wreckless city

cuzwbd

New Member
dmoc
ultimate tyranno
dark dust spirit or dasher

stratos
3x spell striker
3x wildheart
3x ocean
3x exiled force
2x marauding captain
sangan
morphing jar

3x skyscraper 2
2x reasoning
3x inferno reckless summon
3x card of safe return
RotA
premature burial
2x lightening vortex
heavy storm
mst
giant trunade

transmigration prophecy
call of the haunted
torriental tribute
mirror force
2x waboku


side
2x jinzo
3x injection fairy lily
2 rfdd
3 banishers
3x d d survivor
2x gigantis

its not really very consistant... well IRS is easy here, but so hard to play & get a win ,since your opponent gets monsters too... its a blast to play with all the heavy hitters...tends to go thru a fistful of cards in a hurry... i want ojama trio for irs food...but the deck is already as fat as i am....
it is scary how easy it is to put 3 monsters on the field with this (plasma maybe?)...spell striker is a special summon and with IRS yo play 2 cards and have 3 special summoned on field that can be tributed or atk direct. once skyscraper 2 is in effect, it special summons and IRS again puts 3 on field, ready for 4500 dmg or a big tribute, same for marauding captain, spiritual earth art, call of haunted and premature burial are all 1 special summon then irs 2 more for big swings or big tributes. DMOC & transmigration prophecy are to recycle mostly - really should have MoF too- it can whack opponents back row with stratos, heavy storm, giant trunade, mst and dust tornado to prep field for rush, lightning vortex and dark dust spirit can clear monsters with relative ease. there are so many special summons i usually dont mind one being solemned since 1/2 opponents LP go with it. treeborn is really not a good fit , i usually set & forget or pay for lightening vortex but where it seems to come in is as a saftey net when i anm up to my mustache in trouble i can get a dark dust spirit / treeborn loop going late game and come from nowhere to pull out
but it all takes resources... so card of safe return looks to be a solution with irs, skyscraper2, spiritual earth art, call of the haunted, premature burial...thats a lot of recursion...but what to take out... its fat as is...i'm already not happy with the ratios....and 3 or 4 big monsters can be disastrous in opening hand...i had airknight but could do nothing with opponents monarchs/ jinzo
i was also thinking a united we stand or mage power might give it some needed beef... brain control would be a boon too...
one nice thing - late game if opponent is 1800 or less and no or suspect back row i can WRA spell striker then spcl > IRS and go direct with 3 spell strikers for game (ignoring that monarch or reaper) never mind shredding a field of zombies with marauding>exiled>irs = 3x exiled....

edit: ah well - typical of my stuff... :D....never much feedback for the hopeless....it's a fun deck - you can be very busy playing it there can be a lot going on....ceasefire can be big here with full fields... the whole inferno reckless summon thing is high risk...i was hoping some of the better minds here would find a way to break it....goats, swaps,econs,ojamas whatever....but not a worthy project i guess....i like the sound of crickets! ;)
 
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