A Quick Inferno Reckless Summon Question

LordLight2

New Member
I promise, it's brief.

IRS States that your opponent MUST have a face up monster in order to activate this card. It says nothing about actually summoning the monster. So, does that mean, if my opponent has a full field, 5 monsters all face up, then the condition for IRS has been met even though he cannot summon a monster? I believe this is a legal move, just want to be sure.
 
Kyhotae said:
True, but that's why I tacked on the BKSS at the end. ;)
But that's only because Konami said so, not because "we say so".

If it was left to us, there would be a split camp again. There would be the side that would say that "Because Spirit Monsters cannot be Special Summoned, they must be sent to the Graveyard", and then you would have the other camp that says since it can't be summoned, it stays in hand, which either way would make sense, but they went with "stay in hand".
 
Jathro said:
So... getting back to the original topic...
Are we not discussing the mechanics of the original topic, which is Summoning Requirements???

I dont see how what we are currently discussing is off-topic as it pertains to the same mechanics as Inferno Reckless Summon.
 
masterwoo0 said:
Are we not discussing the mechanics of the original topic, which is Summoning Requirements???

I dont see how what we are currently discussing is off-topic as it pertains to the same mechanics as Inferno Reckless Summon.
Its of no relevance.

Cyber Jar forces the monsters to be "picked up" something inbetween summoning and doing nothing, that has to be done first.

IRS has no inbetween stage, either you can summon or not. If you can't summon, you leave the monsters alone.

But Cyber Jar doesn't have that option.

---
Inferno Reckless SUmmon is a card with 2 mandatory effects, both need to be fulfillable to activate the card, but either one can be resolved alone if something happens between activation and resolution. (Same as Shallow Grave, Dark World Lightning etc...)

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Consider this http://lists.upperdeck.com/read/messages?id=9404#9404. Notice he doesn't say you cannot activate it all if you don't have properly summoned monsters in the Graveyard.

You might be able to activate, because we can't say for certain if the game knows which monsters by name are fusion monster. (e.g. you could search your deck for the Fusion Monster)

And there's nothing to suggest that the game knows which effects might be on cards for the deck. (So a monster that can't be special summoned is still a legal selection for Inferno Reckless Summon, because there "might" be a monster in the deck treated as the same name that can be special summoned,)

Or perhaps because the effects of cards in the deck might be unkown. (except for ones that specifically need to be known)
 
DaGuyWitBluGlasses said:
masterwoo0 said:
Are we not discussing the mechanics of the original topic, which is Summoning Requirements???


Its of no relevance.

Cyber Jar forces the monsters to be "picked up" something inbetween summoning and doing nothing, that has to be done first.

IRS has no inbetween stage, either you can summon or not. If you can't summon, you leave the monsters alone.

But Cyber Jar doesn't have that option.

---
Inferno Reckless SUmmon is a card with 2 mandatory effects, both need to be fulfillable to activate the card, but either one can be resolved alone if something happens between activation and resolution. (Same as Shallow Grave, Dark World Lightning etc...)

---
Consider this http://lists.upperdeck.com/read/messages?id=9404#9404. Notice he doesn't say you cannot activate it all if you don't have properly summoned monsters in the Graveyard.

You might be able to activate, because we can't say for certain if the game knows which monsters by name are fusion monster. (e.g. you could search your deck for the Fusion Monster)

And there's nothing to suggest that the game knows which effects might be on cards for the deck. (So a monster that can't be special summoned is still a legal selection for Inferno Reckless Summon, because there "might" be a monster in the deck treated as the same name that can be special summoned,)

Or perhaps because the effects of cards in the deck might be unkown. (except for ones that specifically need to be known)
You're not even on the same page as what I am talking about. I stated summmoning requirement. Cyber Jar has a summoning requirement, "Summon all LV4 and below in your hand that you picked up".

Iferno Reckless Summon's effect is to summon all monsters of the same name.

I dont really know what you are going on further about, as it related to what I posted. Again, if you dont know what I'm talking about, it's always best to ask, rather than created a entire thread refuting "nothing".
 
Play nice fellas. This is a friendly request.

The real question at hand is what constitutes proper activation of Inferno Reckless Summon.
Jathro said:
I understand the whole activation requirements and resolve as much as possible. But if your opponent has a full field, he cannot resolve his part of the effect of IRS so why should he be forced to destroy any additional copies from his hand/deck?
Well, let's suppose I chain Ojama Trio to the effect and give you three tokens in addition to the two monsters you already controlled. Wouldn't we normally go into the "destroyed because there's no room' rule in that instance?
 
Digital Jedi said:
Well, let's suppose I chain Ojama Trio to the effect and give you three tokens in addition to the two monsters you already controlled. Wouldn't we normally go into the "destroyed because there's no room' rule in that instance?

The destroyed because there is no room rule as far as i know has only been applied when a card cannot stay where it currently is.
(nothing to keep control of the monster, or in a temporary state that cannot exist afterwards e.g. "picked up" but not added put into the hand)

Bu the owner's deck hand or graveyard is a perfectly legitimate place for the mosnter to stay if it can't be summoned.
 
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