amphibious bugroth

speonkcake

New Member
Is the damage inflicted when amphibious bugroth attacks the opponents life points directly when UMI is on the field considered effect damage or battle damage?

If it is effect damage, can I chain barrel behind the door?
 
An attack will always deal Battle damage, even if it has the battle damage reflected (Amazoness swordswoman), or doubled (statue of aztec and Piranha Army).

there is only 1 exception: Gravekeeper's Vassal, which by his effect, will never deal battle damage to life points.
 
if player i declare a atck with amphibius bugroth to LP directly while "UMI" is on the field

and

player 2 activate MST that was set targeting "UMI"

player 1 has to declare a new atck or the previous one still goes trough LP directly?

thanks

woltarr

ps i didnt fell that was necessary open a new thread so i posted the question here
 
Blackscorp said:
If the player respond to the attack of "Amphibius Bugroth " with "Mystical Space Typhoon" and destroy "Umi" it will trigger a reply


errrr

a reply occurs when the number of monsters in the defending side of the field changes

there is no such thing here

woltarr
 
woltarr said:
errrr

a reply occurs when the number of monsters in the defending side of the field changes

there is no such thing here

woltarr
They are correct. Even thought there has not been a change in the number of defending monsters, it was ruled that a replay still occurs.

Spot's Knight
 
Woltarr, I thought you would've at least checked UDE's Specific Card Questions and Answers page first. Then, you wouldn't have needed to post your question in the first place:

"AMPHIBIOUS BUGROTH MK-3

When "Umi" is on the field, and "Amphibious Bugroth MK-3" declares a direct attack, and "Umi" is destroyed during the Battle Step, "Amphibious Bugroth MK-3" can no longer attack directly, so a replay occurs."

So...yep. Blackscorp, mortals, and Spotsknight are all correct.
 
Best way to view it is that the number of available attack targets changes, wonder would the activation of DNA Surgery, in response to an attack declaration, making the likes of Solar Flare Dragon viable targets (where previously they weren't) trigger a replay too...
 
daivahataka said:
Best way to view it is that the number of available attack targets changes, wonder would the activation of DNA Surgery, in response to an attack declaration, making the likes of Solar Flare Dragon viable targets (where previously they weren't) trigger a replay too...
Precisely...this is exactly the reason why.

The answer is yes, it would trigger replay, because the number of legal attack targets has changed.
 
I don't think that is exactly the case. I believe the replay would occur if the target of your attack no longer becomes a valid target. However if you are attacking a valid target and another target does (or doesn't) become available, I don't think that would necessarily cause a replay.

Take "Amphibious Bugroth MK-3" again. "Umi" is on the field (though let's say it's the "A Legendary Ocean" version of "Umi" so his ATK is 1700). The player chooses to attack his opponent's "Tribe-Infecting Virus". As a responds, the opponent MSTs "Umi". I don't see this causing a replay here.
 
Take "Amphibious Bugroth MK-3" again. "Umi" is on the field (though let's say it's the "A Legendary Ocean" version of "Umi" so his ATK is 1700). The player chooses to attack his opponent's "Tribe-Infecting Virus". As a responds, the opponent MSTs "Umi". I don't see this causing a replay here.
Its tricky, and doesn't quite make 100% sense here.

Example 1: Player B has a [Gemini Elf] on the field, Player A attacks the [Gemini Elf] and at the Battle Step Player B activates [Call of the Haunted] to summon another [Gemini Elf]. Replay will trigger, even though nothing has changed with the [Gemini Elf], and no attack target became illegal. The number of targets has increased.

Example 2: In a similar situation, if Player B already had 2 [Gemini Elf]'s and activated [Raigeki Break] instead to destroy the [Gemini Elf] that is not being attacked, replay should still trigger, even though that attack target is still legal. The number of targets has decreased.

There are many other examples to use.

Overall the changing of attack targets (on the defending side) whether more or less, seems to be the most applicable logic. Even if there are some kinks, that i'm sure could be explained if we had proper info.
 
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