of "Zombie World" cards. That's just going to make Zombies a godlike build.
 
Indeed, a very powerfull deck.

It has a lot of speed, once you get a couple of turns going.

I doubt the average opponent would be strong enough to beat this via raw power.

Only option I can think of now is a fairy deck i once fought, the opponent had a huge load of counter traps to undo almost anything I did, and whenever a counter traps was activated, his monsters get an effect, like gain 1000LP, destroy 1 opponents monster, draw 1 card, etc...

Onlything to look out for is an opponent with strong monsters who waits for you to attack. Dragons are a big enemy here is played correctly
 
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