Ancient Lamp Question, Laugh.

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When Ancient Lamp is attacked while face down, and it's effect activates allowing their own monster to attack another one of their monsters activates, is Ancient Lamp then put face up on the field or does it remain face down until it is attacked by a single monster or destroyed by a card effect?

I mean I understand where it would be flipped face up to show it's ability and allow it to resolve, but also the damage step is never entered with it so there would officiall be no reason for it to ever be revealed except to show what it is Ancient Lamp.

I feel the wording is poor and to my knowlage UDE has not released any rulings on this card, but im sure some exist for OCG.

Also on the same grounds, are you allowed to use the effect to summon multiple La Jinn the Mystical Genie of the Lamp's per turn? Being the card says one, but not once per turn.
 
It is flipped face-up and you can Special Summon 1 La Jin. Although if you had more than 1 in your hand I see no reason for you to Special Summon them all in the same turn.
 
But for what reason would it be flipped up, if the attack no longer procedes and never enters anything past the declaring attack step of the battle phase. I mean according the to "Official" rules a face down monster is not flipped up until the damage step.

Do you have any backing to this ruling from any other source or any way you can go indepth to show this is the correct way to resolve the effect?
 
"Ancient Lamp" is just like "Dreamsprite". The card is still flipped by the attacking monster. THEN at that point during the Damage Step, the effect is activated allowing the attack re-direction.

So, "Sasuke Samurai", "Sasuke Samurai #4" (when called correctly), "Mystic Swordsman LV2", "Mystic Swordsman LV4", "Mystic Swordsman LV6", and "Paladin of White Dragon" will not cause the activation of "Ancient Lamp"s effect.

"Drillroid", on the other hand, will cause it since it still flips the monster face-up during the attack.
 
Ok well I was always told that Dreamsprite only worked while face-up on the field, but I suppose that's another ruling on it's own. For this ruling, the way you are saying is that Ancient Lamp and it's ability can interupt the damage step and revert it to a different attack, basically saying your opponent can not respond with let's say, Book of Moon, because you are still in your own damage step for your own monster, or are you saying that you some how revert out of the damage step, then back into a "Declaring Attacks" portion of the battle phase then allowing them a chance to repsond then once more going into a seperate Damage step?

I mean I thought monster effects are not allowed to activate in the damage step unless they revolve in the "Resolve Effects" portion of the damage step, as in Mystic Tomato or have a flip effect. Even monsters such as Spirit Reaper will wait until the end of the battle phase to "pop" himself if targeted.

None of this seems to be flowing with the current rulings already in place for cards.
 
All of the monsters I listed apply their effect during the Damage Step, but before Damage Calculation. They apply their effects during Sub-step 1 of the Damage Step.

For better refernce please refer to this chart:
http://www.cogonline.net/threads.6503

From what I understand of both "Dreamsprite" and "Ancient Lamp", their effects to not activate until Sub-step 2 at the same time "Reflect Bounder"s effect would activate. Note, this is AFTER the monster has been flipped face-up by the attack.

So, as you can see, there are several monster effects that activate and resolve during the Damage Step way before Sub-step 5.

Hope this helps!
 
Ok, let's say thats the way it works, which im not saying it doesn't I honestly thought it would be flipped up as well, which is why I gave everyone I played with this afternoon the benefit of the doubt that it would. Which is also I attempt to figure out all aspects of the ruling to explain to my opponents.

Ok so back to the question, so does the ability pull the turn player back out of the damage step to lets say, respond with Enemy Controller to sacrafrice the monster chosen to be the new target to take control of the Ancient Lamp or any other face up monster. Or do you never leave the damage step allowing for no other cards to be played?
 
"¢ "Adhesive Explosive" activates its effect as soon as it's flipped face-up. So if "Mystic Swordsman LV2" attacks it, its effect will not activate, but if "Drillroid" attacks it, its effect will activate.

>>'

answering your other question: you don't leave the damage step, you just proceed to the later parts of it with another monster.

also, 'Ancient Lamp''s second effect is an Ignition, you can activate it multiple times per your Main Phase and Special Summon multiple 'La Jinn the Mystical Genie of the Lamp'.
 
Cropz said:
also, 'Ancient Lamp''s second effect is an Ignition, you can activate it multiple times per your Main Phase and Special Summon multiple 'La Jinn the Mystical Genie of the Lamp'.
I would say that this is going to end up being a once per turn effect.

There is no reason to believe that "Summon 1 La Jinn" means anything more than that.

There are plenty of effects that make mention of summoning more than one monster when possible, such as Nimble Momonga, Giant Germ, etc...

