Yay! Ancient LAMP~! SP2-EN001

ZOMG! I can't believe it's this card that's the next preview. Cause this card ROCKS!

First, let's see it's ability.

Ancient Lamp
Wind Spellcaster lv 3
ATK 900 DEF 1400

When this face-down Defense Position card is attacked by your opponent's monster, you can make 1 opponent's monster (except the attacking monster) be attacked instead. While this card is face-up on the field, you can Special Summon 1 "La Jinn the Mystical Genie of the Lamp" from your hand.


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First, it's stats is pretty much crap. And we know WIND doesn't have that much support. And it's 2nd effect of summining "La Jinn the Mystical Genie of the Lamp is kinda" stupid too. (It's a normal monster. So let's ignore those stuff and focus on where this card shines, the first effect.

Basically, when this card is smacked while set face-down defense, it can redirect the attack to one of your foe's monster instead. This is a killer ability cause.

#1: It negates an attack.
#2: It can destroy 1 monster of your foe, or at least do LP damage.
#3: Screw up the whole battle phase of your foe.

Let's see some examples.

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Your foe have DDA, Donny.

Your foe attacks with DDA, Ancient Lamp makes it attack Donny instead. DDA destroys Donny and your foe lose LP. Not to mention DDA already attacked, and your foe's 2nd monster is destroyed so it also can't attack. It just screwed up the whole swarming process. If your foe had a Cyber Dragon and ATK position Spirit Reaper, you just negated Cyber Dragon's attack, your foe lost LP, and you also stopped Spirit Reaper from forcing you a discard.

If the foe had two of the same ATK points on the field. (Say 2x Hydrogeddon) both are destroyed. Your foe lose 2 monsters while I still have 1 on the field. If it was 2x DDA, both gets removed from play.

Basically, it's one of the best counters of swarming. And oh man, I love to swarm and blitz attack... this card can totally screw that up along with OTK strats as well. (Cyber-Stein to Cyber End Dragon? Ha, make Cyber End Dragon attack Cyber-Stein instead and your foe get's an OTK cause of 5000LP + 3300LP loss.)

Of course, this card also have it's weaknesses.

It's effect is only active when face-down, so once it's face-up and used it's effect, it's a normal monster with crappy stats. Meaning, it's one-time use and then it's destroyed. (So doesn't last long like Reapers) Not to mention since this card's effect is face-down defense, you can't use CotH, Premature to use it's effect again. However, this isn't too bad as Book of Moon and Tsukuyomi can be a good remedy to repeatedly use this card effect. If you want to pick this card from the graveyard and use it again. The Shallow Grave or Pot of Avarice is a good remedy.

This card's effect can only activate when your foe have at least 2 monsters or more. So if your foe's attacing with 1 card, this card just dies. This also means this card is a crappy top decking during the end games where it's just 1 vs 1 monster. However, this card is a great top decker during the mid-games when your losing cause you got no monsters and your foe is swarming and direct attacking like crazy. If your worried about your foe don't having 2 monsters on the field, you can opt for Ojama Trio.

And finally, this card just get's pwned by MSlv2. And well, against that... there's no remedy... (Except for Saku and stuff. but ya know, Saku's for everything.)


Is this card splashable... perhaps. I mean, there's alot of swarm decks these days. (Warrior Toolbox comes to mind. One of the popular top tier metagame decks.) But I won't say it's 100% splashable though. but I think this card can fit in side-decks pretty well.

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In the end, I give it a

9 out of 10.

A great card. And now people will think twice before just swarm attacking all day. (eek for me)
 
That really depends on their definition of "attacked" Do they mean when an attack is declared (this is my knee jerk reaction) or do they mean that when Ancient Lamp is flipped face up, before damage calculation, Ancient Lamp gets it's effect? I've become leery about assuming anything anymore.

Ruling Text:

When this face-down Defense Position card is attacked by your opponent's monster, you can make 1 opponent's monster (except the attacking monster) be attacked instead. While this card is face-up on the field, you can Special Summon 1 "La Jinn the Mystical Genie of the Lamp" from your hand.
 
John Danker said:
That might very well be true, then again, it may be something like Big Shield Gardna when Nobleman of Crossout is activated....flip it face up and show your opponent and set it back down <shrug> As I said, I hate to assume anything anymore.
Set it back down? Since when?..lol. After it's targeted and negates the effect, it gets flipped into face-up Defense Position. So wouldn't you simply flip it over while saying to your opponent.."Oh, so sorry, you'll just have to go ahead and place that "Nobleman of Crossout" in your Graveyard now"...lol.
 
Well, I can tell you the way the Game Boy games and such play it. "Ancient Lamp" is indeed flipped face-up, then at that point, you are given the opportunity to choose which of your opponent's monsters you would like the attack redirected to.

