2 ruling questions

SirViper

New Member
1. Royal Oppression (already active on field) vs D.D. Survivor/D.D. Scout Plane (with Macro Cosmos/Dimensional Fissure in the field)

at end phase, when d.d. survivor/d.d. scout plane come back on the field from removed from play area... opp uses royal oppression effect to negate and destroy both cards... since were in end phase and they are destroyed (and removed again, thx to macro cosmos/dimensional fissure)... can d.d. survivor/d.d. scout plane come back?

2. D.D. Warrior Lady vs Legendary Jujitsu Master (in def. mode)

if d.d. warrior aldy atks a legendary jujitsu master in def... what ends up happening?
 
SirViper said:
1. Royal Oppression (already active on field) vs D.D. Survivor/D.D. Scout Plane (with Macro Cosmos/Dimensional Fissure in the field)

at end phase, when d.d. survivor/d.d. scout plane come back on the field from removed from play area... opp uses royal oppression effect to negate and destroy both cards... since were in end phase and they are destroyed (and removed again, thx to macro cosmos/dimensional fissure)... can d.d. survivor/d.d. scout plane come back?

2. D.D. Warrior Lady vs Legendary Jujitsu Master (in def. mode)

if d.d. warrior aldy atks a legendary jujitsu master in def... what ends up happening?

1. Per Netrep:
The effect of "D.D. Survivor" can only be activated once per turn.
2. Basing it off of rulings for Wall of Illusion:
When your "D.D. Warrior Lady" attacks "Wall of Illusion", if you activate her effect then "Wall of Illusion" is Step 1 of the chain, because it is mandatory, and "D.D. Warrior Lady" is Step 2 of the chain because it is an optional effect. The effect of "D.D. Warrior Lady" removes from play both monsters, then the effect of "Wall of Illusion" disappears, since the attacking monster is no longer on the field.
 
1 thing as far as the timing with DD Survivor/Scout Plane. You would use the effect of Royal Oppression immediately after their effects activate (while they are still removed from play). As such, they'd never hit the field so the point that they get their effect 1x / turn is moot here. They'd both simply stay RFP.
 
HorusMaster, you are comparing apples to oranges when you compare wall of illusion to legendary jujitsu master. Wall of illusion and d.d. warrior lady both activate after damage calculation (sub-step 5 found here, so you put their abilities into a chain and resolve them as such.

Legendary Jujitsu master activates at the final sub-step (step 6 found here) of the damage step.

if the controller of d.d. warrior lady decides to remove d.d. warrior lady then both d.d. warrior lady and legendary jujitsu master will be removed in the 5th sub-step. then, in the 6th substep, nothing happens since both monsters are no longer on the field.

If the controller of d.d. warrior lady choses not to remove her, then she will be returned to the top of the deck during the 6th sub-step.
 
densetsu, scout planes effect isnt a once per turn thing... and so in the end phase, when it gets negated AND destroyed by royal oppression... wouldnt i be able to get it back since im still in end phase? wether it hits the field or not... im still in the end phase so its failed attempt shouldnt stop it from being able to come back out as were still in the same end phase of the turn it was removed by something else (like an atk or something)... i mean it stays in rfg if negated... but the 'If this card is removed from play' still applies even if the first attempt is negated so then the 'Special Summon this card in face-up Attack Position on your side of the field during the End Phase of this turn.' should still apply...

exiled, horusmaster's comparison of wall of illusion and legendary jujitsu master is actually correct... if i choose to active d.d. warrior lady's effect while atking into wall of illusion or legendary jujitsu master... they will both be remove in both cases... likewise, if i choose not to active d.d. warrior lady's effect then d.d. warrior lady will return to my hand (wall of illusion) or top of the deck (legendary jujitsu master).
 
SirViper said:
densetsu, scout planes effect isnt a once per turn thing...
"¢ "D.D. Scout Plane"'s effect can only activate once during the same End Phase, so if a combo of "Banisher of the Light" and "King Tiger Wanghu" is set up, "D.D. Scout Plane" will only be Special Summoned once.
The ruling says otherwise, SirViper.


SirViper said:
and so in the end phase, when it gets negated AND destroyed by royal oppression... wouldnt i be able to get it back since im still in end phase? wether it hits the field or not...
No, because its effect only activates once per turn.


SirViper said:
exiled, horusmaster's comparison of wall of illusion and legendary jujitsu master is actually correct... if i choose to active d.d. warrior lady's effect while atking into wall of illusion or legendary jujitsu master... they will both be remove in both cases... likewise, if i choose not to active d.d. warrior lady's effect then d.d. warrior lady will return to my hand (wall of illusion) or top of the deck (legendary jujitsu master).
Yes, but exiledforcefreak actually explained it, with references. You should listen to him, because he's correct.

"¢ [Re: D.D. Warrior Lady] When your "D.D. Warrior Lady" attacks "Wall of Illusion", if you activate her effect then "Wall of Illusion" is Step 1 of the chain, because it is mandatory, and "D.D. Warrior Lady" is Step 2 of the chain because it is an optional effect. The effect of "D.D. Warrior Lady" removes from play both monsters, then the effect of "Wall of Illusion" disappears, since the attacking monster is no longer on the field.
What you said is actually true, in that you get the same outcome with either card, BUT the two cards cannot be compared, as exiledforcefreak said. Their effects activate in different Sub-Steps.
 
"Black Horn of Heaven" is useless vs. anything "Card Trader" can do, and it doesn't stop Demise either. However, both the Special Summon of Gadget monsters and Demise both fall short to "Royal Oppression".
 
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