Armed Dragon Beatdown Deck

Mmmm... maybe instead of each time adding the complete Deck, saying what the changes are... and after a time of 3 adding the new Deck? (Or editing you first post, what is far easier, as long as you know what you did change... and log the changes)..
 
Personally I think it gets a little confusing if I just post the changes. Does it really matter?

Anyway, I've made some changes in the past few days. I'd like to know if this is better or worse than the previous version. I will greatly appreciate any input.

Revised Armed Dragons: (Cards: 42)




Monsters: (20)


Non-Tributes: (15)



Masked Dragon x3

Armed Dragon LV3 x2

Spear Dragon x2

Twin-Headed Behemoth x1

Mirage Dragon x1

Goblin Elite Attack Force x1

D.D. Warrior Lady x1

Breaker the Magical Warrior x1

Drillroid x1

Cyber Jar x1

Sangan x1



Tributes: (5)



Cyber Dragon x2

Armed Dragon LV5 x2

Armed Dragon LV7 x1





Spells: (15)



Smashing Ground x1

Dark Hole x1

Nobleman of Crossout x1

Card Destruction x1

Mystical Space Typhoon x1

Heavy Storm x1

Level Modulation x1

Swords of Revealing Light x1

Enemy Controller x1

Book of Moon x1

My Body as a Shield x1

Premature Burial x1

Snatch Steal x1

Level Up! x1

United We Stand x1





Traps: (7)



Magic Drain x1

Call of the Haunted x1

Torrential Tribute x1

Sakuretsu Armor x2

Dust Tornado x2





Side Deck: (15)



Mobius the Frost Monarch x1

Magician of Faith x1

Kinetic Soldier x1



Super Rejuvenation x1

Soul Release x1

Pot of Avarice x1



Ceasefire x1

Magic Cylinder x1

Waboku x1

Cursed Seal of the Forbidden Spell x1

Bottomless Trap Hole x2

Royal Decree x3

 
I have an armed dragon deck myself and i'd suggest Zombyra the Dark as an alternative to Cyber Dragon, easier to get on the field, and the same ATK. I'd also recommend 3 LV5s, and scrap 1 or both of the LV3s unless you're desperate for field advantage on your turn, the amount of stuff you have for getting mobnsters back from the graveyard, you're better off using big LV4 normal monsters like Luster Dragon. But then that's my style, so hey!

Possibly more traps, once you get LV5 out, jinzo is history anyway!

oh and isn't dark hole forbidden/ ;)

Other than that, it looks good!
 
For the new format:

-1 Cyber Jar
-2 Spear Dragon

+2 Exploder Dragon
"When this card is destroyed by battle and sent to the graveyard, destroy the monster that destroyed it. While this card is attacking, any damage either player takes from a battle involving this card becomes 0."
This card will make your opponent think about attacking.

+1 Cyber Dragon
It is almost essential for decks in this format to have three of him.

-1 Goblin Elite Attack Force
+2 Mirage Dragon
-1 Breaker the Magical Warrior

You need to take out Breaker (because he is banned). Goblin Elite needs to go for the fact that he doesn't have a real purpose in this deck.

Mirage Dragon will really annoy your opponent and will make Mirror Force, Saukeretsu Armor, and Widespread Ruin useless which most, if not all people run.

-1 Dark Hole
-1 Level Up!
-1 Level Modulation

+2 Enemy Controller
+1 Shrink
+2 Smashing Ground

All will protect your monsters, or destroy your opponents.

- all traps (7)
+3 Royal Decree
This will protect your dragons from traps.

This will bring your deck down 2 cards, which will make it run smother. Hope this helps.
 
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