Also, this ruling from "Dreamsprite" may 'shed' some light as well, since it's almost identical to "Ancient Lamp".
If "Drillroid" attacks "Dreamsprite", both are mandatory Trigger Effects with the same timing, so they form a chain with "Dreamsprite" as Chain Link 2. "Dreamsprite" resolves first and, according to her effect, causes damage calculation to happen immediately. Since the effect of "Drillroid" only happens without damage calculation, the effect of "Drillroid" Disappears.
 
Only MSlv2 And Sasuke Samurai can truely stop Ancient Lamp among monster wise. (Spell card is NoC) Cards that destroys defense monster, or face-up defense monster, or face-down defense monsters, are have to at least "attack it" before their effect goes off of destroys by card effect and not by result of battle. Ancient Lamp negates the attack and redirect it to another monster, so those monsters never "attacked" it. Even Paladin flips the face-down monster face-up before destroying it by card effect and thus Ancient Lamp is flipped face-up and it's effect is triggered. MSlv2 like cards negate Ancient Lamp cause it's never flipped face-up so it never had the chance. to activate it's effect.

This also goes for the ruling for Adhesive Explosive. Both cards when attacked by Drillroid, Paladin, etc. These cards doesn't prevent cards being flipped face-up, just destroys the monster by it's card effect when it's in certain position. MSlv2 destroys it AND makes it never flip it face-up so yeah, it kills all flip effect and effects that triggered when face-down like Adhesive Explosive and Ancient Lamp.

Another option of busting Adhesive Explosive and Ancient Lamp is Exiled Force-like cards, cause that card can destroy a face-down monsters without actually attacking it so it never had the chance to flip himself.
 
I don't see anything in Ancient Lamps text that indicates it negates the attack. In fact it, which I thought was mechanically impossible (but I should know better) redirects the attack to the other monster.
When this face-down Defense Position card is attacked by your opponent's monster, you can make 1 opponent's monster (except the attacking monster) be attacked instead.
That suggests that you still enter the Damage Step with this monster just like anyother attack. It says nothing about negating the attack.
 
Digital Jedi said:
I don't see anything in Ancient Lamps text that indicates it negates the attack. In fact it, which I thought was mechanically impossible (but I should know better) redirects the attack to the other monster.
When this face-down Defense Position card is attacked by your opponent's monster, you can make 1 opponent's monster (except the attacking monster) be attacked instead.
That suggests that you still enter the Damage Step with this monster just like anyother attack. It says nothing about negating the attack.

This little mechanical issue has been a part of the OCG forever and quite honestly I believed the difficulties it presented from an explanation of mechanics point of view was largely the reason behind not releasing this and similar attack re-routing cards to those of us in the rest of the world. By itself it is not a difficult concept, but coupled with the other rules that we have regarding how effects behave in the Damage Step it does open a can of worms.
 
drzero7 said:
Only MSlv2 And Sasuke Samurai can truely stop Ancient Lamp among monster wise......Even Paladin flips the face-down monster face-up before destroying it by card effect and thus Ancient Lamp is flipped face-up and it's effect is triggered.
I hate to nitpick, but....

"Mystic Swordsman LV2", "Mystic Swordsman LV4", "Mystic Swordsman LV6", "Sasuke Samurai", and "Paladin of White Dragon" all function the same way. They all destroy the face-down monster before Damage Calculation. If "Paladin of White Dragon" allowed the monster to flip face-up, then it's effect would NEVER activate, since it's text clearly states "destroy the face-down monster with this card's effect".

The only one that allows the face-down monster to flip face-up is "Drillroid", and I believe that scenario has already been covered in previous posts...lol.
 
And it's 2nd effect of summining "La Jinn the Mystical Genie of the Lamp is kinda" stupid too.
I'm offended by that statement. :p

I'll be using this with La Jinn if it doesn't get restricted. Picture setting it, having them attack it, using its effect to re-direct and kill their other monster. Then, next turn, summon La Jinn and sac the lamp for Ha Des, Mefist, or End of Anubis, and really put the hurt on.
 
I'm sure the good Doctor meant no offense. But the reality of todays game is that an 1800 Normal Monster is not what it once was. Back when Japan got Ancient Lamp La Jinn was still a valid Beatdown monster and the added support made him quite a valid choice for a deck. Just another example of why cards shouldn't be shelved for release years later as they have lost some of their luster.
 
I'm sure the good Doctor meant no offense.
Hence the purpose of the " :p " smilie.
But the reality of todays game is that an 1800 Normal Monster is not what it once was.
Operating on the assumption that you meant to put an apostrophe in that sentence ( :p ), I'm going to point out that it really isn't a normal monster. It has the ability to be special summoned, and not by a 1 : 1 trade like Premature Burial. I mean, if played properly, you can really swarm the field with La Jinn + Ancient Lamp. And good swarm is far from normal.
 
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