Because it is an Ignition Effect, that would mean that it can only be activated if it survives an attack from face-down (Skill Drain is active, and would possibly be destroyed before activation of summoning effect), and in one of your Main Phases if flip summoned, which is to say that it can ONLY be activated in a Main Phase of your turn.

Of course, Relinquished and Thousand-Eyes Restrict didnt say that you had to remove the equipped monster by effect or by destroying it somehow, to reabsorb another monster, but that was something that was "understood", so I would think that this is something else that will be eventually "understood" that you can only summon 1 La Jinn per turn.

Ancient Lamp is not going to be as good as you are making it out to be. If it could do that, they would have included that little tidbit in the Shonen Jump Manga that they gave out at Pre-Release to at least give people the impression they were getting something "decent".
 
masterwoo0 said:
I would say that this is going to end up being a once per turn effect.

There is no reason to believe that "Summon 1 La Jinn" means anything more than that.

There are plenty of effects that make mention of summoning more than one monster when possible, such as Nimble Momonga, Giant Germ, etc...

Because it is an Ignition Effect, that would mean that it can only be activated if it survives an attack from face-down (Skill Drain is active, and would possibly be destroyed before activation of summoning effect), and in one of your Main Phases if flip summoned, which is to say that it can ONLY be activated in a Main Phase of your turn.

Of course, Relinquished and Thousand-Eyes Restrict didnt say that you had to remove the equipped monster by effect or by destroying it somehow, to reabsorb another monster, but that was something that was "understood", so I would think that this is something else that will be eventually "understood" that you can only summon 1 La Jinn per turn.

Ancient Lamp is not going to be as good as you are making it out to be. If it could do that, they would have included that little tidbit in the Shonen Jump Manga that they gave out at Pre-Release to at least give people the impression they were getting something "decent".

The La Jinn can be special summoned when it's face-up on the field, NOT when it's flipped face-up.

It's an effect that you can only use during your own Main Phase 1 and 2.
 
Chillout1984 said:
The La Jinn can be special summoned when it's face-up on the field, NOT when it's flipped face-up.

It's an effect that you can only use during your own Main Phase 1 and 2.
Did you take the time to read what I said????????

If its face-down and attacked, does it not flip face-up?? And on your turn, is it still not face-up if your opponent did not destroy it during his turn, or flip it face-down again?

That would mean that "as long as this card is face-up..."

I never said it got its effect when flipped face-up like a flip effect or a flipped face-up monster. I only stated that it would be face-up as long as it survived an attack while face-down.

I even STATED that it could only be activated in a Main Phase of your turn.

No need to apologize. Im already annoyed.
 
You can continuously activate Ancient Lamp's effect to summon La Jinns from your hand as long as you can.

Notice Spirit Ryu can activate multiple times during the Battle Step to increase his attack. If you can continue to activate it, you can.

That's just a little something to think about.
 
Spirit Ryu is more or less telling you how to increase his attack by 1000. Not necessarily telling you that you can ONLY increase his attack by 1000.

This isnt the first time an effect that stated something that was not immediately clear, ended up being once per turn.
 
masterwoo0 said:
Did you take the time to read what I said????????

If its face-down and attacked, does it not flip face-up?? And on your turn, is it still not face-up if your opponent did not destroy it during his turn, or flip it face-down again?

That would mean that "as long as this card is face-up..."

I never said it got its effect when flipped face-up like a flip effect or a flipped face-up monster. I only stated that it would be face-up as long as it survived an attack while face-down.

I even STATED that it could only be activated in a Main Phase of your turn.

No need to apologize. Im already annoyed.

In your post, as I read it, you say that you can activate it if he is attacked and survived it, like with paracide parasite and such ;)

Just a miswording on your behalve ^_^
 
And you are still misreading it!!!

I only used the "attacked" part to get it face-up on the field. If it survived, which I made very clear, it could only activate in YOUR Main Phase.

Since when does a player have a Main Phase on his opponents turn???
 
Just another point to consider, but I do agree this isn't the only time it has happened. =)

Ancient Lamp is telling you when you can special summon a La Jinn from your hand. The time you can do this is while it's face up on the field. "While this card is face-up on the field," is more of an activation timing that identifies when the effect can be activated. Of course, this card is a Trigger Effect so it can't activate in response to Phase/Step changes.
 
Tkwiget said:
Ancient Lamp is telling you when you can special summon a La Jinn from your hand. The time you can do this is while it's face up on the field. "While this card is face-up on the field," is more of an activation timing that identifies when the effect can be activated. Of course, this card is a Trigger Effect so it can't activate in response to Phase/Step changes.

The first effect is a Trigger, the second effect is an Ignition.
 
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