i only really see a few things I might look at..... one, Ultimate Offerings, can be handy if used right,
two, and pretty important... Giant Trunade, , , its great for opening up the backfield to let loose.....
three.... side deck a couple of Cold Waves.... fantastic with Giant Trunade to open up the attack to BEAT your opponent to a pulp.....
between a couple of Giant Trunades and a few Cold Waves, your opponent will be opened up to finish off more times than you think, , , without their backfield to save them from your onslaught, they will feel helpless and discouraged... .. Plus Skill Drain is chainable to Cold Wave, ,
Not DIRECT fixes to the deck, just positive thoughts to think on and debate working into the scheme . . . hope these thoughts help a bit.... Skill Drain has been my fav for a long time, so Its always been reliable for me, and Ive worked with so many builds that i think these things could help you tremendously... Anyway, off my soapbox, Im out...
Laterz