A matter of finesse

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english chef

Truly English
fi·nesse
noun
1. Refinement and delicacy of performance, execution, or artisanship.
2. Skillful, subtle handling of a situation; tactful, diplomatic maneuvering.
3. A stratagem in which one appears to decline an advantage.

I have come to the realisation that I am more interested in clever play than actually winning the game.
e.g. I would rather put together a deck based on Exodia, or some unusual combo/set of combos, than something that will likely to win tournaments.
Essentially, I am aware of how the game works, and what CC I would need to use, but it bores me. It also bores me to play against such decks! So I try and do unusual things to make it more interesting, even if it becomes harder.
It has even got to the point where I would rather make an 'interesting' play than something that actually gains me a benefit, even to the point of losing the game. Essentially, I have become addicted to finesse

I dont think I am alone either...
 
english chef said:
I have come to the realisation that I am more interested in clever play than actually winning the game.
e.g. I would rather put together a deck based on Exodia, or some unusual combo/set of combos, than something that will likely to win tournaments.
Essentially, I am aware of how the game works, and what CC I would need to use, but it bores me. It also bores me to play against such decks! So I try and do unusual things to make it more interesting, even if it becomes harder.
It has even got to the point where I would rather make an 'interesting' play than something that actually gains me a benefit, even to the point of losing the game. Essentially, I have become addicted to finesse

I dont think I am alone either...

Exodia is also something that is likely to win tournaments, especially with Inferno Reckless Summoning around ;)

But I know what you mean... I also like to build original decks, but most of the time they won't work at all (except for my Exodia and Burn decks that is) :(
 
the thing is you can play with finess and win. You just hve to find say a random looking way of doing what the cc decks do so that while youre playing the same as the other guy he cant figure out how youre doing it. it is possible
 
Maybe I adhere too much to reason, and being so avoid those "plays" you speak of. Although the similarity between winning decks bores me too.

But I do know at least two other people who will pull a move...simply to pull that move, to have...finesse
 
Its fun to hear people say "what the..." and "How the hell did that work?". And all because you played a sweet move. The best nes are where you use all the cards in your hand and most of the ones on the field and he ends up with nothing on his field and with any luck has him down some life points too.
 
Problem is, no one really cares about how they win it just that they do win no matter the cost or we would have more interesting plays and/or more outward attempts at actually having Decks that showcase the skill of the player than just winging it with some CC.

I remember recently like a month or so ago while researching Water Dragon as usual, I stumbled upon Serial Spell and when I dueled this one guy I had set up the entire duel letting him get comfortable with his plays until I struck back and won in a fantastic fashion thanks to 1 Serial Spell giving me 2 Water Dragons that after attacking had one get destroyed by Offerings to the Doomed to win it for another 5000 direct damage. It is the unexpected plays and Decks that have people remembering you or wondering "How the **** did you beat me like that" than it is with the same "I summon Cyber Dragon, har har and now I Normal Summon D.D. Assailant and I win".
 
Hundreds of people can we tournaments daily....but only about half a dozen of them even have the capacity to do it with STYLE <s>
 
I couldn't agree with you more english_chef. I can't stand the CC deck. I can't stand seeing Mobius in every deck, or Smashing Ground etc, etc, etc. I try to push this ideal with my own deck, which depends greatly on Great Maju Garzett. Where so many players run as many 4 star and below monsters for field advantage, G.M.G. entire effect depends on a tribute. And I must admit, I got a little giddy when I whipped out my 8400 ATK G.M.G. at my last tourney. :bouncy_je :headbang_ :cog_roll_
 
Most definitely you can. Panache is another good word for it.

For example, I was just reading John's thread on Spatial Collapse. So many people have interesting variations on how they would run it and each could do so with style. I would be able to run a Spatial Collapse deck with Wave-Motion Cannon or Secret Barrel and so on, but instead I prefer to attempt a win without actually inflicting a single point of damage. That's why I prefer using Final Countdown over WMC. Nothing says finesse like "8000 LP...and lost"

On the other hand, it doesn't necessarily mean running obscure casual decks. How many people out there run Cyber Dragon with the specific purpose of using Polymerization, Fusion Gate, or even Power Bond? There is still finesse and panache using even the most mundane of cards.
 
Knut said:
Hope! At last! I was starting to feel really stupid because I don't have Cyber Dragon or mobius... But now I know I can be cool without them :)

Not having them and not using them can lead to decks that are more than cool ... decks that are inventive. There is finesse as per english_chef, panache as raised by squid, and then there is the sudden unexpected 180 degree turn - the volte face.

This occurs when you have summoned Ultimate Obedient Fiend face down with The Shallow Grave, they attack with Mystic Swordsman LV2 - and you activate Skill Drain, or Spiritual Fire Art - Kurenai. Or the sudden arrival of Rivalry of Warlords - decimating their field. Or Final Attack Orders, switching all their Spirit Reapers into attack mode.

Or the attempt at a killing blow where they special summon 3 monsters against your 1. Needle Ceiling, activated with a subtle, sly smile and a flick of the wrist that says "Nice try".
 
I think you'll find Knut that this is THE site for the creative Yugioh player. While we all love to win.....there are just as many here who play the game for it's creative and FUN side!
 
Exactly. Its so boring to go to a site where all they talk about is CC...every deck you post gets a Mobius, Smashing Ground, and Sak Armor added...and no one understands the more complex decks. Basically, I get the aura of, "who cares about those other cards, bash them with what everyone else is playing and thats it."

This is a very refreshing site.
 
lol, actually, DJ, I used to find those kind of conversations a lot on that site. Recently there has been a Shift towards more mundane methods, but I think you could still find a decent conversation that deals with oddities. You just have to be willing to stand firm (but polite) against the comments of those who have dedicated themselves to more...competitive methods ;) I have to admit though that the recent aura of conversations there has led me to not participating as much as I did say a year ago, but I still find it a worthwhile place to visit.
 
John Danker said:
I think you'll find Knut that this is THE site for the creative Yugioh player. While we all love to win.....there are just as many here who play the game for it's creative and FUN side!

More importantly, more or less, people here are mannered :)
 
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