Wow, Necro, if you're right, I can't wait! I'd love to have MoF back and see Allure limited to one. Mystical Space Typhoon at 2?!?!? and Magic Cylinder?!?! yikes!
here's an example of a 80+ deck that some guy is claiming to do well... just for thought... I think DJ would call this a "Jank" deck:
http://entertainment.upperdeck.com/community/forums/thread/1131966.aspx
ah thanks on Embodiment
so far as the Crystal Beast example, it doesn't leave the field, it moves from the Monster Zone to the S/T Zone. That's how Curtis ruled it. It's text is:
Crystal Beast Sapphire Pegasus
Effect Monster (Beast / WIND / 4 Stars / ATK 1800 / DEF 1200)
When this card is...
you get to play for free for a few duels and then it's about $15 per next set of duels. I don't remember how much but I ain't paying for it either.
gameking crashes all the time... via disconnects... so frustrating and is still using the Sept 07 banlist and hasn't updated cards since GLAS as...
Banning DAD would still allow the DMoC/Dimension Fusion/Spell Economics/Shadowpriestess of Ohm FTK which doesn't use DAD at all. I think it should be Dimension Fusion or DMoC.
Personally, I'd prefer to see DMoC banned and Magician of Faith brought back.
This is new to me... where has it been ruled that if Book of Moon flips a Trap Monster ("Zoma the Spirit"; "Stronghold of the Moving Fortress", etc.) face-down that it is no longer a "monster"... I haven't been able to find anything that says it moves back to the S/T zone so wouldn't it still be...
I really like the idea since it uses some old cards that no one plays... although I'm curious how Allure of Darkness at 3x works with only 5 DARK monsters in the main deck... I see that the side deck has 7 more DARKS to add in. Looks like it'll be fun to play at first when your opponent smirks...
Why not propose an answer to the original question instead of just trying to shoot down what I said and I even stated that it's questionable? I found it hard to believe too but that's what I've heard and seen. And yes, I know that stuff about how decks are structured. So most of your post is...
My questionable thought on this is due to the prominence of 80+ card decks out there that are run in Japan... many of them come with 40+ Fusions and they are surprisingly hard to beat. They also eliminate a mill deck's ability... not official or found anywhere, just my own musing.
I don't really like the Six Samurai United... I understand you have it in there for draw power but I was thinking 2x Reckless Greed might be better and faster. I know RG has a big disadvantage but in 6S decks they can swarm/win so quickly it would be probably work better to get a lot of cards...
Ledah, you should go get RONIN™ and here: http://www.roninpro.com
or use http://www.netrep.net
so that you can search all the rulings on cards.
I also use DeckStudio™ http://www.deckstudio.net/ for builing my decks and searching for cards I have never seen.
All free.
Two questions regarding Call of the Haunted (and similar cards like Release from Stone):
1) What happens when a monster Special Summoned by Call of the Haunted when the monster is flipped face-down? Does Call still affect the monster if it's removed?
2) What happens when they are later...
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